Customer Reviews


26 Reviews
5 star:
 (14)
4 star:
 (5)
3 star:
 (2)
2 star:
 (2)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
Share your thoughts with other customers
Create your own review
 
 
Only search this product's reviews

The most helpful favorable review
The most helpful critical review


31 of 31 people found the following review helpful:
5.0 out of 5 stars How to make things work by making them small
Skepticism about new techniques is a natural state for programmers and those who manage them. Hype amid the desperate search for effective strategies is one of the many factors contributing to the poor rate of success in the business. Extreme programming, where development is broken up into a series of microcycles performed by small teams, is an apparent step backwards...
Published on December 4, 2000 by Charles Ashbacher

versus
32 of 36 people found the following review helpful:
1.0 out of 5 stars Deja Vu all over again
Didnt I just read all of this in some of the other books in the series?

Extreme Programming Installed is the best of the lot. The others just repeat the same information in different ways. No need to read the others in the series. The initial book, ExtremeProgramming Explained is ok. It explains the philosophy. But XP Installed gives actual examples.

Published on October 2, 2001


‹ Previous | 1 2 3 | Next ›
Most Helpful First | Newest First

31 of 31 people found the following review helpful:
5.0 out of 5 stars How to make things work by making them small, December 4, 2000
This review is from: Planning Extreme Programming (Paperback)
Skepticism about new techniques is a natural state for programmers and those who manage them. Hype amid the desperate search for effective strategies is one of the many factors contributing to the poor rate of success in the business. Extreme programming, where development is broken up into a series of microcycles performed by small teams, is an apparent step backwards in the evolution of the planning of software projects. I was initially very skeptical about it, for the primary reason that not all things can be broken up into executable cycles of approximately two weeks in length.
However, this book, packed with some of the most sensible advice you can find, sold me on the concept, if not the implementation. The approach is an admirable one, let the customer decide. If the project and customers are worth having, then there will be more features than can be implemented in the allotted time. Since slipping the release date is NOT considered an option, it is the responsibility of the customer to choose what is to be delayed or eliminated. A synergy between developers, marketers, and customers where all work together and know where they stand is certainly a desirable goal. The reason for my skepticism is that in my experience, the customers are not as cognizant of their priorities as those ideals used in the book. However, the advice given here will help you approach this ideal state of affairs.
The tactic is to refer to all features and descriptions as stories. I am generally not one who is fond of someone taking semantic license in describing circumstances. However, in this case, it does fit. The description of software is very much like a story in that your ideal is a fiction that may never be achieved. Since you are not sure exactly what you have created, the documentation is somewhat exaggerated and the end result is unknown until it happens.
In a brilliant use of terminology, the authors use ideal time in planning rather than real time, and this is something that all programmers will enthusiastically applaud. Ideal time is that amount of time actually spent in working on the project as opposed to that spent in distractions. When it comes time for projecting completion dates, the developers then use ideal time rather than the false alternative. This is the most sensible strategy that could ever be used and if any one idea in this book is adopted, this should be it.
Another simple and very effective strategy is the yesterday's weather approach to predicting future performance. The analogy is simple. Enormous amounts of money can be spent on hardware and sophisticated computer models in an attempt to predict what the weather will be like tomorrow. However, you can be almost as accurate if you simply say that it will be much like today. Taking the same approach to development, you can say that the rate of development achieved by each programmer on the next project will be very similar to what they did on the last project. You may not be exactly right, but the time saved in avoiding complex analysis will most likely make up any shortfall.
The authors present a situation that has many utopian features. However, while utopian conditions may not be possible, they do give us targets to shoot for and any step closer to it will make things easier. Since the strategies used to bring about the ideal conditions are described, this is one book that should be the focal point of a lengthy meeting. Any agreement to implement any part of the plan will pay enormous dividends.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


58 of 64 people found the following review helpful:
4.0 out of 5 stars Essential, If a Tad Narrow, December 25, 2000
By 
R. Williams "code slubber" (Los Angeles, CA United States) - See all my reviews
(VINE VOICE)    (REAL NAME)   
Amazon Verified Purchase(What's this?)
This review is from: Planning Extreme Programming (Paperback)
The many other reviews here give you a sense of what you'll find in this book. I think there is one important point that is missing from this picture: the fact that the focus of the authors in this and the first book is on software processes where there really is no visioning going on at all. What do I mean by that? Well, in the first book they are describing the writing of a payroll program (their project @ Chrysler). In this book it's a travel application. Thankfully, not all of us are writing software that has been written a thousand times before. While this may sound like a trifle, I believe it is a central point with regard to this book. The whole concept of iterative, incremental development takes on a different hue when you remove visioning from the process. In fact, what the world really needs to figure out how to do is not write the 10,000th payroll program faster than someone else, but how to write new, innovative software on time allowances that are absurdly short. I think the next volume if there is to be one, should be a detailed account of a project where the team had to navigate the process through not only implementation but realization of an evolving, sophisticated vision. Finally, consider the fact that software development that requires no visioning is basically a craft that's akin to dressmaking. While some people are happy to see their creativity as 'developers' manifest solely in finding crafty implementations, let's face the facts: we need to figure out how to get beyond just opposing tribes matching each other's features on models that are overdue for commodification.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


21 of 22 people found the following review helpful:
4.0 out of 5 stars How exactly to plan XP?, January 6, 2003
By 
Maxim Masiutin (Chisinau, Republic of Moldova) - See all my reviews
(REAL NAME)   
Amazon Verified Purchase(What's this?)
This review is from: Planning Extreme Programming (Paperback)
This book is very valuable if you already started to practice Extreme Programming. It contains a very encouraging foreword by Tom DeMarco. The first nine chapters are introductory, and you may skip them if you read the XP Manifesto "Extreme Programming Explained" by Kent Beck. Chapters from ten to twenty three contain valuable information not found in any other XP-related book.

- How exactly to plan releases? What if frequent releases aren't appropriate and marketing demands to release once a year?

- How exactly to write user stories, and how to handle them? Although the reader may find some sample stories in "Extreme Programming Installed" by Ron Jeffries, Ann Anderson and Chet Hendrickson, the stories in the "Planning Extreme Programming" are used as core elements in the whole planning process, shown as example.

- How exactly to build the iteration plan and the release plan? How to track an iteration?

I would also like to recommend "Extreme Programming Applied: Playing to Win" by Ken Auer, Roy Miller, Ward Cunningham. I think this is the most practical book on XP ever written.

I would also like to recommend the titles about individual XP aspects:
- Design Improvement: "Refactoring: Improving the Design of Existing Code " by Martin Fowler;
- Test-Driven Development: "Test Driven Development: By Example " by Kent Beck;
- Sustainable Pace: "Slack: Getting Past Burnout, Busywork, and the Myth of Total Efficiency" by Tom DeMarco;
- Pair Programming: "Pair Programming Illuminated" by Laurie Williams and Robert Kessler;
- Whole Team: "Agile Software Development" by Alistair Cockburn;
- Planning Game: "Planning Extreme Programming" by Kent Beck, Martin Fowler;
- Small Releases: "Software Project Survival Guide" by Steve C McConnell.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


32 of 36 people found the following review helpful:
1.0 out of 5 stars Deja Vu all over again, October 2, 2001
By A Customer
This review is from: Planning Extreme Programming (Paperback)
Didnt I just read all of this in some of the other books in the series?

Extreme Programming Installed is the best of the lot. The others just repeat the same information in different ways. No need to read the others in the series. The initial book, ExtremeProgramming Explained is ok. It explains the philosophy. But XP Installed gives actual examples.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


24 of 27 people found the following review helpful:
3.0 out of 5 stars Not for every project, August 5, 2001
This review is from: Planning Extreme Programming (Paperback)
I found this book to be a quick and easy read, even for a project planning book. While I was already familiar with the concepts of XP Planning from reading various articles, it was good to get the authors' complete message from start to finish.

While the XP process sounds great, and I would love to try it, I do not think it is realistic for most projects. For one, it requires the dream client, who is knowledgeable of the problem domain, patient, decisive, documentation-averse, and trusting. A second precondition is a project of small to moderate size and complexity. (The authors speculate on how the process may be extended to teams greater than 10 in size.) The third precondition is that the team should be staffed with the most motivated, creative, team-oriented, and skilled developers. (At least that is what I deduce from what the developers must do.)

With all these preconditions satisfied, then of course a stripped down process will work!! Unfortunately, most of us live in a different world.

That said, I did find the book worth a couple of hours, as it reinforces some concepts, provides a few new ideas, and gives you a complete overview of this latest fad.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


16 of 17 people found the following review helpful:
1.0 out of 5 stars RIPOFF. AVOID. Rehash of other books., September 3, 2001
By A Customer
This review is from: Planning Extreme Programming (Paperback)
This was a complete waste of ....

First of all, ... for 140 pages is a ripoff, compared to the other XP books in the series which have almost double the pages. Probably they could get away with it because the 2 authors are widely known.

Second, this is a subset of whats in Extreme Programming Installed. XP Installed is a great book and explains everything covered in this one and more. This book had about 10 pages of additional information that XP Installed didnt. ... for those 10 pages is pretty expensive.

Third, Considering the books short length, its further anoying that almost a third of it was just a rehash of what XP is. The real content of the book was maybe 90 pages, and even that has lots of blank pages, end of chapter white space, etc.

Save your money, and dont buy this book. Instead read XP Installed. While this book is fair, its just a ripoff of XP Installed and covers less. Just a quick buck for the two authors cashing in on their names.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


16 of 18 people found the following review helpful:
5.0 out of 5 stars Expensive but excellent book, November 24, 2000
This review is from: Planning Extreme Programming (Paperback)
Planning XP is well-written, just like Robert's Uml Distilled and Refactoring. Reading it was as easy as reading a child's story book. Of course, the content of it are serious, for developers, customers as well as project managers.

This book talks in details the planning and requirement gathering part in XP process. The order of reading the three books would be XP Explained, XP Installed followed by Planning XP.

One shortcoming of the book IMHO would be that the example on the travel booking system should be elaborated on. We all learn from examples and it would be great if the content of the book is develop around this example to give a better understanding of the subject. Even so, this book is great in explaining about subject, simply because it's practical. It tells you how to go about doing it and not what you should do.

Do not refuse to read it just because you do not believes in XP. XP books are always littered with good tips which are applicable even if you are using other processes.

Comparing prices, this book is rather expensive, considering that I can get the GoF book one dollar cheaper here in my country. The GoF book is thicker and comes with hard covers.

Even though it is expensive, I would still recommend it, as I feel that this should be a book that everyone in a project team should own. Rush to your nearest bookstore now!

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


16 of 18 people found the following review helpful:
5.0 out of 5 stars Recommended not ONLY for XP planers, October 29, 2000
This review is from: Planning Extreme Programming (Paperback)
Kent Beck and Martin Fowler wrote an excellent book about the planing process for Extreme Programming (XP). Although it helps to have read Kent Beck's 'Extreme Programming Explained', I found the book useful even without knowing too much about XP beforehand.

The book is easy to read (more like a story then a scientific book) and well structured. Beck and Fowler also let the reader focused on the importent issues and did not try to discuss every possible sub-case (which they could have done very easily to blow up the size of the book).

Knowing Addision-Wesley quality books, I was a little disappointed about the way the book was put together. E.g. 'Velocity' is defined (using bold letters) on page 43, but that page is not mentioned in the index.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


10 of 11 people found the following review helpful:
3.0 out of 5 stars Good, but a few gaps, April 13, 2001
This review is from: Planning Extreme Programming (Paperback)
Well-written and concise. Focuses almost exclusively on the actual programming aspect of a project - not the many other aspects of the project reality like politics, budget issues, users who don't know their business, etc.

There is merit in the idea of looking only two weeks into the future at a time to plan - it may curb the feeling of being overwhelmed. My biggest concern is that overall architecture decisions cannot be readily changed as the team steps through the project two weeks at a time and stumbles upon a major "oops".

It also appears that the book begins planning after a decent requirements analysis effort has clarified at least the general scope, functionality, system interfaces and need for data conversion or other migration tasks. The features selected for an iteration have to come from somewhere and have some bounds.

I liked the idea of a "zero-functionality iteration" to configure and prove the development and test infrastructures. I hope to use that idea on my new project.

I also like and hope to use the idea of a plan/build/test/fix increment of about 2-3 weeks in duration. I really think that this approach can enhance the product quality by focusing on the test cases while requirements and code are fresh in the minds of users and developers.

The continuous involvement of customers, especially in setting priorities is a very good idea. Of course, you need folks with sufficient vision, knowledge and authority. Does the book suggest that the functional representatives assigned to the project will choose priorities that consider what is most important to those impacted by the project? For example, do the users who have intimate knowledge of salesperson travel expense approval have a clear awareness of the 5-year strategic plan advocated by the IT department, or for that matter, even the strategic vision of their own organization?

In summary, a useful book with a scope that excludes the framework issues that can impact on the success of a development project.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


7 of 7 people found the following review helpful:
4.0 out of 5 stars crackles with ideas and fleshes out more of XP, September 7, 2003
This review is from: Planning Extreme Programming (Paperback)
Kent Beck and Martin Fowler have to be something of a "dream team" for a computer book. Not only was this book informative and interesting, but I actually enjoyed reading it. The book crackles with ideas and sparkles with a subtle wit.

The content of the book covers all aspects of planning, managing and tracking progress on an XP (Extreme Programming) project and is a worthy companion to Kent Beck's anthemic XP Explained. Hard stuff missed out from the earlier work such as how to estimate how long things will take, how to write user stories and how to organize the details of iterations and releases is explained in a straightforward way. It also introduces a few new key XP concepts, showing that this radical methodology didn't spring fully formed into the mind of Beck, but is still evolving. One such key is "Yesterdays Weather", the idea that you can't go far wrong by using past performance as an initial guess for future results.

If you are at all intrigued by the new "agile" methodologies, read XP Explained and then this one. Then buy a few more copies for your management.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


‹ Previous | 1 2 3 | Next ›
Most Helpful First | Newest First

This product

Planning Extreme Programming
Planning Extreme Programming by Kent Beck (Paperback - October 26, 2000)
$38.99 $27.91
In Stock
Add to cart Add to wishlist