Victoria II [Download]

Platform : Windows 7, Windows Vista, Windows XP
3.3 out of 5 stars 47 customer reviews
Metascore: 75 / 100

Price: $19.99
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Note: Currently, this item is available only to customers located in the United States.
Download size: 485.15 MB
Download time: 1 - 3 minutes on broadband
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Product Description

Platform: PC Download | Edition: Standard

    Rule by Iron, Conquer through Blood

    Carefully guide your nation from the era of absolute monarchies in the early 19th century, through expansion and colonization, to finally become a truly great power by the dawn of the 20th century.

    Victoria II is a grand strategy game played during the colonial era of the 19th century, where the player takes control of a country, guiding it through industrialisation, political reforms, military conquest, and colonization.

    Experience an in-depth political simulation where every action you take will have various consequences all over the world. The population will react to your decisions based on their political awareness, social class, as well as their willingness to accept or revolt against their government.


    • Deep engrossing political simulation with dozens of different governments.
    • Detailed economy with over fifty different types of goods and various production factories.
    • Advanced Technological system with thousands of inventions to discover.
    • Improved graphics and interface, as well as multiplayer support.
    • A streamlined interface makes the game easily accessible.
    • Automation of various tasks including, trade and population promotion.
    • Advanced spheres of influences system, where the great powers battle over the control of the world.
    • Cottage production simulating pre-industrial economies.
    • Gunboat Diplomacy, no need for negotiating as a fleet outside a port may be a more persuasive argument.
    • Historical and Dynamic events guiding your country through the history.
    • Over 200 different countries can be played, during the era stretching from 1835 to the onset of WWII.

    System Requirements
     Minimum Specifications:
    OS:Windows XP / Windows Vista / Windows 7
    Processor:Intel Pentium IV 2.4 GHz or AMD 3500+
    RAM:2 GB
    Hard Drive:2 GB
    Video Card:nVidia GeForce 8800 or ATI Radeon X1900
    Additional Info:Internet Connection for multiplayer; multiplayer up to 32 players
Victoria II
Victoria II
Victoria II
Victoria II

System Requirements:
Processor:  none
RAM:  none
Hard Disk:  none
Additional Requirements:  none

Recommended System Requirements:
Recommended Processor:  none
Recommended RAM:  none

Product Details

Platform: PC Download | Edition: Standard
Map English [PDF]|Tech-Guide English [PDF]|Tech-Guide German [PDF]|Tech-Guide French [PDF]|Game Manual: English [PDF]
  • Downloading: Currently, this item is available only to customers located in the United States.
  • Note: Gifting is not available for this item.
  • ASIN: B003Y74XU4
  • Release Date: August 4, 2010
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (47 customer reviews)
  • Amazon Best Sellers Rank: #21,716 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here

Customer Reviews

Top Customer Reviews

Platform for Display: PCEdition: Standard
I played "Vicky 1", and while it was very interesting, some aspects of it kept it from being fun for many people (manually changing groups of people from worker to soldier, for example). Vicky 2, while not for everyone, is tremendous fun for anyone who is looking for a strategic game of great power economics, politics and war.

Victoria 2 is a Grand Strategy game in which you take over any country in existence at the start of 1836. You control the armies, research and some of the politics of your nation, making treaties with other nations, competing for influence, economic power, or just conquering them. It's complex at times, but if you pick the right country (I recommend Belgium), it's easy to learn. The tutorials are also very enlightening, and a strategy guide is available free at the Paradox forums for registered owners of the game.

Vicky 2 offers an amazing variety. Texas and Tripoli start the game in wars of independence which are tough to survive. Japan has not yet westernized, but once she does, she's a powerhouse. As you improve in the game you can take on more challenging countries, can Krackow free Poland? Can you form Italy as Sardinia-Piedmont? Germany as Hannover? Most players will start as Great Powers early on, France, Russia, Britain, the USA. As I play any game I see a dozen other countries I'd like to try.

You can delve into the details of your people, your "Pops", are their taxes too high? Are imports too expensive? Or you can recruit soldiers and conquer your neighbors. If you become one of the top 8 powers, you can also exert influence diplomatically, adding countries to your Sphere of Influence, which can be a huge boost to your economy, since nations in your SoI buy from you before anyone else.
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Platform for Display: PCEdition: Standard
Victoria II is better in almost every way to its predecessor. I loved playing the original Victoria, but the next installment has vastly improved nearly everything. As of Patch 1.2, here is what I saw as the best and worst of the game.


Interface-This is much more aesthetically appealing than the original Victoria, but somewhat less intuitive. A few hours of playing makes it second nature, although it can be overwhelming at times. The tutorials provide great help to climb the steep learning curve, but other research is required to fully enjoy Victoria II. (See below)

Economy-A much more realistic simulation of goods production and factory construction, Victoria II also added several new classes of POPs to use. Rather than an "all-or-nothing" manufacturing system, it gives you the option of using Artisans to simulate a cottage industry, as well as traditional Capitalists to build factories and railroads. It is no longer necessary to micromanage all construction, but you have the option of doing so if state-controlled economy is your style. I love being able to let the economy grow naturally, without too much input from the user, but again, that is a question of style.

Diplomacy-Arguably the best part of the game, diplomatic relations between countries are now far more important than wars of conquest. Unlike its predecessor, diplomacy in Victoria II revolves not only around a "relations" rating, but also the Great Powers' attempts to influence nations into their "Sphere of Influence" which is then used for unification events, military advantage, or economic leverage. A wide range of options are available, from discrediting other nations to banning their embassies, creating a realistic diplomatic simulation.
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1 Comment 27 of 29 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: PC DownloadEdition: Standard Verified Purchase
Game released with serious problems which weren't fully resolved as of the first patch. The main problem is with constant and inevitable rebel uprisings. They toned this down with the patch, but it's still too much. For example: I'm playing as the United States; all indications are that the people are happy; low taxes, everyone is getting their life needs met, and over half the population is getting their luxury needs met; my policies are liberal, and there's no major section of the population which wants any more reforms. Suddenly there's a HUGE uprising of rebels, and when I say huge I mean bigger than the Civil War. It makes no sense whatsoever.

Another example: I'm playing as Japan, which, in real life, was a feudal society with no concept of liberalism or equality back in the early 19th century when the game starts. Almost immediately, I start getting Jacobin rebels. JACOBIN REBELS? IN MEDIEVAL JAPAN? Japan should not even be able to get rebels based on western ideals until the Meiji Restoration event occurs, since the Japanese had no major contact with Westerners until Emperor Meiji began the process of modernization in the latter half of the 19th century.

This game has the potential to be great if they fix everything with patches, but on the other hand, they never should half released an unfinished product like this. Of course, game developers release half finished products all the time these days, so it doesn't surprise me that Paradox did.
Comment 37 of 47 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: PCEdition: Standard
I was a huge fan of the first Victoria, but this one is still unplayable due to a host of issues:

--An AI that is hyper aggressive and, unlike almost all previous Paradox games, cannot be turned down.
--A assimilation modifier that reduces far flung empires into the ethnic homogeneity of a country club.
--Massive AI colonial armies that carry all before them.

The good thing is, these issues shouldn't be too hard to resolve, but then Paradox has been extremely lax in this regard of late (e.g. Hearts of Iron 3, which is still a trainwreck more than a year after release), and their response in the forums to issues like mass assimilation is basically denial and the bizzare insistence that half of India turning into cultural Britons is WAD.

Message: Come back in a year one an expansion is out, then see what people are saying.
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