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PROTOTYPE - Playstation 3

Platform : PlayStation 3
Rated: Mature
174 customer reviews
Metascore: 79 / 100

List Price: $29.99
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PlayStation 3
  • A deep, conspiracy driven storyline set in a realistic recreation of New York City that delve into the true nature of Alex Mercer's power and his part in a conspiracy 40 years in the making.
  • Fast & deadly shape-shifting combat that allows players to reconfigure body parts into offensive and defensive items like claws, blades, hammers, whips, shields and armor.
  • Use of advanced sensory powers like thermal vision and infected vision to track your enemies and keep the action going.
  • Fluid, over-the-top locomotion & agility based on real-life Parkour movement styles that allows you to bound from building to building, run up walls, bounce off cars and everything in your path.
  • Unique disguising abilities derived from Alex's ability to "consume" characters, and in doing so acquire their appearance, memories and special abilities.
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Platform: PlayStation 3 | Edition: Standard

Product Description

Platform: PlayStation 3 | Edition: Standard

Product Description

You are Alex Mercer, the Prototype: a shapeshifter with amazing powers of combat, destruction, and deception. Consume targets for their form and memories to assume a perfect disguise, or instantly transform your body into an array of deadly biological weapons, cutting your way to the heart of the conspiracy forty years in the making.

Stalk the streets of New York City, searching for the life you lead before. Take the form of anyone in your path, using an arsenal of identities to confound, exploit or annihilate your enemies. Mankind is your mask.

Wage a secret war against factions with complex agendas of their own, out to capture or kill you. They are your greatest threat and the key to the secrets of your past. Confront them, find those responsible and make them pay.


  • Play as a powerful and dynamic character created with shapeshifting powers and parkour locomotion movement
  • Shapeshifting - Attack with brutal and devastating powers; instantly triggering hundreds of power combinations (Attack, Defensive and Sensory)
  • Disguise - Assume the perfect disguise by transforming into any character and assuming the victim's powers, skills and abilities
  • New York City is your hunting ground. Jam-packed, vibrant, fully interactive city filled with thousands of people and enemies out to destroy you
  • Delve to the bottom of a conspiracy that has haunted the American government for decades

Prototype is a single player, open-world action game where players take control of shape-shifter Alex Mercer. In this gameworld you literally are a genetic prototype hiding in human form. You step out onto the streets of New York with no memory, but limitless potential power. As a terrifying viral epidemic sweeps across Manhattan, top-secret Blackwatch Special Forces move in, transforming it into a war zone. Delve into the mysteries of your origin, the true nature of your power and your part in a conspiracy 40 years in the making.

'Prototype' game logo
Battling against mutated beast in 'Prototype'
Battle through an infected NYC.
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Using arm/blade weapon in 'Prototype'
Turn your body into a weapon.
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Absorbing the abilities of in-game characters in 'Prototype'
Consume abilities, memories and physical form of others.
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Shooting at helicopter in 'Prototype'
Combat or join special forces units.
View larger.
Alex Mercer was once a scientist for the prominent medical research corporation, Gentek, but one day he wakes up to find himself a shape-shifter with absolute mastery over his genetic structure, but no memory of how this came to be. Taking to the streets of New York City in search of answers, he quickly encounters a web of lies and vows to rip the truth from those who have hidden it from him and the world.

A few other things that Alex also learns quickly is that he is not alone in possessing amazing abilities, that there is a secret war brewing in New York City and he is on its front lines. A deadly infection has spilled out of control and the government has seized the media to stop the spread of information and has placed New York under quarantine as martial law is instated; igniting a firestorm of combat, carnage and death. As he roams the city, he faces an ever growing army of infected creatures warped and changed by the virus. As it spreads, the virus overwrites the genetics of those it infects, warping and changing their form into something else, something that seems to have been planned. The answers he seeks appear to be tied to the virus, so he rushes to discover the truth behind it, but standing against him and his goal is Project Blackwatch. An elite army specialist force, they are tasked with halting the spread of the virus at any cost and are eager to bring Alex in dead or alive to determine his connection to it. It would seem that they are potentially both enemy and ally to Alex's cause. Will Alex assist Blackwatch in its hunt, or join forces with the virus and subjugate humanity, pushing his powers to the limit as the genetic shackles of humanity fall by the wayside? That choice is up to the player in Prototype.

In Prototype players engage in 'Deceive or Destroy' gameplay. This allows gamers the choice to either blend in with the population and covertly progress through the story, or fully unleash Alex’s powers, and move through New York City like a walking slaughterhouse, taking control of military vehicles, and causing destruction at every turn.

Although Alex is literally strong enough to fling people and large objects around easily, his most intriguing power is his ability to 'consume' people. In doing this he acquires their memories, abilities, and their appearance. New memories help him to solve the mystery of how he got the way he is, while new appearances allow him to shape-shift into new useful forms at will and abilities allow him to maneuver in parts of the game requiring specific skills in specific situations. In addition, Alex's consumption of people also facilitates his ability to transform his physical body and manipulate his senses. Most weapons acquired in this way are outgrowths from his appendages like exaggerated blades, shields, whips and claws used for brutal close combat, but consumption also allows for powerful abilities like thermal vision, which provides for vision through smoke and obstacles, as well as 'infected vision' with which Alex can detect hotspots of viral infection throughout the city.

Key Features:

  • Fast and Deadly Combat - Shape-shift your body to the situation at hand ... from claws to blades to hammers to whips, as you choose the right weapon for the situation. Change to shield or armor for defense or use advanced sensory powers (thermal vision, infected vision) to track your enemies.
  • Over-the-top Locomotion - Seamlessly and fluidly bound from building to building, run up walls, bounce off cars and everything in your path. Adaptive parkour lets you move freely through the open-world environments of New York City.
  • Unique Disguising Abilities - Consume anyone at anytime, take on their appearance and assume their memories and special abilities.
  • Deep Conspiracy Driven Storyline - Wake up with no memory of the past ... just mysterious powers and a link to a town in Idaho. Delve into the mysteries of your origin, the true nature of your power and your part in a conspiracy 40 years in the making.
  • Parkour Inspired In-game Movement - Alex Mercer's movements are inpired by Parkour, a mostly urban activity bordering on both art and martial arts that aims at moving the human body from one point to another as smoothly, efficiently and quickly as possible. Recent examples of it gained worldwide attention in chase scenes in the 2007 film "Casino Royale."
  • PlayStation Trophies - Add to your collection of PlayStation trophies as you play.

Product Details

Platform: PlayStation 3 | Edition: Standard
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B000WQWPP0
  • Product Dimensions: 6.8 x 5.4 x 0.6 inches ; 1.3 pounds
  • Media: Video Game
  • Release Date: June 9, 2009
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (174 customer reviews)
  • Amazon Best Sellers Rank: #5,461 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Reviews

Most Helpful Customer Reviews

57 of 64 people found the following review helpful By evercreed on July 3, 2009
Platform for Display: PlayStation 3Edition: Standard
A big smile popped on my face within minutes of starting up Prototype, the latest open world action thriller from "Radical Entertainment", the developers behind "The Hulk Ultimate Destruction", and the "Scarface" video game. This game is incredibly fun, whether you are in a huge battle with explosions and bodies flying all over the place, or just simply jumping from building to building, taking in the scenery, I enjoyed every part of it, and I'll tell you why.

Story: The game tells a story that takes place over an eighteen day period in Manhattan. It is about a mysterious virus that has infected the population, spawning zombies,and monsters, and is slowly but surely taking over the island. You play as Alex Mercer, a man who has been infected with the virus, but instead of turning him into a mindless zombie, has given him powers that he upgrades throughout the game. He begins not knowing who he is, but over the course of the story, he will learn who and what he is, as well as unravel the mystery of what is going on.

The story is well told through cutscenes, and a feature called "The Web of Intrigue", which is Prototype's version of audio logs and journals. Throughout the city there are certain individuals, well over a hundred, that when you consume them, more on that later, you will gain their memories and see some of the things that character has done and how it relates to what is going on. This is a neat mechanic and you can get a lot of background on the story with this.
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72 of 85 people found the following review helpful By michael markus on July 21, 2009
Platform for Display: PlayStation 3Edition: Standard
As ridiculous as it is to pay lip service to this ongoing grudge match between these two very different games, I thought it might be useful, now that I've played both, to address this question of game comparison through the lens of extensive gameplay experience.

I own both of these games on the ps3. I've completed Infamous (as the Hero Cole) and I'm probably 20 hours into my first playthrough of Prototype.

I purchased Infamous first because I wanted to support my platform exclusive, and because I was fairly confident that it would be worth playing, which it was. However, that said, once I started into Prototype, I can say with absolute certainty that, at least for me, there is no comparing these two games, but that if i am to compare, then Prototype beats Infamous hands down in terms of pure fun and playability.

The combat and pace of Prototype is unbeatable. They could not have designed the game more to my taste. A constant stream of EP (or Evolution Points) keeps the upgrades coming, and with new upgrade options making themselves available as the game progresses, there are countless ways to increase your skills.. most of which are both incredibly satisfying and essential to the gameplay as it gets progressively more difficult.

The controls, which take some getting used to (as with any involved control scheme) are totally solid, particularly considering the range of incredible the abilities your character has access too. I found that simply traversing "manhattan", once you've acquired the basic sprint jump, air dash and glide upgrades, is easily the best fun i've ever had getting around in a video game. ever. there is nothing quite like charging up a jump and gliding over the city..
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7 of 7 people found the following review helpful By Steve Madden on July 9, 2011
Platform for Display: PlayStation 3Edition: Standard
I'm surprised to see so many bad reviews. I took advantage of the PS+ for a month and downloaded some trials for games I was interested in. Prototype was close to the top of my list. I had just downloaded InFamous for free and found I had more fun in an hour with Prototype than I had in three hours with InFamous. When I saw it for sale for $20, I picked it right up and haven't regretted it since.

The intricacies of the game system have been explained in better detail elsewhere, but for my money, it's hard to beat Prototype for sheer bad-assery. At one point, my wife turned to me and said, "Did this game ruin other (sandbox type) games for you?" I can't say it has completely, but I sure wish InFamous would let me run up the side of a building, jump off and glide several hundred feet, before crashing down on an unsuspecting populace.

Some people have complained about the graphics, but I think they're perfectly serviceable. I can climb to the top of an immense building, look down and see the street, along with several of the collectible orbs. What else do we need? Really, if I have anything to complain about, it's that I often get so caught up in the mayhem, I lose sight of what my mission is supposed to be. It irritates my wife when I'm supposed to be all stealthily making my way into a military base, and instead I go running in at 45mph, set off a detector and blast off into the air before the military even knows what hit them. Oh, did I mention you can kick helicopters out of the sky?

Look, I haven't completed the game, so it's possible it'll run out of steam before the end. But I often don't finish these open-world games. So far, the story-line is interesting if not mind blowing, but the real draw here is the fun factor.
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