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3 of 3 people found the following review helpful:
4.0 out of 5 stars
At last the return of Hennet, May 26, 2003
This review is from: Plague of Ice (Dungeons & Dragons Novel) (Bk. 7) (Mass Market Paperback)
I was happy to see Hennet return to the series, I like having a few brash characters around to givethe others a ard time. Regdar is still troubled over the loss of Naull and Lidda is... well Lidda, gotta love her. The new character in this one is Sonja a druid who feels much more like a druid than Vadania did in Treachery's Wake. I liked that this story does not flash back and forth between heroes and villains, it just sticks with the party and we make discoveries as they do. In this way you are actually surprised once in a while about what is causing the ice plague and why. I did have one gripe that keeps this one from getting 5 stars and that is while Sonja uses a nice variety of different druid spells to get throught the novel Hennet seems to only know magic missile and web. I understand that sorceres know fewer spells than wizards and priests but come on. For example when the characters encounter a dragon he fires a magic missile at it. Magic missile on a dragon, is that wise? He did acquire an invisibility spell in Oath of Nerull but hasn't found a need for it in this one. But as I said Sonja does use a lot of interesting magic. There are some very interesting cold terrain monsters to be encountered in plague of ice which I liked and also two encounters with orcs and gnolls which I found tiresome. Don't get me wrong Lain has really gotten orcs and gnolls down I just wanted something new this late in the series. I was liking the dialouge quite a bit, there are a couple of memorable lines especially from Sonja. And of course Lidda kept things lively.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars
Excellent entry into the Dungeons & Dragons series, May 4, 2003
By A Customer
This review is from: Plague of Ice (Dungeons & Dragons Novel) (Bk. 7) (Mass Market Paperback)
With a slightly more serious and grim tone than some of the earlier in the series, Plague of Ice successfully tells an intriguing story of nature and magic gone haywire, while simultaneously shedding light on the personalities and identities of characters like Regdar, Lidda and Hennet. Also an interesting use of ice mephits a central villains; they are individually weak but collectively potent foes.
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2 of 2 people found the following review helpful:
4.0 out of 5 stars
Nice Ice, January 8, 2004
This review is from: Plague of Ice (Dungeons & Dragons Novel) (Bk. 7) (Mass Market Paperback)
A well crafted tale of world saving and a complete turnaround for the series after the abysmal Treachery's Wake. Our three returning heros Regdar the fighter, Lidda the rogue and Hennet the sorceror are mostly who they were previously. There are some continuity problems with Hennet but nothing as egregious as previous continuity errors have been so I'm much more forgiving. The one-shot ice druidess was nicely developed, continuing with the tradition of the iconic characters being supporting casts almost to the better developed guest stars. There is nothing special about the plot, but it is well crafted and does a great job of projecting the cold to the reader. The dungeon crawl late in the book was actually entertaining and had some surprises. For once Regdar and Lidda didn't run in like complete buffoons, Lidda actually did some scouting. A bittersweet triumph, a return home and a nice night's reading is complete. This is the best iconic D&D book since Oath of Nerull, also featuring Hennet.
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