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  • PROTOTYPE - Xbox 360
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PROTOTYPE - Xbox 360

Platform : Xbox 360
Rated: Mature
130 customer reviews
Metascore: 78 / 100
78

Available from these sellers.
Xbox 360
Standard
  • A deep, conspiracy driven storyline set in a realistic recreation of New York City that delve into the true nature of Alex Mercer's power and his part in a conspiracy 40 years in the making.
  • Fast & deadly shape-shifting combat that allows players to reconfigure body parts into offensive and defensive items like claws, blades, hammers, whips, shields and armor.
  • Use of advanced sensory powers like thermal vision and infected vision to track your enemies and keep the action going.
  • Fluid, over-the-top locomotion & agility based on real-life Parkour movement styles that allows you to bound from building to building, run up walls, bounce off cars and everything in your path.
  • Unique disguising abilities derived from Alex's ability to "consume" characters, and in doing so acquire their appearance, memories and special abilities.
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Platform: Xbox 360 | Edition: Standard

Product Description

Platform:Xbox 360  |  Edition:Standard

Product Description

You are the PROTOTYPE, Alex Mercer, hiding in human form. You step out onto the streets of New York with no memory, but limitless power. As a terrifying viral epidemic sweeps across Manhattan, top-secret Black Watch Special Forces move in, transforming it into a war zone. Delve into the mysteries of your origin, the true nature of your power and your part in a conspiracy 40 years in the making.

Amazon.com

Prototype is a single player, open-world action game where players take control of shape-shifter Alex Mercer. In this gameworld you literally are a genetic prototype hiding in human form. You step out onto the streets of New York with no memory, but limitless potential power. As a terrifying viral epidemic sweeps across Manhattan, top-secret Blackwatch Special Forces move in, transforming it into a war zone. Delve into the mysteries of your origin, the true nature of your power and your part in a conspiracy 40 years in the making.

'Prototype' game logo
Battling against mutated beast in 'Prototype'
Battle through an infected NYC.
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Using arm/blade weapon in 'Prototype'
Turn your body into a weapon.
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Absorbing the abilities of in-game characters in 'Prototype'
Consume abilities, memories and physical form of others.
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Shooting at helicopter in 'Prototype'
Combat or join special forces units.
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Story
Alex Mercer was once a scientist for the prominent medical research corporation, Gentek, but one day he wakes up to find himself a shape-shifter with absolute mastery over his genetic structure, but no memory of how this came to be. Taking to the streets of New York City in search of answers, he quickly encounters a web of lies and vows to rip the truth from those who have hidden it from him and the world.

A few other things that Alex also learns quickly is that he is not alone in possessing amazing abilities, that there is a secret war brewing in New York City and he is on its front lines. A deadly infection has spilled out of control and the government has seized the media to stop the spread of information and has placed New York under quarantine as martial law is instated; igniting a firestorm of combat, carnage and death. As he roams the city, he faces an ever growing army of infected creatures warped and changed by the virus. As it spreads, the virus overwrites the genetics of those it infects, warping and changing their form into something else, something that seems to have been planned. The answers he seeks appear to be tied to the virus, so he rushes to discover the truth behind it, but standing against him and his goal is Project Blackwatch. An elite army specialist force, they are tasked with halting the spread of the virus at any cost and are eager to bring Alex in dead or alive to determine his connection to it. It would seem that they are potentially both enemy and ally to Alex's cause. Will Alex assist Blackwatch in its hunt, or join forces with the virus and subjugate humanity, pushing his powers to the limit as the genetic shackles of humanity fall by the wayside? That choice is up to the player in Prototype.

Gameplay
In Prototype players engage in 'Deceive or Destroy' gameplay. This allows gamers the choice to either blend in with the population and covertly progress through the story, or fully unleash Alex’s powers, and move through New York City like a walking slaughterhouse, taking control of military vehicles, and causing destruction at every turn.

Although Alex is literally strong enough to fling people and large objects around easily, his most intriguing power is his ability to 'consume' people. In doing this he acquires their memories, abilities, and their appearance. New memories help him to solve the mystery of how he got the way he is, while new appearances allow him to shape-shift into new useful forms at will and abilities allow him to maneuver in parts of the game requiring specific skills in specific situations. In addition, Alex's consumption of people also facilitates his ability to transform his physical body and manipulate his senses. Most weapons acquired in this way are outgrowths from his appendages like exaggerated blades, shields, whips and claws used for brutal close combat, but consumption also allows for powerful abilities like thermal vision, which provides for vision through smoke and obstacles, as well as 'infected vision' with which Alex can detect hotspots of viral infection throughout the city.

Key Features:

  • Fast and Deadly Combat - Shape-shift your body to the situation at hand ... from claws to blades to hammers to whips, as you choose the right weapon for the situation. Change to shield or armor for defense or use advanced sensory powers (thermal vision, infected vision) to track your enemies.
  • Over-the-top Locomotion - Seamlessly and fluidly bound from building to building, run up walls, bounce off cars and everything in your path. Adaptive parkour lets you move freely through the open-world environments of New York City.
  • Unique Disguising Abilities - Consume anyone at anytime, take on their appearance and assume their memories and special abilities.
  • Deep Conspiracy Driven Storyline - Wake up with no memory of the past ... just mysterious powers and a link to a town in Idaho. Delve into the mysteries of your origin, the true nature of your power and your part in a conspiracy 40 years in the making.
  • Parkour Inspired In-game Movement - Alex Mercer's movements are inpired by Parkour, a mostly urban activity bordering on both art and martial arts that aims at moving the human body from one point to another as smoothly, efficiently and quickly as possible. Recent examples of it gained worldwide attention in chase scenes in the 2007 film "Casino Royale."
  • Xbox LIVE Achievements - Collect a wealth of Xbox LIVE achievements and build your gamer score as you play.


Product Details

Platform: Xbox 360 | Edition: Standard
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B000WQWPOQ
  • Product Dimensions: 7.6 x 5.4 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: June 9, 2009
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (130 customer reviews)
  • Amazon Best Sellers Rank: #6,044 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

36 of 42 people found the following review helpful By M. Guthrie on June 13, 2009
Platform for Display: Xbox 360Edition: Standard
I'll say this right off: If you own Hulk: Ultimate Destruction or a Spider-Man game, then you can probably pass up on this game because it is practically the same type of gameplay. However, this game does not have a MARVEL label and can be considered an original piece of work.

-Graphics. The overall look of the game is good. Manhattan island is replicated beautifully, and it shows. If you need to figure out where Gold's Gym is, just have Alex Mercer (the Prototype) jump around the city until you find the sign. Then maybe you can find it while you're driving around! However, some textures seemed stretched or PS2-esque when you look closely. However, this can be somewhat forgiven as the city looks gorgeous when looked at from a tall building.
The animations are smooth and well done. From Alex running over cars and up buildings, to the solider that was just the victim of a Patsy maneuver, to the simple pedestrian puking their guts out because of the virus, everyone seems to come to life, regardless of the outdated graphics.

-Gameplay. I will admit, I was a bit surprised as to the simplicity of the controls. My original thoughts were that you would need more buttons than one could fit on a blackberry just to pull off some of the stunts. But with a nice upgrade system and button layout, wreaking havoc on the army is a breeze that looks fantastic. Some moves don't need to be bought to beat the game (in fact, a lot of them don't even need investing into), but its just fun to watch you uppercut someone into the air and then grab them in mid-air and slam them into the ground. And in case you forgot how to do that one move you love performing in front of your friends, the skill-purchase screen gives a wonderful diagram that tells you what to push in what order.

-Story.
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11 of 11 people found the following review helpful By Poisoned Blade on September 13, 2009
Platform for Display: Xbox 360Edition: Standard
Prototype allows you to grow organic body armor with blades sharp enough to cut 10 people in half, jump 50 yards, run up a skyscraper, karate kick a helicopter, grab onto it, force open the cockpit, throw the pilot to his death, fly the helicopter through the streets of New York unleashing guns and missiles on traffic, zombies, tanks, and soldiers, bail out of the helicopter - crashing it into a building, glide to the ground, grab an unsuspecting human, digest him, steal his appearance, and blame someone else for what you just did. If that sounds awesome to you, buy Prototype!

Concept: 10/10
Take Spiderman's Symbiotic Suit (aka Venom & Carnage) push it to the limit, give it to a maniac, have him kill an army of zombies and a misguided military in, around, and above the streets of New York. You get to be that maniac!

Story: 9/10
You are Alex Mercer, a very bad man who has inherited superhuman powers. You're on a quest to stop a viral outbreak that turns people into mutant zombies and to stop a rogue general with the military at his disposal. The story is told through cutscenes and missions. Additional story detail can be obtained through "Digesting" key NPC's and stealing their memories. It's exciting, compelling, and well acted.

Gameplay: 9/10
The abilities bestowed upon Alex Mercer are amazing! You get an arsenal of military weapons. You can hijack tanks on the ground and helicopters out of the air! You can run up skyscrapers. You can glide through New York. Your body can morph into different types of weapons. You can take the shape of any NPC, so stealth is also an option. When you destroy things or complete missions, you get points that you can use to upgrade Alex.
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9 of 10 people found the following review helpful By Ryan Hebert on September 13, 2009
Platform for Display: Xbox 360Edition: Standard
A lot of reviewers have discussed a lot of the finer points of the game. I will only to add a few things that I felt were inadequately treated.

GAMEPLAY: PROTOTYPE has two features in this category that work very well for it. Indeed, I think that these are its only two selling points and the source of all its fun. First, its leveling content. You gain evolution points by defeating baddies (no surprise there), and use them to unlock a wide array of abilities. One thing PROTOTYPE can boast is its library-sized selection of powers suitable for almost any style of play with relatively simply controls to execute what amounts to visual ecstasy. I found the ability to skyjack helicopters to be extremely satisfying, but being able to dash up and down buildings and cut hordes of enemies into ribbons was thrilling. And all this points to what I have already mentioned as its second strength: namely, that these abilities should be so flexible and yet so easy to execute. A final positive thing worth mentioning is its use of shape-shifting. Catch the unwanted attention of military personnel? Quick run around the corner after consuming someone and mimic their form. If you were out of line of sight, you'll no longer be sounding the alarms. This is an innovative way of escape, which lets you get right back into the action.

Unfortunately, the game play is not perfect. The targeting system is the cause of great frustration. Since all it takes is a flick of a thumb-stick to switch targets, dashing around or trying to maneuver the camera to get a better view of what you're doing can cause you to switch targets.
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Platform: Xbox 360 | Edition: Standard