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  • Secrets of the Sea
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Secrets of the Sea


List Price: $19.99
Price: $18.64 & FREE Shipping
You Save: $1.35 (7%)
Only 6 left in stock.
Ships from and sold by Buy 4 Less UK.
  • 2 to 4 player game
  • 30 minutes to play
  • Unique mystery light
  • Family board game
  • Exciting treasure-seeking game
8 new from $13.49 2 collectible from $13.28

Holiday Toy List
The Amazon 2014 Holiday Toy List showcases the latest and most-wished-for new and bestselling toys for the holiday season. Find toys from your favorite brands, such as Disney's Frozen, LEGO, Transformers, Elmo, Skylanders, Lionel trains and more. Shop now


WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 2.5 x 10.8 x 10.5 inches ; 2 pounds
  • Shipping Weight: 1.5 pounds (View shipping rates and policies)
  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B00278BBJW
  • Item model number: 87100PLE
  • Manufacturer recommended age: 5 years and up
  • Amazon Best Sellers Rank: #713,799 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (3 customer reviews)
  • Discontinued by manufacturer: Yes
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Product Description

From the Manufacturer

The players are diving for sunken treasure. Each dive, they must decide anew how much of a risk to take and either dive deeper or take a treasure closer to the surface. But be careful - watch out for the sea monsters. Not all of them are friendly. Excitement guaranteed. The player who could gather the most valuable treasures by the end of the game is the winner. An exciting mechanic, simple rules and a tricky lighting technology.

Customer Reviews

3.3 out of 5 stars
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Most Helpful Customer Reviews

3 of 3 people found the following review helpful By Pet Vet Mom on June 5, 2009
Secrets of the Sea is a fun memory/set collection/press your luck game by acclaimed game designer Reiner Knizia. As we enjoy every game of his that we've tried (Ingenious, Dragonland, Poison to name a few), picking up this one was a no-brainer. Recommended ages are 5+ which seems about right.

The object of the game is to collect as much treasure as possible and to be the player with the most "coins" at the end of the game. This is done by rolling dice, selecting a dive bouy to begin your dive and diving down the number of spaces rolled on one of the die. Each tile under each bouy contains either a treasure, seaweed, "plunder" card (allowing you to swap a tile with another player or keep the tile worth 2 coins) or a sea monster (which you must battle in order to keep the tile and the coins that it's worth). The neat gimmick to the game is that each tile has an invisible icon on its back that can only be revealed with a small UV light. As you dive, you look at the icon (opponents can too) and decide if you want to take that tile or dive further down in hopes of greater treasure. Beware, though! Roll an X and that die cannot be used for further dives during that turn. Roll 2 Xs and your turn is over and you come up empty-handed for that turn. In shallower water, you will find treasure and seaweed (sometimes the UV light reveals a treasure icon, but seaweed is found once the tile is flipped - seaweed is worth no coins by itself, but if you collect enough, you can take a special tile that will give you a few coins). Deeper water contains treasure and sea monsters (UV icon is a cave -- do you take a chance that it contains treasure? If it is a sea monster, you must do battle and roll the dice for a number equal to or higher than the number on the tile).
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Mystery Light Secrets Of The Sea
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This is a great family game, simple enough for younger children, but fun and fast-moving and engaging even for adults. The board is set up with several dozen small tiles face down in six rows reaching from the top (the "surface") to the bottom of the "ocean." Each tile has a hidden treasure and can help earn extra points, but some tiles are worth more than others. On their turn, each player rolls two dice and decides how far down they want to go -- the "mystery light" is a small UV bulb that reveals the invisible symbols on the back of the tiles, letting you know what category the token is, but not how many points it's worth. The strategy of the game is mostly about risk-taking - do you take a bird in the hand, or dive deeper and run the risk of getting nothing if the air in your tank runs out? The game is easy to learn but surprisingly fun, and moves along quickly, especially with several players. We've had a lot of fun with this one, and definitely recommend it! (Daddy Sixpack, ReadThatAgain kids' media reviews)
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0 of 1 people found the following review helpful By utopiachick on April 20, 2011
We could not figure out this game to save our lives. Couldn't figure out if you were supposed to stay on the same buoy all the way down or if you just go up and switch each time you role the die. If you get 2 X's on the die do you have to go back and start from the top or just forfeit your turn? When you get near the bottom, do you have to roll the exact number to get to the wreck, or just anything equal to, or more than what you would need? Do you get the reward card from collecting X number of tiles, or the X number of pictures of a certain item regardless of how many tiles are collected. The questions on how to play this game go on and on and on. We couldn't tell if the rules were written purposely ambiguous in order to make up your own family rules, or if they are just plain poorly written. Personally, I think the rules are just really poorly written because you can always make family modifications. But not having a better starting point in what game play "should" be like, we just found we were making things up as we went without any consistency to our rules whatsoever. Total free for all. In addition, we went and got objects to be "game pieces" because we kept loosing track of where we last took a tile from. And the scoring at the end is ridiculously complicated for younger kids as well. The game is intended for ages 5 and up.

The only redeeming factor of this game is the "secret light" aspect. Which my 5.5 year old loves. However, without a solid set of easily able to be followed rules for game play, I don't see this as a game that has longevity. As soon as the novelty factor of the secret light wears off, this game will never be touched again.
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