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by UBI Soft
Mature
2.5 out of 5 stars  See all reviews (19 customer reviews)

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00005KANS
  • Media: CD-ROM
  • Release Date: September 27, 2001
  • Average Customer Review: 2.5 out of 5 stars  See all reviews (19 customer reviews)
  • Amazon Best Sellers Rank: #38,181 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Platform: PC | Edition: Collector's

Amazon.com Product Description

This collector's edition takes you even deeper into the mystery of Myth Drannor with the included Pool of Radiance novel written by Carrie Bebris, as well as the Pool of Radiance 3rd Edition adventure module, full-game CD soundtrack, and a complete set of seven polyhedral dice with a Pool of Radiance dice bag.

Return to the pool that spawned the golden age of computer role-playing games in this limited collector's edition of Pool of Radiance: Ruins of Myth Drannor. The sequel carries on the story of the first PC advanced Dungeons & Dragons title, Pool of Radiance. Deep underneath the city of New Phlan, the Pool resurfaces and renders everything it touches undead. You must create a party of six adventurers to explore the haunted elven ruins of Myth Drannor and bring an end to its evil influence.

Pool of Radiance 2 is the first game to use D&D's 3rd Edition rules. Playable character classes include fighter, barbarian, paladin, ranger, cleric, sorcerer, monk, and rogue, while the races are half-orc, human, halfling, dwarf, elf, and half-elf. Characters advance from 1st to 16th levels, allowing spellcasters access to 8th-level spells.

As you explore the ancient and dangerous ruins of Myth Drannor, the Dungeon Master communicates all important events and findings. Just as in the tabletop game, combat is based on turns. With its intense single-player campaign and multiplayer support, Pool of Radiance: Ruins of Myth Drannor is ready to carry on the legacy of the famous Gold Box games and lead D&D role-playing games into the era of 3rd Edition rules.

Product Description

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Customer Reviews

19 Reviews
5 star:
 (3)
4 star:
 (4)
3 star:
 (2)
2 star:
 (1)
1 star:
 (9)
 
 
 
 
 
Average Customer Review
2.5 out of 5 stars (19 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

4 of 5 people found the following review helpful:
1.0 out of 5 stars Watch out for software problems ! ! !, January 10, 2002
By 
This review is from: Pool of Radiance: Ruins of Myth Drannor - Collector's Edition (CD-ROM)
I purchased this game when it first came out and had quite a time trying to install it. I have a large d drive but it would tell me there is not enough space for a full install. I had twenty gig left on that drive. It would install only on the C drive even if I told it to install somewhere else. It would put a little file on the D drive and do the rest of the install on the C drive. Then it had problems with the screen resolution, then the characters would not appear on the screen... only the pointers used to guide them from place to place. I wrote the software publisher and they knew it had multiple problems and did not know when/if they would have a fix. I ended up returning it. When I returned it I heard of all the horror stories from other people that installed this game, the worst problem being that it erased the information off the hard drive when it deinstalled itself. Yikes. I would definitely double check that these problems are fixed and then back up your computer before installing. It is too bad for me, since I was very excited to play this game.
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5 of 7 people found the following review helpful:
3.0 out of 5 stars Wait for the Reviews, September 29, 2001
By 
"di_can" (Duluth, GA United States) - See all my reviews
This review is from: Pool of Radiance: Ruins of Myth Drannor - Collector's Edition (CD-ROM)
I purchased this game even though I had some doubts about its quality owing to previous delays. The game was supposed to have shipped in the spring of 2000. I can respect a game company's desire to build a quality game even if it means moving ship dates up, but I also know that businesses frequently put pressure on their development staffs to ship at a certain point even if the game isn't ready so that they can begin recovering their costs. Initial reports indicate that this has happened in the case of PoR. Installation glitches, lock-ups, wipe and re-installs have affected some people. During my own installation, I noticed that it said game files were being installed to the Program Files folder even though I had pointed to a different directory. These small glitches indicate a game that has been rushed to shipment. SSI is already talking about patches for the poor victims of even more serious problems.

As for the game itself, I can only say that the initial play has been a little disappointing. The fact that an entire character class, the druid, is not an option in addition to the lack of customization for characters makes PoR pale when compared to Interplay's Baldur's Gate and Icewind Dales series. Graphically, I think PoR is not as good as the Interplay titles. Characters have jagged edges and there are no options for bumping up resolutions and setting anti-aliasing effects in the option menus (I'm running a GeForce 3 card). I think the default and only option is to run in 800 X 600, something I wish game companies would remove as a limitation given the current crop of high performance video cards like the GeForce 2/3 and Radeon. I would rather wait an extra two months for a game and know that I can run it in higher resolutions than get something where the graphics don't make use of the power of the newer video cards. Graphics engines must be able to render in 1024 X 768.

I like some of the menuing that they have done in PoR though. The right click menus enable players to quickly get at weapons, spells, and skills without having to go to a separate screen. In addition, the spell effects are pretty cool from what few spells I've used so far. The combat stays pretty faithful to the table top rules, although I don't there are anything like attacks of opportunity. It is turn based and makes use of an initiative system that should be familiar to pen and paper players. In addition, the character movement is more fluid, something I wish BG had done better.

I would suggest waiting for a thorough review of this title by GameSpot.com or one of the other sites. Resist the urge to go out and buy simply because you are a fantasy RPG nut like me until you've read some reviews by expert gamers. Normally, I follow this advice, but ...

I would have preferred that SSI and Ubi Soft and Storm Front had waited awhile before building PoR, until the 3E rules had been published. I think developers got stuck spending an inordinate amount of time changing the game mechanics as the 3E D&D rules went through their revisions. As a result, I think the dev team lost time modifying game rules instead of being able to continue work an providing for a wider set of features that were truer to the spirit of 3E.

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2 of 3 people found the following review helpful:
2.0 out of 5 stars Flawed but repairable, December 7, 2001
By A Customer
This review is from: Pool of Radiance: Ruins of Myth Drannor - Collector's Edition (CD-ROM)
I bought this game expecting I was buying a 3-D Baldurs Gate. Boy was I wrong! ROMD seems to be more like a turn-based Diablo II, with plenty of guys to kill and treasure to pick up, but other than that no real substance.

The graphics are good, certainly better than Baldur's Gate. You first explore outside of Myth Drannor which is infested with orcs and zombies. The locales outside are fairly intresting, in the first area alone there's a orc camp, dark tower, shop, a hidden shelter for elves, a fountain that heals you, and a strange floating rock that may or may not be a Mythal.

However, the most boring part is actually exploring the underground lairs! They're totally bland, with all the rooms looking like any other rooms, except with the furniture rearranged! The encounters differ alot from rescueing friends to defeating a large and powerful foe, but they all have to do with combat. Subquests are little more than treasure hunts, but they are numerous. Talking has no roleplaying to it at all, you cannot intimidate other characters, flirt with them, quite a bit different from Baldur's Gate, all you do is ask them something or tell them something.

The worst part of the game is that you can't customize your character! Things like feats and skills are already chosen for you, even the Ranger's favored enemy! Many of the character classes, such as wizards, druids, and bards, are not available in the game. You cannot choose a prestige class. They've eliminated everything 3rd Edition D&D was made for.

There is one saving grace, however. Despite the game's many flaws, its combat is nail biting and sometimes intense even though it's a turned based game. Most of the battles require you to be a tactian and it may be fun for strategy enthusiasts. Maybe.

I'll give it a two because it is fun for some. Otherwise your playing a game with no soul. It needs heavy patchwork, I can tell you that.

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