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Premium 2nd Edition Advanced Dungeons & Dragons Player's Handbook (D&D Core Rulebook) Hardcover – May 21, 2013


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Premium 2nd Edition Advanced Dungeons & Dragons Player's Handbook (D&D Core Rulebook) + Advanced Dungeons & Dragons Dungeon Master Guide + Premium 2nd Edition Advanced Dungeons & Dragons Monstrous Manual (D&D Core Rulebook)
Price for all three: $111.11

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Product Details

  • Series: D&D Core Rulebook
  • Hardcover: 320 pages
  • Publisher: Wizards of the Coast; 2 edition (May 21, 2013)
  • Language: English
  • ISBN-10: 0786964456
  • ISBN-13: 978-0786964451
  • Product Dimensions: 8.6 x 0.9 x 11.2 inches
  • Shipping Weight: 2.5 pounds (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (29 customer reviews)
  • Amazon Best Sellers Rank: #99,428 in Books (See Top 100 in Books)

Customer Reviews

Beatiful hard cover book, nice colors and paper quality.
Bruno C. Vieira
The book seems to be an exact reprinting of the 1995 version of the same title.
Andrew B.
AD&D 2nd edition is far from the best iternation of the game in my opinion.
avaelin

Most Helpful Customer Reviews

25 of 25 people found the following review helpful By ElderEye on May 21, 2013
Format: Hardcover Verified Purchase
Wizards of the Coast has done a nice job with this reprint. They did choose to reprint the 1995 edition of 2nd Edition, or the 'black book' version. I would have preferred if they had used the 1989 printing.
I found the artwork and cover more appealing on the 89 edition. Outside of that complaint I found it to be a very high quality reprint and well worth the asking price on Amazon.

The cover has a "fake leather book" feel to it with some embossing. The original cover artwork is cropped and placed in the center. The cover used gold lettering on a green background. It is much "classier" looking than the original and similar to the style of the 1st Edition reprints from last year.

The binding is very well done and not just a cheap glue job as seen on some RPG manuals. I don't know if it will hold together like the original 1st edition DMG but it looks like it will hold up for years of gaming. The flyleaves are a golden brown and are a vast improvement over the 1995 printings that had the advertisements for TSR products on the inside covers.

The paper is a thicker stock (or at least feels that way) when compared to the 1995 version. The printing is crisp and the artwork is not blurred or distorted like some of it from the 1st edition reprints.

I checked the errata for the older printings against the reprint and found that the major issues like the spells left out had been corrected but other things had not. Most of them were minor. I did find that a table showing animal carrying capacity, which was wrong before, had been corrected incorrectly. But really that is not to big of a deal (just changing a fraction) and easy to note down if the book is going to be used during sessions.

This would be a great replacement for any worn out 15 year old+ copy you have now. It looks classy and sturdy enough to last many years. WOTC has done a great job on this product. I'm glad to see 2nd Edition back in print.
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18 of 18 people found the following review helpful By Lime2K on May 23, 2013
Format: Hardcover Verified Purchase
For the uninitiated, this is a reprint of the 1995 version of the AD&D 2nd Edition Player's Handbook. Many players prefer the original 1989 printing (and it does cause confusion at the table when both versions are in use). In my opinion, though, the full-color layout is much more readable in the newer version than the original's two-color printing. I have heard complaints that some purchasers did not know this was the version that was being remade, but the page count (320, up from 256) has been here on Amazon and WOTC's site since February, and the previews of the book clearly were the never version.

With that out of the way, the physical book itself is excellent, with heavier paper stock than the original, plain goldenrod endpages (as opposed to the ad-printed ones from the 1995 version), and easier to read text -- it was re-typeset with current-day layout software, and there are nowhere near as many hyphenated words and sentences breaking across columns or pages as there was in the original. The cover is embossed, with the castle pattern along the edges and the design on the back having nice texture. The title page has the original 2nd-Edition logo on it, along with a small WOTC logo instead of TSR's (much smaller than the original TSR logo). The are has been cleaned up as well, with all of the paintings being re-scanned from the originals, and with more vibrant colors (making it easier to see details -- the image of the giant fish attacking adventurers underwater on page 17 pops much more than before). There were two images in the original that are _not_ in the reprint, however: Page 78 was replaced with a full-page version of the cover illustration, while page 246 has a full-page version of the Dungeon Master's Guide cover.
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13 of 13 people found the following review helpful By Roger Dunn on March 3, 2014
Format: Hardcover
I played AD&D2 in high school and college. When college and a young family got too busy for life, I threw away (not sold, mind you) all of my D&D materials.

A few years ago, I started role-playing with my twin boys, using what I could remember of the AD&D game. When they decided that, not only did they like it, but they wanted their friends to join, I knew that I needed materials. What was my surprise when I found out one month before these premium reprints were coming out. I was so excited! I bought the 3-book set from my local game store. The only unfortunate thing there was that my DM Guide had spinal glue on the pages, preventing many pages from opening. I returned it for a new one from Wizards and they gave me a free map book for my troubles.

The reason I decided to play AD&D2 with my children was so that I didn't have to learn a new system. I have very little time for this hobby and wanted something familiar. It's really great to have. What I love are things like the simple, easy-to-read font, the casual language used to describe things, and the rules laid out in grey boxes as options for more realistic, complicated game play. The art is better than I can do myself (stick men), but worse than I've seen in other Wizards products. But I didn't buy the book for the art anyway. And as a parent, there was one graphic I modified with magic marker to put some more clothes on those dieties on page 112.

The thing that annoys me the most, and slows down character creation and game play, is the layout of the spells and their indices. These are Appendices 1 through 7, which take up a good half of the book:

1) Appendix 1, pages 164-167 lists the spells by level. But for each spell, it doesn't list either the school or page number.
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