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Prediction, Learning, and Games Hardcover – March 13, 2006

ISBN-13: 978-0521841085 ISBN-10: 0521841089

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Prediction, Learning, and Games + Pattern Recognition and Machine Learning (Information Science and Statistics) + Machine Learning: A Probabilistic Perspective (Adaptive Computation and Machine Learning series)
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Editorial Reviews

Review

"Each chapter contains about two dozen inspiring problems, and the book refers to more than 300 up-to-date sources.... The book is addressed to graduate students and researchers in the fields of engineering and information, computer sciences, and data analysis; it presents both theoretical inference and practical hands-on usage of modern prediction techniques."
Stan Lipovektsy, GfK Custom Research North AmericaTechnometrics

"This book is a comprehensive treatment of current results on predicting using expert advice."
David S. Leslie, Mathematical Reviews

Book Description

The central theme here is a model of prediction using expert advice, a general framework within which many related problems can be cast and discussed, including repeated game playing, adaptive data compression, sequential investment in the stock market, and sequential pattern analysis.

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