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Planescape: Torment

by Black Isle Studios
Windows 98 / Me / 95 Teen
4.8 out of 5 stars  See all reviews (213 customer reviews)

List Price: $79.95
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Frequently Bought Together

Planescape: Torment + Baldur's Gate 4 in 1 Boxset + Icewind Dale 3 in 1 Boxset (Icewind Dale / Icewind Dale: Heart of Winter / Icewind Dale II)
Price for all three: $50.61

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00002EPZ2
  • Item Weight: 4 ounces
  • Media: DVD-ROM
  • Release Date: December 14, 1999
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (213 customer reviews)
  • Amazon Best Sellers Rank: #6,151 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Amazon.com

Explore Sigil, the City of Doors. The doors serve as the town's gateway to everything and everywhere that matters. Step through one door and enter the halls of Ysgard, or turn down a particular alley and discover the Abyss. There are more gateways in Sigil than can be imagined. But there's a lot more out there than just Sigil. Get outside the city and there's the planes themselves: the throne of the gods, the battleground of the eternal Blood War, and home to more horrors and wonders than ever existed on any prime world. There's enough crusades, exploits, treasures, and mysteries to keep a band of adventurers busy for centuries to come. All it takes is the right door, so step right through.

Product Description

Advanced Dungeons & DragonsProduct InformationThe Planescape "multiverse" is the settingfor the game - but setting is actually a misnomer... the Planescape multiverseis actually composed of a series of "planes" (other dimensions) thatrotate around a central city Sigil like spokes on a wheel.The city of Sigil is the central fixture of the Planescape multiverse. Alsocalled the "Cage" or the "City of Doors" it's unique inthat scattered throughout its labyrinth of streets are portals (some hiddensome obvious) that lead to anywhere in existence provided you hold the properkey. It is neutral ground and watering hole for races and creatures from acrossthe multiverse all under the watchful eye of the Lady of Pain the enigmaticruler of the city.The world of Planescape is a more adult hard-core fantasy setting comparedto other AD&D worlds. The architecture the people the creatures --everything has an edge to it. Belief emotions faith and other abstractconcepts actually make their presence felt in reality. In the Planescapemultiverse belief has the power to reshape worlds kill and resurrect beingsand change the laws of physics.Product Highlights Charactercreation is just the beginning - throughout the game your character adapts tofit your own personal gaming style. ThePlanescape universe is a setting you've NEVER experienced before filled withsharp-edged visuals bizarre adversaries and strange magics. Encounterinventory items with personalities. Manage an unpredictable party of thestrangest allies to walk the faces of alternate planes. Youcan regenerate speak with the dead and have magical immunities. You're a powerto be RECKONED with. Unfortunately so is everyone else.The Planescape multiverse is a setting like you'veNEVER experienced before. It gouges you with sharp-edged visuals bizarreadversaries that can murder you with an idea and strange magics that unravelcommon conceptions about physics and

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Customer Reviews

Torment is the best computer game I have ever played. Lucian Wischik  |  93 reviewers made a similar statement
This game had great game play, terrific plot, and superb graphics and sound. "stalcair"  |  68 reviewers made a similar statement
Playing the game the first time, I had a fairly average character who was very strong. Anthony Boyd  |  43 reviewers made a similar statement
Most Helpful Customer Reviews
226 of 230 people found the following review helpful
5.0 out of 5 stars Even better than whatever I write. September 2, 2002
First, you have to ask yourself: why is a game from a few years ago STILL getting 5-star reviews -- a bunch in just the past couple months?!? And second: how could a 2-D game (like the Baldur's Gate 1 and 2 series) possibly hold up against 3-D games like Neverwinter Nights? Well, it's because of gameplay. It's remarkable.

You start out by waking up on a slab, in a cemetary. You have no memory, but you've got a lot of wordy tattoos all over your body, and a very talkative floating skull to fill you in. As you progress, you'll meet up with many other characters who can join your group (or not), including a strange living computer called a Modron, and a bizarre man engulfed in flames.

But what really makes the game stand out is how open-ended it is. It's like Morrowind in that respect. You can do anything, go anywhere, fight or talk, do some quests and ignore others. Your character can find "masters" who will teach your character to fight, become a magician, or a thief. You can even switch back and forth. But even better than that is the dialogue, which is NOT forced or pre-programmed to lead you one way each time. The dialogues that each character speaks can take into account your experience, your intelligence, how attactive you are, where you are in the game, etc.

One of the most amazing discoveries for me went like this. Playing the game the first time, I had a fairly average character who was very strong. Some of the dialogue with Ravel, about two-thirds into the game, was just stunning. The plot twists threw me for a loop. But then I played again with a wimpy but incredibly smart character. I was stunned to see my character pulling out plot details from the characters almost as soon as they joined the group. By the time I got to Ravel, I was a completely different character and had completely different conversations with her. And the end! It can change! It's pretty great ending(s) too, so I won't even mention what happens.

If anything is a disappointment, it is that the opening cemetary is pretty dark -- work through it and get out as soon as you can. If you can find a save-game online that at least gets you down onto the first floor of the cemetary, maybe do that. Once you are in town, the game just blossoms into something incredible. My only sadness is that the game did well when it was launched, but not stellar. I'd like to thank their marketing department for the hideous box cover for probably killing quite a few sales. Because of this, I've lost hope for there ever being a sequel or even a game with a similar style. I'm very sad to see that, even after a few years, this game still has no rival.

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122 of 124 people found the following review helpful
5.0 out of 5 stars Addictive and Very Creative December 28, 1999
By A Customer
This has to be one of the most creative <a href="http://www.amazon.com/exec/obidos/tg/electronics/browse-electronics/-/229593/002-2818223-1369817">RPGs</a> I've ever played. The graphics and animations are impressive, stylized, and original. The plot is relatively non-linear and effectively rests in the hands of the player with multiple endings. The alignment and attributes of the player character affect game play. I played a character with high intelligence and wisdom, and I enjoyed outwitting people in the game. Although the game is VERY dialog driven, I felt there were enough graphics and action to make it feel relatively balanced and seamless. The NPCs are highly original and interact with the party to a much greater extent than in Baldur's Gate. Talking to your party members can be integral to being successful at a Succubus, who has given up her past; a sarcastic, floating skull who can taunt enemies with profanities; a wild and unpredictable Tiefling (part human/part lower plane) thief who seems to have a thing for you . . . Guest voices include Dan Castellanetta (Homer!), Sheena Easton, and Michael T. Weiss (The Pretender). The game is very dark and somber with appropriate music that really added to the mood, yet has very effective comic relief via. Morte the sarcastic skull. I was genuinely surprised by the plot and character development. I was always kept guessing. Your immortality allows for many creative developments. Dying becomes a method to be taken to a place you want to go. Limbs are taken off and reattached. A woman pays you for the privilege of killing you. The magic and magic items are phenomenal. Many items have almost a voodooesque feel to them (roach charm, blood charm, cranium rat charm), while some magic items can actually talk to you and try to seduce you to the ways of evil. Many magic items are appropriately alignment and class restricted. Spell effect animations effectively add a distinctive style to the already rich substance of the game. The animations on the higher level spells can sometimes involve amazing cut scenes! This game could best be called a Fallout 2 on acid with a twist of Baldur's Gate. One moment you're in Hell talking to a pile of skulls, the next you're trying to save a city about to be destroyed by a deranged angel. It's almost as though at least five writers with years of pent up creative frustration exploded into this game. The result is creatively brilliant. I also appreciate the replay value of this game. I just played as a lawful good mage, now I'm going to I'm expecting a totally different kind of game. The latest issue of Newsweek (Jan 1, 2000) declares that "in the century to come, the medium producing the most dynamic, vital and exciting new art will be . . . videogames. . . . Eventually, we'll have artists who realize that videogames are technologically advanced enough for real story telling. . . the closest I've seen to this aspiration. It breathes like a novel, astonishes with great visual art, and allows for more realistic role-playing than in most other games that have ever been on the market. It is definitely a ground-breaker in this genre.
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130 of 134 people found the following review helpful
5.0 out of 5 stars Best, deepest, most meaningful game ever March 13, 2000
Torment is the best computer game I have ever played. It feels wrong to call this 'just a game'. Computer games will become an important new art form in the coming century, and Torment gives us a delicious foretaste of what is to come.

Moral choices abound. The game takes note of what you say and do, and rates your morality and alignment accordingly. The game itself changes depending on how you play it: each action and choice closes some doors and opens others. Consider a point in the dialog where you are offered these choices. (1) Vow: "Tell me and I will not harm you" -- (2) Bluff: "Tell me or I'll break your neck" -- (3) Threat: "Tell me or I'll break your neck" -- (4) "Please tell me". This illustrates the sort of choice that gives expression to your moral character.

You feel like an actor in a play -- but one who can choose his own script. This brings you very close to your game character. When it was revealed that a past incarnation of my character had committed some evil, I personally felt heartbroken about it. This sort of immersion-into-character is not possible in a conventional novel.

The story is compelling and meaningful. It is supported by excellent writing. Some of the key dramatic scenes are still going through my head two months after completing the game. It is an ongoing source of delight to discuss and discover new interpretations of the story and characters.

The characters are deep and complex, and funny. You get the feeling more than in other games that they have their own agendas. Eventually some of their secrets are revealed and -- best of all -- you yourself, in the game, are the one who discovers those secrets.

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Most Recent Customer Reviews
5.0 out of 5 stars One of the Best Games Ever Made!
Why does this game still end up getting reviews years later? Why is it considered a must play, and retains that status years later? Read more
Published 1 month ago by Private Quentin Tarantino Fan
5.0 out of 5 stars Lost Classic
I agree with so many fellow gamers that this is easily one of the best games to have been produced. Fantastic story, interesting characters and engaging dialogue. Read more
Published 2 months ago by Philos
5.0 out of 5 stars Fun old game
This was a gift for my husband who's been looking for it for quite a while. He's absolutely enamored with it, and though the game occasionally crashes on his laptop, it's more due... Read more
Published 4 months ago by A. Wallace
5.0 out of 5 stars Plantscape; Torment
I Have enjoyed this game emmissially.Didn't recieve any manual or big box,but no biggy. shall continue to play anyway. Thanks
Published 5 months ago by Monty Hill
5.0 out of 5 stars Great fun
Awesome story, but don't expect an action RPG. This is a story-driven game with a HEAVY philosophical lean. Read more
Published 7 months ago by LordChewie27
4.0 out of 5 stars Classic
Great game. Product was shipped on time, in fact I received it earlier than I expected. Works great. Very satisfied.
Published 10 months ago by cbaumb
5.0 out of 5 stars Epic.
I'm not getting wordy here. You like D&D? Played and liked Knights of the Old Republic, or the Icewind Dale series, Neverwinter Nights, or Baldur's Gate? Read more
Published 17 months ago by Anonymous
2.0 out of 5 stars An exercise in frustration - Spoiler free
I was late to this game, but decided to play because of the reverent way in which it is still spoken of amongst RPGers. Read more
Published 19 months ago by J. Summers
2.0 out of 5 stars older game with gameplay problems
this game gets a lot of great reviews, and i guess almost ten years ago, this game was considered cutting edge with RPGs for PCs. Read more
Published 20 months ago by Todd Sullivan
5.0 out of 5 stars Simply the best
I'm a big RPG fan. Everything from old 8-bit D&D to Mass Effect 2. This game is still my favorite. The story line just grabs hold of you and doesn't let go.
Published 21 months ago by katarra
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Planescape Torment For $9.99 @ GoG.com
thanks alot. you saved me $10.00!
Mar 10, 2011 by Topsquid |  See all 2 posts
does anyone know if this game works with vista
This game will run on both vista and windows 7. This web site has all the patches that you will need to run the game smoothly. http://www.bootstrike.com/Torment/files.html . Hope this helps
Oct 10, 2010 by James Akin |  See all 6 posts
Video sizes
800 x 600. It's too long ago so I do not remember the exact source, but there is a community patch out there that will improve graphics dramatically - up to 1600 x 1200 if I remember correctly.
Aug 5, 2010 by H. Le |  See all 2 posts
It's being re-released
This has been officially re-released officially as of Nov. 20th, 2009, but unfortunately only to our lucky UK counterparts. Though a few US dealers have it, do not be fooled by anyone trying to sell it for much more than 30ish US dollars, also it should be stated that it is the new DVD-ROM... Read more
Nov 27, 2009 by J. Rivas |  See all 4 posts
60$??????
Get it on ebay....MUCH cheaper!
Sep 17, 2006 by Joseph D. Petrochko |  See all 5 posts
windows xp
My PC uses Windows XP, and Torment runs just fine for me.
Jun 23, 2006 by Ty Arthur |  See all 3 posts
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