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Prey Limited Collector's Edition
 
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Prey Limited Collector's Edition

by Take 2
Windows XP Mature
4.0 out of 5 stars  See all reviews (21 customer reviews)

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Product Features

  • Serious, dark story, based on actual Cherokee mythology
  • Portal technology allows enemies to appear out of thin air, creating new and completely original puzzles and gameplay styles
  • Several never-before-seen gameplay elements such as Spirit Walking, Wall Walking, and Deathwalk
  • Highly organic, living environment that itself can attack Tommy
  • Control a spiritual hawk that can help him fight enemies and decipher the alien language of the living ship

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000FERQAS
  • Product Dimensions: 8 x 6 x 2 inches ; 2 pounds
  • Media: DVD-ROM
  • Release Date: July 10, 2006
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (21 customer reviews)
  • Amazon Best Sellers Rank: #26,974 in Video Games (See Top 100 in Video Games)

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Product Description

Platform:  WINDOWS 2000/XP Publisher:  2K GAMES Packaging:  RETAIL - METAL COLLECTORS TIN Rating:  MATURE Prey tells the story of Tommy a Cherokee garage mechanic stuck on areservation going nowhere. His life changes when an otherworldly crisis forces him to awaken spiritual powers from his long-forgotten birthright. Abducted along with his people to a menacing mothership orbiting Earth he sets out to save himself and his girlfriend and eventually his planet. Prey is serious dark story based on authentic Cherokee mythology. Themes of sacrifice love and responsibility are explored and the story dives into emotionalterritory not yet explored by similar games.Limited Edition Content:Special metal packaging upgrade. Two die-cast pewter figures (Lead Character Tommy and the alien Hunter). Free download of the Prey soundtrack. "The Art of Prey" book.Features:Built on an enhanced Doom 3 engine the most impressive 3D engine used in a released game.  Portal technology adds a new dimension to gameplay allowing enemies toappear out of thin air and create new and completely original puzzles andgameplay styles.  Several never-before-seen gameplay elements such as Spirit Walking WallWalking and Deathwalk.  Highly organic living environment that itself can attack Tommy.  A deep emotional story of love and sacrifice.  Tommy has a sidekick a spiritual hawk that can help him fight enemiesand decipher the alien language of the living ship.  Multiplayer game support that takes advantage of the unique gameplay styles in Prey. System Requirements:Windows 2000/XP 1.8GHz processor minimum 512MB RAM Shader 2.0 compliant video card with at least 128MB RAM 3.5GB of free HD space Mouse Keyboard

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Customer Reviews

21 Reviews
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Average Customer Review
4.0 out of 5 stars (21 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

33 of 35 people found the following review helpful:
4.0 out of 5 stars Innovative, July 17, 2006
= Fun:4.0 out of 5 stars 
This review is from: Prey Limited Collector's Edition (DVD-ROM)
Those of you who followed the first person shooter genre back in 1998 probably vaguely remember a game called Prey that was in development at 3D Realms. The game featured a Native American theme and a unique portal technology that allows enemies to appear out of thin air among other things. Then the game suddenly disappeared for years only to recently resurface. This new game, developed by Human Head Studios, features many of the original ideas from 1998 as well as a state-of-the-art graphics engine and fierce combat. The amount of hype surrounding the game when it was shown at E3 was enormous. Luckily, Prey manages to deliver a solid and compelling first person shooter experience.

Prey opens with the main character of the game, a Native American named Tommy, talking to himself in a bathroom mirror. He wants to take his girlfriend and leave the Indian reservation. She on the other hand doesn't want to leave. While trying to talk her into leaving, his girlfriend and his grandfather are sucked up into an alien ship. Tommy manages to get free and then sets out to rescue his girlfriend. Of course along the way he will end up saving the world.

The plot in the game is actually pretty solid. The game starts out pretty intense and things rapidly escalate and get pretty desperate. It also does a pretty good job of explaining why you of all people are the one who has been chosen to save the world. While the Native American influences are not a major part of the gameplay, it is an interesting and recurring theme in the storyline. The last few levels in the game make up one of the most intense climaxes to any first person shooter in recent memory. The ending also leaves you feeling pretty satisfied, which is a relief considering many high profile games have had disappointing endings recently. The whole game will take most people between 8 to 12 hours.

Along with a compelling plot, the game features amazing visuals. The game is powered by the Doom 3 engine (which also powered Quake 4). So the game features completely real-time lighting and shadowing and interactive GUI surfaces (control panels) like those found in Doom 3 and Quake 4. The engine has also been modified to provide other great looking effects like light bloom. The environments themselves are very detailed and are constantly animating. You really get the feeling that you are in a living spaceship.

In a way, Prey has fallen victim of its own hype. The biggest complaint that most will have with the game is of its use of portals, gravity manipulation and spirit walking. Many were expecting some revolutionary new gameplay mechanics because of these three things. Unfortunately their use doesn't do anything to drastically change the way first person shooters are played. But even though the game comes pretty short of "revolutionary", the portals and gravity manipulation keeps the game pretty fresh throughout, which is more then what other first person shooters offer these days. So while it doesn't reinvent the first person shooter, those gameplay innovations keep it from tasting stale.

The portals serve a couple of purposes. First, they allow you to move from one 3d environment to another seamlessly. Second, portals provide an interesting and fresh way for enemies to enter the environment. For example, sometimes enemies will portal in and be walking on the ceiling.

Perhaps more interesting then the portal system is what the game does with gravity. In the game you will find glowing walkways that allow you to walk up walls and even completely upside down. Even more interesting is that sometimes you will walk around a corner and gravity will completely change directions. There are also times when you will walk through rooms you have already been in but you will be on what was previously the wall or the ceiling. This keeps the battles interesting as you will be shooting down at enemies that look like they are on the ceiling, but they are really on the floor. Also, in some rooms you will have the ability to change gravity by shooting wall panels. The portals and gravity are constantly used in combination for some fun (though not very difficult) puzzles.

Tommy, because of his Native American heritage, also has the ability to leave his body and spirit walk. While in spirit form you can do things that you normally wouldn't be able to do. For example you can walk through force fields and sometimes over large gaps that would have been impossible to jump. Unfortunately, most of these sequences boil down to walking through a force field and hitting a switch on the other side to turn it off. There are a few puzzles in the game when you have to leave your body someplace and then use your spirit to move you somewhere you normally would not be able to go. However, these types of puzzles are few and far between and don't pose much of a challenge. Though you can fight enemies while in spirit form, which can be helpful when you are low on health.

Since you have this spirit walk ability, when you die you are sent to the spirit realm. The spirit realm is basically a small mini-game where you must shoot down red and blue wraiths which recharge your health and spirit energy. After a short amount of time you are sucked back into the living world pretty much exactly where you died. The amount of spirit energy and health you have depends on how well you did in the mini-game. While this is pretty unique and interesting, it has the unfortunate negative effect of making the game pretty easy. You never have to worry about saving since you in essence can't die. Perhaps it would have been better if you could actually fail at the mini-game.

Prey has a pretty good selection of weapons. While your arsenal is actually pretty small, weapons have secondary functions. Some of the weapons are alien versions of familiar weapons while others are pretty unique. One of the weapons must be powered up at stations. How the weapon behaves depends on what type of station you powered it up at.

The enemy designs in the game are pretty good overall. While there are not a ton of different looking enemy types, they all require different strategies to defeat. The AI in the game won't win any awards, but it does a good job of keeping the firefights intense and fun.

The audio in the game is pretty good. The voice acting is of pretty high quality. Unlike other games like Doom 3 or Half-Life 2, the main character in the game speaks a lot. The music score in the game, which is done by Jeremy Soule, is also pretty good. The only somewhat disappointing aspect of the sound design is the weapons themselves. While they don't sound bad by any means, they somewhat lack the punch that you would expect.

In the end, a lot of what you will get out of Prey depends on what you go in expecting. If you expect to find a revolutionary experience you will be disappointed. But if you go in with reasonable expectations, you will find a sold first person shooter with some interesting gameplay innovations that keep the game fresh and makes it stand out compared to other first person shooters.
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10 of 11 people found the following review helpful:
1.0 out of 5 stars Great game, terrible Collector's Edition., August 1, 2007
= Fun:5.0 out of 5 stars 
This review is from: Prey Limited Collector's Edition (DVD-ROM)
I loved Prey - the atmosphere, the art direction, the mood... it was all bang-on perfect. I love games that offer an excellent experience, as opposed to just more shooting bad guys. Prey had a story to tell, and it did it well while drawing you into it's world and it's mythos. That said, this is easily the WORST Collector's Edition I have ever had the misfortune to purchase. The metal tin is nice, and the figurines are interesting (if altogether useless)... but the big two sell points are the art book and the soundtrack. I've already said the art direction in the game is fantastic, and I love to get a peek at the concept art that goes into making the game world come alive. Unfortunately, the art is all spoiled by censorship boxes (yes, those little square boxes) that cover "offensive" bits of sketches and paintings. Mind you, this is a Mature game with all those anatomical bits readily present on the hideous and horrifying aliens. There is nothing explicit here, and the game isn't censored... so why ruin an otherwise excellent collection of art?

The second big problem is far worse than the first. Although the game is advertised as coming with a soundtrack (and what a fantastic soundtrack it is, too) - there is absolutely no CD. In fact, it's not even an iTunes coupon. What you get is a slip of paper with a web address and a code. Before you can listen to your soundtrack, you have to download and install a special music player. The music will only play with this special software. It's not MP3 format, and you can't put it on any kind of mobile music device (like an iPod or PSP). The DRM is entirely proprietary - meaning that fantastic soundtrack can only be listened to on your internet-connected computer using special software than can only be installed 5 times ever (regardless of whether you reformat, rebuild, or replace your current computer). It's absolutely worthless.

At the moment, the Limited Edition is pretty cheap here at Amazon, but it's still a terrible purchase. Save yourself the frustration and get the normal version instead: Prey.
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10 of 12 people found the following review helpful:
5.0 out of 5 stars Pray you can stop playing Prey., July 25, 2006
= Fun:4.0 out of 5 stars 
This review is from: Prey Limited Collector's Edition (DVD-ROM)
Space portals, spirit walking, walking up walls, and coming back from the dead may all seem "gimmicky", but they are gimmicks that work!

Any gamer can tell you how easy it is to lose track of time. In any other shooter, when you die, you are forced to pick up at your last save spot - that could have been minutes ago!

But now you simply shoot for health and power in the spirit realm and come back where you left off. Never played a game that continues even when you die! The autosave is a big help too. It even loaded the "save file" from the demo version. So, I was able to continue playing without starting over. Awesome!

I liked the conveinence of the DVD version because it is a single disc, and installs faster due to better transfer rates than CD. The collector's tin has a nicely aged look, and two cool pewter figurines inside. The "Art of Prey" book is a leather-type covered book with B&W and full color artwork. A nice plus for the manual which is very easy to understand.

While you will need a powerful computer and graphics card to maximize the visual feasts, there is enough to creep you out during game play. Who ever thought the spirits of a little girl would cause such angst!

I have even taken to playing the death matches online, something I NEVER used to do.
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