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Most Helpful Customer Reviews
26 of 28 people found the following review helpful:
5.0 out of 5 stars
One of the BEST games ever!,
By M.H. (USA) - See all my reviews
This review is from: Otogi: Myth of Demons (Video Game)
Just had to edit my review... it was so poorly written. This is truly an underrated game and I'm sad to see that it's not part of the Xbox 360 compatibility list. It may well be lost forever... cuz who wants to keep a big clunky Xbox around?
I just realized it today, but Otogi's camera works even better than Super Mario Galaxy's camera, which is considered the current pinnacle of 3D cameras I suppose. The controls are perfect. Environments are destructible, and you can replay levels in their destroyed state after the fact or reset them to demolish the landscape all over again. This game is art. And I have no idea why developer From Software haven't bothered to do anything nearly this creative since (save for Otogi 2). Better than Ninja Gaiden. Seriously. Experience it if you ever get the chance.
24 of 26 people found the following review helpful:
5.0 out of 5 stars
Beautiful, Deadly Sleeper Waiting to Happen,
By flaviolius (Los Angeles) - See all my reviews
This review is from: Otogi: Myth of Demons (Video Game)
Otogi: Myth of Demons is a mythological action-RPG much in the vein of recent hits like Devil May Cry and Shinobi. Published in the US by Sega (a sequel is already being worked on in Japan) and developed by From Software, Otogi deals with an undead samurai named Raiko, who is charged with destroying an invading army of demons and freeing trapped souls, restoring the balance of ki to the land.Gameplay set up in a series of linear missions, each with its own objective (but often boiling down to "kill everything"). At the end of each mission, you are able to upgrade Raiko's abilities based on your performance, and can purchase additional spells or weapons. You are able to replay missions, with the option of having the highly destructible backgrounds intact or in the damaged state you left them. In all, there are about 30 weapons (including swords, staffs, and axes), 12 spells, and 29 levels to visit. A second replay lets you keep all the items and stats you build up. Similar to Sega's PS2 game Shinobi, Raiko's life meter and magic meter are connected. If his magic runs out, it starts eating away his life. Magic is recharged by - you guessed it - killing demons, and killing them as quickly as possible. There are many attack combos possible, including stabs, twisting slashes, leaping attacks, and launching attacks - different combos work better against different enemies. But the combat has more to it than just hack-n-slash. In an interesting twist, Raiko's weight directly affects his performance. If he is lighter, he can dash faster and jump to greater heights, but his attacks do less damage. If you increase his weight, he becomes slower, but his attacks are more powerful. Also, if Raiko uses fire-based magic more often, he becomes more susceptible to ice-based attacks by enemies. Overall, you can increase attributes like strength, defense, and speed, up to a max level of 31. This lets you customize Raiko to your own style, lightning-quick or full-on power. Controls are as follows: A is jump (hold to double-jump), B is a weak attack, Y is a strong attack, and X is magic (hold to increase power). The L trigger locks-on a target, and the R trigger lets Raiko dash. Proficient players can spend most of the missions in mid-air, a la Sega's GunValkyrie, helped by combos and dashing that keep you aloft. Battles can be very dynamic, as Raiko can hurl opponents through buildings, and throwing them to the ground leaves craters in the earth. The game set in mythical Japan, so the backgrounds include temples, bamboo forests, lakes, and the like. On selected levels, certain enemies and platforms appear only when the moon shines on them. The environment can also change, affecting gameplay: on one particular frozen level, a river soon melts, changing the battles entirely. The soundtrack is a welcome change, consisting of traditional Japanese instruments like flutes and drums, and is dark and foreboding, adding to the atmospherics. Otogi's visuals are some of the best on the Xbox. Raiko is a wonderfully rendered character, and the demons he faces are all fearsome and inspired. Battles explode in a shower of smoke, crackling energy, and sparkling swordplay. Some of Raiko's stunning magical attacks include a huge dragon of flame and a dancing swarm of icy butterflies. Together with the great sound effects - including optional Japanese voice-acting - and Otogi ranks as a superb technical achievement. While not quite having the same high profile of Devil May Cry or Shinobi, and similar to those games in a couple of ways, Otogi: Myth of Demons stands on its own as a compelling, well-executed, gorgeous game that action junkies ought to give a serious look.
14 of 15 people found the following review helpful:
4.0 out of 5 stars
read,
By
This review is from: Otogi: Myth of Demons (Video Game)
Well, one thing that I didnt like about the game was its very vague and not so interesting storyline, but the gameplay made up for it. Otogi is the game for people who dont easily give up if they lose once or twice. You have to have a lot of determination to make it through the game, cause some of the levels are that much of a pain ...But one nice thing about it is the ability to go back to levels uve beaten and increase your stats and them and earn secret weapons. Doing this can increase your experience and help you conquer the harder future levels. Plus you have the option of purchasing weapons, spells and accessories....I stil havent beaten the last level (lvl29)...but im just biding my time, gaining experience to make it easier....If your not someoen prone to throwing your controller on the ground when you lose and would rather press your start button to give that level another try. then otogi is your game....
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