Pocket PC Network Programming is the resource developers need to exploit the power of mobile technology and high-speed wireless connections. This book is a comprehensive tutorial and reference for writing network applications on Pocket PC 2002 and Pocket PC 2002 Phone Edition devices. It explains how the Pocket PC communicates with the Internet, with other mobile devices, and with networks. It teaches developers the basics of Pocket PC telephony, synchronization, and messaging.
Pocket PC Network Programming begins with a guide to writing applications that communicate over the Internet and then explores how to use Pocket PC devices with Windows-based networks, how these devices communicate over serial and infrared, and how they utilize Remote Access Services (RAS). The focus then shifts to the Pocket PC 2002 Phone Edition before turning to the building of applications designed for synchronization with a desktop computer. The final chapters cover the Pocket Outlook Object Model, the Mail API, and the .NET Compact Framework.
Key topic coverage includes:
Sample applications clearly demonstrate each of the networking technologies discussed, and answers to developers' most frequently asked questions are indexed on the book's inside covers. The companion Web site, www.furrygoat.com, provides all the code examples from the book, as well as additional features and updates.
Steve Makofsky is a software design engineer on Microsoft's .NET XML Messaging team. In addition to having been a Microsoft Embedded MVP, he has worked on several commercial Windows CE products, including the award-winning bUSEFUL Utilities 1.0 and 2.0 (Best of Comdex Utility 1998/1999). Steve coauthored Teach Yourself Windows CE Programming in 24 Hours (Sams, 1999) and has published several magazine articles on .NET and mobile device development. When not working on cool embedded projects, Steve likes to drink lattes and hike on Mt. Everest.
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Most Helpful Customer Reviews
3 of 3 people found the following review helpful:
5.0 out of 5 stars
Way cool...,
By
This review is from: Pocket PC Network Programming (Paperback)
There is somewhat of a dearth of books on Pocket PC development in general, and so that there is a book of this quality devoted to Pcoket PC Networking is pretty amazing. And "Networking" really means more than just what most folks might consider Networking, like Desktop Synchronization, Infared and a chapter on Pocket PC Phone issues.
5 of 6 people found the following review helpful:
5.0 out of 5 stars
The Old Meets the New,
By KIRK A RADECK (Monroe, WA USA) - See all my reviews
This review is from: Pocket PC Network Programming (Paperback)
This is the preeminent book for Pocket PC developer who wish to integrate communications into their applications. Steve does a very good job of discussing (and explaining) the current API set in C++ that developers have at their disposal, then nicely transitions this in the latter part of the book to the new managed-code APIs as well.I recommend this book if you are or need the following:
2 of 2 people found the following review helpful:
5.0 out of 5 stars
A Definitive Guide to Pocket PC Programming,
By Kartik Muralidharan (India) - See all my reviews
This review is from: Pocket PC Network Programming (Paperback)
The content is amazing covering a lot of issues on Pocket PC programming. Very detailed and easy to understand. A lot of code samples making life so much easier! A must for every Pocket PC developer.
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