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If you and your teammates have the skill and perseverance to emerge victoriously, you will unlock the technology and tools to gain powerful new weapons, vehicles, underground transports, and enhanced empire bonuses. PlanetSide: Core Combat also features:
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Most Helpful Customer Reviews
6 of 7 people found the following review helpful:
3.0 out of 5 stars
ok but still not worth the price, give it more time,
By "lukegarth" (VA, USA) - See all my reviews
This review is from: Planetside: Core Combat Expansion Pack (CD-ROM)
I have played Planetside and have heard about the caverns. Basicly people tell me its:The home of the snipers Desserted Has no affect on bases you own The good points to it though: Modules. These give your base, only one base, advantages. Such would be like the Health Module. This lets you respawn with 120 health instead of normal 100. Pain module induces pain into anyone that enters the control room (the places that you must get into the hack the control console to thus turn the base to your empire) or even gets too close to the control room. The shield module which is extremely usefull in keeping fire out of your base. Though tanks and such could shoot over your wall, the shield module puts up a shield at your base gates (two in a base) so that no enemy fire can enter, and no friendly fire can escape. Thus they must enter your base to actually attack you. Modules can be countered by destroying them. The weapons are also good. If you're New Conglomerate and don't like the short range of the JH (though MANY of players from opposing empires will tell you its range is still too strong at long range) you can get the maelstrom. I might be wrong, because I forgot the name. But it is only found in the caverns and allows you to shoot an energy type beam. Basicly, at its current price I would say that there aren't enough good things about this expansion to encourage me or any of my friends to buy it. If there were more vehicles, more weapons, and could let you go higher in BR and/or CR, I would surely recommend it. But there aren't. I say the only good thing in this expansion is the Flail and the Shield and Pain modules. But since there are plenty of other people with the expansion, you don't need to worry about it. :-)
6 of 8 people found the following review helpful:
2.0 out of 5 stars
nope not for 30,
By
This review is from: Planetside: Core Combat Expansion Pack (CD-ROM)
The game itself was on it's way out because of the lack of content and buggy environment. Many servers there is difficulty find a battle other then the one cluster where all the worlds people are and even then it's not that much.Core combat split that up further. With more place to go explore, and more things to dig up, it has improved the content... at over half again the game price. That's 10$ per new vehicle. Sorry but that is just not worth it, the game is on it's way out and the developer time seems to be going to Star Wars Galaxies, the fair haired child of SOE.
5.0 out of 5 stars
Great fun but subscription required,
By
= Fun:5.0 out of 5 stars
This review is from: Planetside: Core Combat Expansion Pack (CD-ROM)
This game is fantastic, great graphics, great gameplay, great players! but it does require a subscription to play it, monthly, tri-monthly, etc.. it is about $15 a month to play this game, but it is well worth it. If you are into the games that are based on TeamPlay and base captures, this is your game.
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