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Persona 4 Arena - Xbox 360

by Atlus
Platform : Xbox 360
Rated: Teen
51 customer reviews

List Price: $19.99
Price: $16.85 & FREE Shipping on orders over $35. Details
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Xbox 360
  • A collaboration with genre masters Arc System Works: Developed in partnership with the studio responsible for fan favorite fighting games BlazBlue and Guilty Gear.
  • Console-exclusive features and content: The home console release will include a number of new features over the Arcade version, including a full Story mode and online multiplayer!
  • Characters and settings from award-winning Persona 3 & 4: Beautiful, hand-drawn 2D anime-style sprites of characters based on the award-winning Persona 3 and 4 roleplaying games are a special treat for both Atlus and genre fans.
  • Original, hardcore fighting mechanics: True to Arc System Works tradition, P4A looks and feels like nothing else out there. Each fighter has attacks tied to their Persona, their summoned inner strength, adding to the depth and complexity.
28 new from $11.49 19 used from $7.22 2 collectible from $25.40

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Persona 4 Arena - Xbox 360 + Persona 4 Arena Ultimax - Xbox 360
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Product Description

Platform: Xbox 360

Product Description

Developed in collaboration with genre masters Arc System Works, Persona 4 Arena uses gorgeous, hand-drawn, high definition 2D anime-style fighters and colorful, over-the-top special effects to bring to life a roster of fighters from the critically-acclaimed, highly popular Persona 3 and Persona 4. Backed up by an original, hardcore fighting engine from one of the most respected 2D fighting game developers in the industry, Persona 4 Arena represents the biggest, most noteworthy expansion of the esteemed series to date.

From the Manufacturer

Two months after the ending of the hit RPG Persona 4, a new threat has emerged in Persona 4 Arena! Jump into the next chapter of the story as Persona 4 enters a new genre in this 2D fighting game from the dream team of ATLUS and Arc System Works, made to be enjoyed by fighting game beginners and experts alike!

Overview
Two months after the ending of the hit RPG Persona 4, a new threat has emerged in Persona 4 Arena!

During Golden Week, a new rumor begins spreading through town about a mysterious TV program, the P-1 Grand Prix. Visible if you look into a turned-off TV on a rainy night, this fighting tournament broadcasts high school friends fighting one another to the bitter end. When Yu Narukami and the others test this rumor, they see their friend Teddie announcing the beginning of the show: gMay the manliest of all men come on down!h With that, the participants are shown, one by one... The Investigation Team is horrified to see their own faces introduced with twisted nicknames. The members of the Investigation Team decide to dive into the TV once again to solve the case! What is behind the mysterious TV show?

Jump into the next chapter of the story as Persona 4 enters a new genre in this 2D fighting game from the dream team of ATLUS and Arc System Works, made to be enjoyed by fighting game beginners and experts alike!


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Game Features

  • A COLLABORATION WITH GENRE MASTERS ARC SYSTEM WORKS—Developed in partnership with the studio responsible for fan-favorite fighting game series BlazBlue and Guilty Gear.
  • CONSOLE-EXCLUSIVE FEATURES AND CONTENT—The home console release will include a number of new features over the Arcade version, including a full Story mode and online multiplayer!
  • CHARACTERS AND SETTINGS FROM AWARD-WINNING PERSONA 3 & 4—Beautiful, hand-drawn 2D anime-style sprites of characters based on the award-winning Persona 3 and Persona 4 roleplaying games, along with eye-popping stages and special effects, are a special treat for both ATLUS and genre fans.
  • ORIGINAL, HARDCORE FIGHTING MECHANICS—True to Arc System Works tradition, Persona 4 Arena looks and feels like nothing else out there. Each fighter has attacks tied to their Persona, their summoned inner strength, adding to the depth and complexity.

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Product Details

Platform: Xbox 360
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B007B7BI8S
  • Product Dimensions: 7.5 x 5.3 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: August 7, 2012
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (51 customer reviews)
  • Amazon Best Sellers Rank: #11,462 in Video Games (See Top 100 in Video Games)
  • Manufacturer’s warranty can be requested from customer service. Click here to make a request to customer service.


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

6 of 6 people found the following review helpful By Dj Chiszle on August 8, 2012
Platform for Display: Xbox 360
This game is different, and nowhere near in a bad way. Featuring a 46 lesson training mode that everyone should do soon as the game starts up. To put everything in a nutshel this game has normal 2d fighting game mechanics (move cancels, super moves, special attacks, aerial blocks etc) pretty much what you'll expect from Arc System Works but it also has strong and weak persona attacks, all out attacks, instant kill attacks, status ailments, penalties, awakened sp skills, almost too much to name honsestly. Since I've gotten my 360 I've went through almost every 2d fighting game out and this is the most unique and flat out fun one and i don't regret trying it. Of course it has the usual modes too (Network, vs, challenge, score attack, arcade, story, lesson mode, theater & gallery plus the xbox marketplace, but the real meat of this game is the fighting and that's how every fighting game should be. Another step forward in my opinion is that it doesn't have a "simple" fighting style which makes multiplayer a little unbalanced in most fighting games plus it has a REAL story (still pictures and voice overs & some fmv. The usual when it comes to fighting games) it's a pretty long winded one just like BlazBlue and the whole game has a very persona feel to it. It's not just characters ripped out of the game pasted in a fighting engine
Im hoping this is just the 1st in what could be a very good persona series fighting game and even though i'm a huge BlazBlue fan something just makes this more appealing, now a Persona vs. Blazblue game. That would be good, but this is good for now
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6 of 7 people found the following review helpful By hr on August 8, 2012
Platform for Display: Xbox 360
I absolutely love fighting games, the Persona series, and Arc System Works, the masterminds behind Guilty Gear and BlazBlue, so naturally one would think this game would be a smash hit. Technically it is, where in Japan it's become the number one selling fighting game in recent years, and if there's anything to be learned from that it's that fighting games aren't dead, despite the lack of "commercial" accessibility.

Luckily, ASW addresses that issue in Persona 4 Arena, which became almost instantly identifiable when I jumped into Challenge mode with Akihiko. I was expecting a GG or BB control scheme, complete with all sorts of different attacks for a single button that can be performed through simple directional inputs (e.g. 2C, 5C, 6C), which consequently opens the doors to long combo chains. Although that's quite fun, ASW left that system in those games and simplified things considerably here.

And by simplified, I mean that during the early days of this game's cycle you'll probably see a lot of players online spamming Auto Combos, which certainly look impressive and would be more difficult to perform normally, but as you can plainly see by the notation (a string of five A attacks, for example) the combo is pretty braindead. Before you shake your head in dismay, though, remember Marvel also has braindead combos (and characters), and it's a game that's easy to grasp yet hard to master. And as far as impressions go on day one of release, Persona 4 Arena seems that way as well.

Persona 4 Arena looks, plays, and feels in almost every way like an ASW title. It has multiple single player modes, such as a comprehensive tutorial, challenge mode, extremely robust story mode (understatement of the year!
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1 of 1 people found the following review helpful By Jeremy on May 10, 2014
Platform for Display: Xbox 360 Verified Purchase
I have never played a Persona game before. To be honest, I never even heard of persona until the announcement trailer for Persona 5 went live. But, the people who I did know that played Persona, loved it. I first discovered this game while watching Two Best Friends Play (aka, The Sw1tcher on Youtube). I had been pretty bummed out by the lack of diverse next-gen games, and I've been wanting to play a good fighter game for a while. But what was there to play? I had Street Fighter, Tekken, Marvel vs. Capcom. I wanted a new fighter, a series I'd never played before. After watching the fast-paced and flashy combat of Persona 4 Arena, I was instantly hooked. The gameplay is exactly what I thought it would be: a fun, explosive fighting game with 2D-style graphics and a diverse combo system. It's attractive to both new comers to fighting games (super cancels) and hardcore players. The only complaint that I have is the story mode. While the story is very interesting (I have yet to complete it), it's a lot more "press 'A' to continue" than "fight your way through." It seems like you only have two options if you want gameplay and story: the Story Mode (which is 90% story and 10% combat) or Arcade Mode (which is 90% combat and 10% story). Score Attack Mode is impossible for me, although that may just be me. Music is fun and catchy, voice actors are good and stick to their characters, and stages are pretty. Overall, P4A is an extremely fun game, but the bold line between story and gameplay off puts it. As a result of playing P4A, I have started to watch the anime (which i recommend)
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1 of 1 people found the following review helpful By J. Lieberman on January 11, 2015
Platform for Display: Xbox 360 Verified Purchase
Excellent game for 2D fighting fans. Fast action with a forgiving combo system that makes you feel like you're accomplishing something even if you're a beginner. The biggest change compared to other fighers is the universal dragon punch. Each character has one, and you will learn to bait / avoid them or be destroyed by them. Despite the shallow learning curve, the game is deep, and skill will ultimately be rewarded.
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