Best Books of the Month Shop Costumes Learn more nav_sap_SWP_6M_fly_beacon $5 Albums All-New Fire TV Stick with Voice Remote Grocery Introducing Handmade New Kitchen Scale from AmazonBasics Amazon Gift Card Offer redoaks redoaks redoaks  Amazon Echo Starting at $49.99 Kindle Voyage Nintendo Digital Games Shop Now Learn more
Pathfinder Adventure Card... has been added to your Cart

Other Sellers on Amazon
Lowest price: New
+ Free Shipping
Sold by: GameSeek
Seller Rating: 4.8 out of 5 stars (9647)
Add to Cart
Buy New
+ Free Shipping
Buy New
+ Free Shipping
Have one to sell? Sell on Amazon

Pathfinder Adventure Card Game: Rise of the Runelords Base Set

138 customer reviews
| 12 answered questions

List Price: $59.99
Price: $44.19 & FREE Shipping. Details
You Save: $15.80 (26%)
Only 14 left in stock.
Sold by AMA INC and Fulfilled by Amazon. Gift-wrap available.
  • Ages: 12+
  • Number of Players: 1-4
61 new from $40.48 1 used from $45.87 6 collectible from $39.95

Save up to 30% on Select Melissa & Doug Puzzles
For a limited time and while supplies last, save up to 30% on select Melissa & Doug puzzles. Shop Now
$44.19 & FREE Shipping. Details Only 14 left in stock. Sold by AMA INC and Fulfilled by Amazon. Gift-wrap available.

Frequently Bought Together

  • Pathfinder Adventure Card Game: Rise of the Runelords Base Set
  • +
  • Pathfinder Adventure Card Game: Rise of the Runelords Character Add-On Deck
  • +
  • Pathfinder Adventure Card Game: Rise of the Runelords Deck 2 - The Skinsaw Murders Adventure Deck
Total price: $77.06
Buy the selected items together

Product Description

Experience the action of Pathfinder in a whole new way with the Pathfinder Adventure Card Game! A co-operative game for 1-to-4 players, the Pathfinder Adventure Card Game translates the most popular Pathfinder RPG classes, abilities, magic, and more into an entirely new breed of card game. Choose a class and select your cards to create a unique character. Play through adventures, battle monsters and villains, and acquire new feats, items, allies, and more, customizing your deck and increasing your character's power all without a Game Master! The adventure begins with the Rise of the Runelords Base Set, featuring everything you need to play through your first adventure: the "Burnt Offerings" Adventure Deck where the characters, locations, monsters, and villains of the first chapter of the award-winning Rise of the Runelords Adventure Path confront your heroes in a variety of increasingly deadly challenges!"

Product Details

  • Product Dimensions: 4 x 12 x 14 inches ; 4.2 pounds
  • Shipping Weight: 3.7 pounds (View shipping rates and policies)
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • Origin: USA
  • ASIN: 1601255500
  • Item model number: PAI6000
  • Manufacturer recommended age: 12 years and up
  • Amazon Best Sellers Rank: #23,990 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (138 customer reviews)
  • Product Warranty: For warranty information about this product, please click here

     Would you like to give feedback on images?

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

100 of 102 people found the following review helpful By James on August 30, 2013
Format: Game Verified Purchase
I had the pleasure of being able to play this card game at Gencon with one of the early subscribers and it is a TON OF FUN. It is basically a deck building rpg. Now I will start with the fact that this game is not an RPG in the traditional pathfinder/D&D sense. Some of the cards in the game such as the location and scenario cards have some flavor text setting up what your characters are actually doing but it does not feel like you are really engaged in an adventure and also I really wish they put a little flavor text on all of the item and creature cards although the artwork is fantastic. That being said I love the gameplay. You start off with a deck of cards and that deck represents all of your characters spells, abilities, weapons ect, but that deck also represents your life. So if you take damage you are discarding cards and if you run out of cards than your hero dies. This makes for an excellent hand management system. Basic rundown of the game is in each scenario that you are trying to hunt down a big boss man at these different locations and each location is represented by a deck of cards. On your turn you will flip over the top card at your location and interact with it. The card will either be something bad like a monster or a barrier in which you will have to defeat it or something good like a weapon or item which you can try to acquire and add to your hand. Both of these actions are usually done by passing a stat check which involves you looking at your hero card and rolling an X sided dice based on your hero's stats. And the heros you get to pick feel really unique. Not only does each hero start off with two unique abilities (which can really make a huge difference), but they have different stats which will affect what how easily you can deal with cards at each location.Read more ›
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
21 of 21 people found the following review helpful By Hurricanespence on September 27, 2013
Format: Game
Well, I have to say, I was pleasantly surprised by this one. I expected a deck building game, but it's something entirely different. So let's hit the high points.

What you get: You get almost 500 cards (including your 7 basic heroes), a set of dice (multiple types), and a great tray for storage. You also get the first of many planned expansions; Burnt Offerings. The cards are well made, the art is quite nice (though admittedly that's a style preference). It may not be quite as much chrome (game stuff) as you might get in a larger game, but it's well made stuff and it looks good.

How it plays: The game plays 1-4 people, and it's a cooperative experience. The setup is intimidating the first time, but stick with it. Depending on the number of characters and the scenario, you'll set up a villain, henchmen, and locations to explore. Each location has its own deck of cards including good stuff (weapons, spells, items) and bad stuff (monsters, henchmen, and barriers). To defeat the scenario, you'll have to find the villain and defeat him. You also have to close all the locations (this means defeating henchmen or depleting each location's deck) so that the villain can't escape. You'll have to do this on a timer too. The timer is a deck of cards that gets smaller each time a character takes a turn. More characters means more abilities, but it also means the game moves quicker. All in all, this sounds pretty easy, but it's a little more complicated than that. Each character has their own set of skills and abilities. Some characters are good at old-fashioned combat, some are great at avoiding traps or casting spells. The actual play of the game involves a ton of decisions that you'll need to make, both individually and as a team.
Read more ›
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Game
The Pathfinder Adventure Card Game is a RPG deck builder game.

"The Rise of the Runelords" base set supports up to the 4 players, contains near to 500 cards and 5 scenarios.
The first of bi-monthly released Add-On decks consists of 110 cards and enlarges the number of players up to the 6, also giving additional options for smaller number of players including 3 additional scenarios.
The plan is for game to be expanded every two months with additional 110 cards.

Game is placed in magic land of Varisia where you must defend city of Sandpoint against dark magic, giants and goblins... Your hero alone or a party of 4 companions can choose one of the available classes (Fighter, Wizard, Rogue, Cleric, Bard, Ranger, Sorcerer) and go for a quest against dark forces. Each class has different skills and proficiencies, and RPG-usual ability scores (Dexterity, Strength,...) that are assigned using set of differently sized dice (d4, d6, d8, d10 and d12).

The goal of each game is defeat an enemy in a given number of rounds using different spells, weapons and allies help. The villain has its deck of cards that have different obstacles, enemies and challenges that must be defeated.

Good feature is that characters are becoming more powerful after each game making them capable of winning stronger opponents. Players will acquire stronger spells and unique weapons to their decks that make each subsequent game even more interesting. Nice add-on is that game can be fully played in solo campaign that is great if you aren't able to find one or more partners to play.

The Pathfinder Adventure Card Game is great combination of strategy and cooperation, at the same time providing a lot of fun.
Read more ›
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse

Most Recent Customer Reviews