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  • Warlock: Master of the Arcane [Download]
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Warlock: Master of the Arcane [Download]

Platform : Windows 7, Windows Vista
28 customer reviews
Metascore: 71 / 100
71

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Product Details

  • Downloading: Currently, this item is available only to customers located in the United States.
  • Note: Gifting is not available for this item.
  • ASIN: B007XJR3CO
  • Release Date: May 8, 2012
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (28 customer reviews)
  • Amazon Best Sellers Rank: #32,010 in Video Games (See Top 100 in Video Games)
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Product Description

From the Manufacturer

The latest game in the popular Majesty series, Warlock: Master of the Arcane introduces turned-based strategy and global conquest to the fantastic world of Ardania. In a time of chaotic upheaval, the player takes the role of a great mage, a warlord vying for ultimate power. Your mission is to build an empire, expand your borders, research new spells and conquer your enemies. Become the ultimate Warlock and rule over all of Ardania!

Features:

  • Feel the magic: Research and master dozens of spells, conjure powerful enchantments and discover awesome spell combinations.
  • Ready an army: Command a expansive range of units, all with unique abilities. Mobilize the forces of three races, along with special summoned troops and wild creatures.
  • Choose your strategy: There are various ways to achieve victory: by military, diplomatic or even magical means.
  • Fight your enemies: Engage in epic battles with large armies marching across the landscape. Players may develop their own tactics and learn to use a large number of units’ special abilities. Add some magic to this, and you will experience a true symphony of war.
  • Command the game: Enjoy an innovative city management system, where there are no routine actions, and every decision counts!
  • Have faith: Fight on the side of one of the eight gods. Complete their quests and spread their temples across the lands. -- Or throw all gods aside and become one yourself!
  • Follow the traditions: Warlock – Master of the Arcane inherits all the best elements of the famous turn based strategies of old. It has modern feel and look, but deep down it is a classic game where each player may master his or her own kingdom through magical and military skill.

System Requirements
 Minimum Specifications:
OS:Windows 7 and Vista
Processor:Dual Core processor
RAM:2 GB
Hard Drive:4 GB
Video Card:GeForce GT240 512Mb or higher
Additional Info:DirectX 9.0c compatible sound card, DirectX 9.0c, 3-Button Mouse.

Steam account required for game installation and activation.

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Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

22 of 23 people found the following review helpful By S. Riniker on May 10, 2012
Verified Purchase
Updated 9/1/2013 - The game has gotten a couple of DLC releases, some of these round out the game even more nicely. There are now "hero" characters and you can equip them with items, so the game now has a mini inventory system. I haven't seen any updates for a while now, so the game may be considered "complete." For the price it is surely a gem.

The review is written the first week of release. This game takes place in the Majesty universe (Ardiana)

A demo is available on steam that gives a good representation if you care to try before you buy.

First thing. Should you buy it? If you are looking at this game because you want to 4X game in a fantasy setting the answer is for $20 or less, YES!

Many people cite Master of Magic as "thee fantasy all others should be measured by." I never played it. My 4X history stared with Civ2, than Age of Wonders Shadow Magic (AoW:SM). AoW:SM was my gem, and I will say Warlock: Master of the Arcane (Warlock) gets close. First there are no separate instanced tactical battles. Fights are pretty much exactly like Civ5. The city building is like Elemental, which means, every building you produce takes up a tile, the space around your city is the limiting factor, every unit/building takes a certain number of turns to produce (there is no varying production). You are limited by area to build (city growth) and for troops your upkeep costs (which can only be balanced by building certain buildings in your cities. That is a unit may cost 3 gold per turn to upkeep, you can build (in one of your limited building squares) a market that will provide you with 3gold. If you produce more troops that you can support you will eventually go broke. In my opinion it works, at least in the early phase of the game.
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17 of 21 people found the following review helpful By Glenn F. Graf on May 9, 2012
I downloaded the demo and spent more time playing it then my full game of Elemental. For those of you not familiar Elemental is a turn-based strategy game that was horribly produced and delivered. Essentially it was nothing more than a shell when first launched, even though it sold for $50! After experiencing Elemental I was nervous about Warlock, but I played the demo and immediately pre-purchased the game. It was that much fun. Plus, it appears to be well tested and smooth running.

Warlock is a mixture of Might and Magic and Civilization. There is no small scale combat, like in M&M. All combat is at the one on one unit level, with units taking damage in turn based attacks. There are spells that can be used against enemy units and cities, as well as buff spells for your units. I really don't miss the small scale tactical battles as much as I thought. I think doing things this way provides a brisker pace of play, and forces more strategic vs. tactical focus.

The interface is nearly perfect, with reminders for all activities that need to be considered. The graphics are appropriate, and I like the unit variety. There is a fair amount of randomization, so that each game provides a new challenge, even if the basic map layout is the same.

There doesn't appear to be any grand story here, so if you are looking for that sort of thing then it might not be your cup of tea. Basically your goal is to setup a game, using the available parameters like map size, number of players, etc, and then win using up to four different ways.

In summary, if you like turn based strategy, I think you'll really like this game.
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10 of 12 people found the following review helpful By NCGuy on June 15, 2012
Overall, I did enjoy playing this game even with the cons I listed below.

Pros:
Price, on sale on Stream for $9.95

Runs fine on older computers.

Graphics are good.

Does have that one more turn feeling.

Cons:
Poor AI, one example is they kept on attacking my undead units even if they couldn't hurt them. One of my ghost units was attacked by 4 units per turn without losing any health. The AI doesn't know how to counter some units. If you create ghost units, you will pretty much win the game every time.

No Story mode or scenarios

Some units are overpowered, like undead units (ghost unit).

Only 3 factions

Magic research doesn't make sense.

Diplomacy is useless. Computer AI will demand gold or War. No other options for you. I had every computer controlled opponent at war with me as soon as they contact me. The AI is poor so I could take on all 3 at once and still win.
The problem is the enemy mainly just resisting the player attacks and don't really threatening your cities. I never really need to worry about guarding my cities.

Day one DLC

If they patch the game, adding scenarios and better AI then I would give it 4 stars.
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4 of 4 people found the following review helpful By C. Maka on March 3, 2013
Some of my all-time favorite games include turn-based strategy (TBS) gems like Master of Magic, Master of Orion, and the Civilization series. After the unspeakable disappointments that were Master of Orion 3 and Elemental: War of Magic, I felt a lot of trepidation about Warlock: Master of the Arcane when it came out -- a game that wasn't as feature-rich as Civilization from some unknown European developer hitting the shelves at just $20? But Warlock has been more than just a pleasant surprise, it's a very good game in its own right and absolutely the fantasy TBS game I've been waiting for all these years.

The Good:

* Classic 4X turn-based strategy gaming. For me this game has the "one more turn" compulsion in spades.

* Fun fantasy elements. The variety of races, units, buildings, and spells are excellent, especially with the DLC packs. Humans, elves, goblins, lizard men, and the undead are available, and you can command special units and heroes including dwarves, imps, trolls, ogres, and even dragons. They've also added an item crafting system and spells that enable you to transform land tiles from one type to another (like mountains to plains), which is great.

* Simplicity as a virtue. Civ IV and Civ V have been great, don't get me wrong, but there's so much micromanagement required in those games to maximize your civilization (especially if you're playing one of the higher difficulty levels) that sometimes stepping into a saved game in progress can feel a bit daunting when you're tired and just want to conquer and have some fun.

Warlock has enough going on to be engaging and complex while being streamlined enough that playing it allows you to be more focused on building and conquering.
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