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Paper Mario: The Thousand-Year Door

by Nintendo
GameCube
Everyone
4.5 out of 5 stars  See all reviews (365 customer reviews) 87 / 100

Price: $85.00
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Only 1 left in stock.
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  • Timing Action Commands help you dodge or inflict damage and impress the crowd, giving you power for super attacks
  • Use your paper body to your advantage - Fold into a paper airplane and take to the air, turn sideways to slip through narrow passages, and roll into a tube to bounce to safety
  • Collect all-new weapons and items like hammers, thunderbolts and much more
  • Numerous partners are here to aid Mario, from the previous games - from Claudia to Yoshi
  • Enter the Worry Room, where townspeople will post their problems for you to fix -- giving you dozens of great, silly side quests

Frequently Bought Together

Paper Mario: The Thousand-Year Door + Super Mario Sunshine + Gamecube Memory Card 251
Price for all three: $208.86

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0002ILS1K
  • Product Dimensions: 7.2 x 5.2 x 0.5 inches ; 4 ounces
  • Media: Video Game
  • Release Date: June 15, 2006
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (365 customer reviews)
  • Amazon Best Sellers Rank: #2,104 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes
  •  Would you like to update product info, give feedback on images, or tell us about a lower price?


Product Description

Time passes, the pages turn ... and a new chapter unfolds in an unfamiliar land! Get ready for a two-dimensional role-playing adventure for the ages as Mario returns to paper form in pursuit of a threat unlike any he's ever faced. This time around, more emphasis is placed on the paper abilities of Mario and his friends. He can turn sideways to slip through cracks, fold into a paper airplane to fly, roll into a tube and much more. He can also use tons of items like hammers and thunderbolts.

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Customer Reviews

Most Helpful Customer Reviews
246 of 255 people found the following review helpful
4.0 out of 5 stars A worthy sequel to one of the best N64 games November 10, 2004
Format:Video Game
Fun: 5.0 out of 5 stars   
I'm a 37-year-old husband and father; probably not the game's biggest target demographic, but more adults play these games than you may think!

I played (and completed) the excellent Paper Mario for the Nintendo 64 a few years ago, along with my young son. It was very close to a perfect game: visually spectacular, original, engaging, moderately challenging, and filled with goofy cut scenes. The episode-based play worked perfectly to keep both of us from getting bored or frustrated; it was impossible to go too far down a dead end, or "lose" the game.

I'm happy to say that this sequel is worthy of the original. There is again an elaborate plot and back-story, there are more engaging Mushroom Kingdom characters, and lots more great paper effects. The papery world can get peeled back like Post-It note, torn like a Kleenex, folded like origami, and spring out like the pictures in a pop-up book. The characters have more to say (sometimes more than you want them to say!) The game's designers paid a great deal of attention to user interface and playability, and it really shows.

The Paper Mario games are not terribly difficult. That's a good thing, especially if the game-players in your household are young or less experienced. If you're an adult and at all good at figuring out strategy-based battles, you may rarely lose a fight. This may make the game seem to easy, but in that case there are still plenty of silly cut scenes, animations, mini-games, and side quests to keep you entertained.
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52 of 55 people found the following review helpful
5.0 out of 5 stars A Fair Review October 31, 2004
Format:Video Game
Fun: 5.0 out of 5 stars   
Let me start off saying that this is my first review. Also this is a review about the game: Paper Mario: The Thousand Year Door. That being said, this is not a biased opinion from one unrelated game to another (Cough-KarlMarxEmilioZapata-Cough).

I have played the original Paper Mario for the N64 so I will start off with some general differences of the two games. Then I will get to the Thousand Year Door review itself.

-- Differences for PM to PM:TYD --

-Controls-

A major change, but not like you think. In the first game, there would be some moves that would have you wearing your thumbs and fingers just trying to get through a boss battle. This happened because a lot of special moves called for repeatedly hitting the 'A' button over and over again. This got old fast. Other controls, like jumping and hammering are basically the same.

In the new game, there is almost none of that repeatedly tapping a button. There are some cases where you have to tap the 'R' button a few times, but it's so much easier to do than the original. Holding down the 'A' button has replaced the constantly hitting of the poor 'A'. Overall the controls have greatly improved.

-Graphics-

A minor change. The graphics on the GC version are crisper and cleaner than the 64, but not much else has changed. I am fine with this as it usually means that it is a bigger game, which in this case is true. it took me around 50 hours to get through the game trying to do everything. This is a lot of time for someone who goes to college. (Gasp! I go to college, I'm 20 years old, and I like this game! I gasp again and perhaps a third time. Gasp!! Gasp!!!)

-Battles-

In the GC version you get an audience to please.
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17 of 18 people found the following review helpful
5.0 out of 5 stars I love this game!!! November 2, 2004
By TwistaG
Format:Video Game
Fun: 5.0 out of 5 stars   
If you played Paper Mario on the Nintendo 64, or the more recent Mario and Luigi: Superstar Saga on the Game Boy Advance, you've probably been counting the days until the release of Nintendo's latest Mario role-playing game. The Thousand-Year Door contains the same simple and addictive mechanics, and is one of the best RPGs to ever hit the GameCube. The story of The Thousand-Year Door begins with a letter Mario receives from Princess Peach containing a mysterious map. Peach invites Mario on a treasure hunt, then manages to get herself kidnapped (again). As Mario, the player has to get her back (again). Using the treasure map to find clues on her location, players embark on a traveling quest, looking for special items, and unlocking new areas. At various points, you switch control of characters, playing as Peach herself, and even a certain large green chap with terribly bad breath. For those who haven't played either Paper Mario or Superstar Saga, this game will initially seem odd. It's an RPG, but incorporates plenty of simple arcade-like elements from the classic Super Mario series. The game takes full advantage of its flat-yet-3D paper theme, folding Mario on command; he can glide across gaps as a paper airplane, or turn sideways and fit through narrow openings. You occasionally bump into enemies that send you into turn-based battles; however, reflexes and timing play as critical a role as character's stats. By skillfully tapping the right buttons on cue, you can add damage to your attacks, execute special moves, and even dodge enemy strikes. With experience, players can learn to get through lengthy battles without taking a scratch. The venue for combat is rather different too, as all combat takes place on a stage. If you do well, fans come to see you compete. Read more ›
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