There are no dice. Teams can only advance by their quick wit and ability to think "outside the box." It's fast, fun and very addictive! With four different rounds and hundreds of categories, it's like playing four games in one...so it's never the same, as it changes each time you play. Here are some examples:
Team Play - You have been chosen as the Captain of your team for this round. The category is: "Musical Groups and Rock Bands." The timer is set for 2 minutes, and the pressure is on! You must go, in order, A through Z, and name a group or band that begins with each letter of the alphabet. Your team may help you, but only by giving you clues. Your Captain is stuck on "H." You holler out, "What does an owl say?" ("Hoot") "What's the wooden peg you put your golf ball on?" ("Hootie and the Blowfish!")
Volley Box - In this round, teams battle back and forth through the alphabet in a verbal hot potato! The category is: "Things you give or offer to others." The timer is placed away from view and is set for 1 minute. Again, going in order, A through Z, the first team could shout, "Alimony!" The other team might respond with, "Benefit of the doubt!" The first team says, "Condolences!" (or "Cup of sugar!" or "CPR!") The team that is stuck when the timer beeps loses the round. Just how far "outside the box" will you go to help your team win?
To Each His Own - The category is picked and 4 letters are randomly chosen from the alphabet. Both teams secretly write down a response for each letter. Try not to match each other. If you're really good, you may just get the chance to "stump the Master!"
Speed Round - You are the "Actor." You have picked a Speed Round card and the timer is set. You must go in order through the alphabet and get your team to say exactly what is on that card. Go ahead, jump around, sing, use props -- but you better not say any part of the words on the card. The timer is going! What are you waiting for?