An alien eldar sets upon the Path of the Warrior. He finds solace in battle until he is almost killed by orks, but a greater challenge yet awaits him - an Imperial invasion.
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Most Helpful Customer Reviews
8 of 10 people found the following review helpful:
5.0 out of 5 stars
"The craftworld sings to me and I respond in kind.",
By
This review is from: Path of the Warrior (Path of the Eldar Series) (Mass Market Paperback)
This is for 40k fans >=)
After reading Eldar Prophecy I was hesitant to read another novel written about the enigmatic race of Space Elves. Unfortunately after playing a lot of Dawn of War II, I was compelled to find and read an Eldar book. So came along Path of the Warrior. And to my surprise, it wasn't just decent... it was actually good. So good, that I am actually giving a review, my first ever! The aspects which make this novel so compelling a read can be divided into three aspects (Setting, Characters, and Story). Each of which I will examine, without spoiling too much (I hope). Setting: The thing that bugs me a lot about the 40k setting is that it focuses too hard on a Medieval or Fantasy motif. Path of the Eldar does not attempt to render Elves in space like Eldar Prophecy. The Eldar in Path of the Warrior are portrayed as a race of psychically enhanced and technologically advanced people whom are cursed by both the decadence of their ancestors and trapped in a universe at war. As such, I was impressed by the style, as it gave a sense of `realism' to the 40k universe. Characters: For once, the Eldar are rendered as creatures with hopes, fears, aspirations, and anger. After so many Space Marine novels, it's quite refreshing to examine conflict and combat from the other side. The main character Korlandril is believable in the context of the universe, his `human' emotions allows the reader to connect with him and his journey. The character is quite sympathetic, especially through his interactions with the other characters. Story: There was a review earlier that states that the Korlandril character is inconsistent. That he changes more than he should (And then some...). And that is why he had qualms with this novel. While I respect his opinion, I suggest rereading the title once more, even to people who have just picked up the novel. It is called Path of the Warrior, not path of Korlandril. The story is overall about the spirit of those that fight and die in war. In fact there are subtle hints of Post Traumatic Stress Syndrome in the novel. The book is more about the spirit of war, the effects it has upon the psyche, the transformation it requires, its importance on a primal level, and the inevitable fate it brings. In that respect, I believe this novel is deeper than most 40k Space Marine novels. Anyways, I hope this review has been helpful.
9 of 12 people found the following review helpful:
2.0 out of 5 stars
A Tough Review,
Amazon Verified Purchase(What's this?)
This review is from: Path of the Warrior (Path of the Eldar Series) (Mass Market Paperback)
I have a problem with reviewing this book. I think Gav Thorpe is one of the Black Library's best authors, his Last Chancers novels are excellent. I've never been a fan of the eldar but I figured I'd give this book a chance.
This book's strongest aspect is the amount of time put into the development of Korlandril. I would say 95% percent of this book is character/world building. At first it can seem difficult to empathize with Korlandril, he seems kind of whiny and melodramatic at times, but once you come to understand the eldar as a race it sort of makes sense. This book follows Korlandril as he progresses from the path of the artist to the path of the warrior (big surprise). In several ways this novel follows the Heinlein format set in Starship Troopers. Now for the books weaker aspects. There is a very minimal focus on action in this book. That in itself is not such a bad thing, many BL novels are gratuitous in violence and lacking in plot. This would be excusable were the three action sequences actually entertaining but I found myself skimming through them. Another complaint I have is the switch that comes near the end of the book **spoiler** Korlandril ends up being consumed by his blood thirst and becomes the master of a Warrior Aspect Shrine...after only two battles, one of which he was injured in before he got into any real fighting. This would be ok, if not for the fact that he loses any resemblance of the character you spend three hundred pages watching grow **spoiler end** Anyway the ending (a giant battle for the Craftworld), is left off at a cliffhanger, not that the fighting seemed all that intense or gripping anyway. I realize that this is just the first book in a series but you can have an ending to a debut novel that leaves the rest of the series open for growth. I don't find this novel up to snuff with Thorpe's other novels. I can't really recommend it unless you are a diehard eldar fan. I'm still undecided as to whether I will purchase the sequel, if it is anything near as unfulfilling as Path of the Warrior I may have to pass.
5 of 7 people found the following review helpful:
2.0 out of 5 stars
Poorly paced, lacks focus,
By Adam (San Francisco, CA United States) - See all my reviews
Amazon Verified Purchase(What's this?)
This review is from: Path of the Warrior (Path of the Eldar Series) (Mass Market Paperback)
These days, there are always movies and books coming out in twos, or threes (or even sevens or eights). Often, if you read some interviews with the writers, you'll find that the work was originally conceived as a single piece, but that it had to be broken up to maintain a good flow and to tell the whole story. This book is an example of what happens when you keep it one book. The novel has lofty goals, and the protagonist goes through enormous character changes throughout the story. The problem is that there never seems to be enough justification for the changes, nor enough description of Korlandril for the reader to even fully understand what the change was. Parts of the story that end up just being background info take up huge numbers of pages, while crucial battles or plot twists seem rushed. Character descriptions become tediously long while deep character changes seem to happen suddenly and with little justification. The actions scenes are fun but lack detail or depth, or go on for pages only to be abruptly cut short. This would have worked better with simpler goals or as a more extended piece.
You can't make one relatively short book which encompasses a very short period of time, have the character basically unravel all the mysteries of a supposedly ancient and mysterious sect of an ancient and mysterious race, and have it not seem rushed or even ridiculous. If you're not familiar with the Eldar background already (from the games or other books), you'll be confused and lost. If you are familiar, you'll likely feel like damage was done to the canon by the lack of focus and rushed pacing. Either way, do yourself a favor and skip it.
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