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Pattern Languages of Program Design Paperback

ISBN-13: 078-5342607345 ISBN-10: 0201607344 Edition: 1st

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Product Details

  • Paperback: 576 pages
  • Publisher: Addison-Wesley Professional; 1 edition (May 12, 1995)
  • Language: English
  • ISBN-10: 0201607344
  • ISBN-13: 978-0201607345
  • Product Dimensions: 9.2 x 7.6 x 1.4 inches
  • Shipping Weight: 2.2 pounds (View shipping rates and policies)
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #744,950 in Books (See Top 100 in Books)

Editorial Reviews

Amazon.com Review

Pattern Languages of Program Design is the first of three volumes of groundbreaking research on patterns, ranging from smaller-scale design patterns to larger patterns useful for software architecture and process engineering. Early chapters look at frameworks and components for engineering solutions to particular types of problems at a higher level, such as looking at patterns as "tools and materials" that can be used to solve problems effectively. The guide also discusses how to use patterns with interpreters and client-server systems.

Distributed processing is a difficult and exciting area of computing, and patterns presented in Pattern Languages of Program Design can help solve some of the problems of scalability, concurrency, and transaction management. These patterns include several business objects for managing transactions and accounts, as well as for optimizing queries across distributed systems.

The middle section of this text applies patterns to the software engineering process itself and several papers (including one intriguingly called "Caterpillar's Fate") show how the pattern movement can benefit software engineers and managers. Further material looks at the process of defining and implementing patterns. (Discovering patterns is only a start; learning to reuse them effectively is another challenge.) Final chapters look at patterns that manage state and events for real-time and behavioral systems.

Although the first installment of Pattern Language of Program Design offers a decidedly mixed bag of essays, it is particularly strong on distributed systems and provides a strong overview of some central thinking on pattern research, which is still relevant. --Richard Dragan

From the Back Cover

The first conference on Pattern Languages of Program Design (PLoP)was a watershed event that gave a public voice to the software designpattern movement. Seventy software professionals from around theworld worked together to capture and refine software experience thatexemplifies the elusive quality called "good design." This volume isthe result of that work--a broad compendium of this new genre ofsoftware literature.

Patterns are a literary form that take inspiration from literateprogramming, from a design movement of the same name in contemporaryarchitecture, and from the practices common to the ageless literatureof any culture. The goal of pattern literature is to help programmersresolve the common difficult problems encountered in design andprogramming. Spanning disciplines as broad as client/serverprogramming, distributed processing, organizational design, softwarereuse, and human interface design, this volume encodes designexpertise that too often remains locked in the minds of expertarchitects. By capturing these expert practices as problem-solutionpairs supported with a discussion of the forces that shape alternativesolution choices, and rationales that clarify the architects' intents,these patterns convey the essence of great software designs.



0201607344B04062001


More About the Author

Jim ("Cope") Coplien is a speaker and author whose works range from programming and architecture to ethnography and organizational design. He is a founder of the Software Pattern discipline and of organizational patterns, which in turn were one of the foundations of Scrum. Though he writes for a technical audience, his works focus on the human element of product development. His latest work, "Lean Architecture" is as much about how architecture helps make software usable, as it is about software maintainability on the technical side.

Cope lives near Helsingør, Denmark, with his wife and son.

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Most Helpful Customer Reviews

20 of 28 people found the following review helpful By R. Williams VINE VOICE on March 11, 2001
Format: Paperback
Well, suffice it to say the one review here, aside from having nothing to say, could not be farther from the truth. I still open this book all the time. The whole series of PLoP books are immensely useful texts. To tell the truth, these compilation books of papers are, if they are good, in their own realm, far above what you will get from one author. Too much of the computer press turns out the 'work' of exhausted people who are clearly trying to spread a couple ideas across a whole book. Even the Gang of Four book is really a compilation of sorts.
Anyway, this book has many good things in it. Anyone who is interested in Patterns should have the whole series of PLoP books.
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11 of 38 people found the following review helpful By Christophe Addinquy on December 30, 1999
Format: Paperback
This book is really reserved for pattern's fans, because material inside is essentially focused on processes patterns, and design materials are expressed in a textual way. Anyway, some ideas are good to be kept aside, but amount of such ideas don't justify the book size.
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