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Prince of Persia: The Sands of Time

by Ubisoft
Platform : Xbox
Rated: Teen
4.2 out of 5 stars 96 customer reviews
Metascore: 92 / 100
92

Price: $24.99 & FREE Shipping on orders over $35. Details
In stock on February 14, 2016.
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Xbox
  • When a young prince discovers an ancient dagger, it leads to a great evil befalling his father's land. The only way to contain these dark powers is through the impossible feat of controlling the Sands Of Time. With no other choice, our hero aims to try. So begins a new adventure in the haunted, scorching sands of Persia.
  • Twists & turns abound in this adventure, more than you'll find in the royal palace itself. Use your logical thinking skills to solve the mindbenders you'll come across
  • The Prince is well-trained and it shows - Use his great acrobatic skills & fighting moves to beat the dark shadows after him
  • Wield the power of the incredible Sands Of Time -- Erase past mistakes, view what you'll face in later levels, and stop time in the present
  • Explore the massive landscapes of ancient Persia in this adventure of mythical proportions!
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  • Prince of Persia: The Sands of Time
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Total price: $67.97
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Product Description

Platform: Xbox

Aided by the seductive princess and the "Sands of Time", the Prince must restore peace to Time itself.

Product Details

Platform: Xbox
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B00009ZVHU
  • Product Dimensions: 7.8 x 5.5 x 0.8 inches ; 4.8 ounces
  • Media: Video Game
  • Release Date: November 12, 2003
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (96 customer reviews)
  • Amazon Best Sellers Rank: #22,115 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here

Customer Reviews

Top Customer Reviews

Platform for Display: Xbox
Talk about a brilliant implementation of time technology, plus stellar graphics and motion animation. This is a showcase for the great achievements gaming has made.
Other time-involve games either jumped years forward or back in time, or used cheezy VCR symbols to handle your time changes. In Sands of Time, it's extremely easy to use and VERY handy. You fall off a ledge? Just slide back in time a bit and try again!
The graphics are just amazing. The character moves fluidly, and the combat sequences look like a well animated movie. The character can run along walls, do back flips, climb poles, leap chasms, and much more. When he runs along a wall and passes a banner, the banner ripples in the wind. The attention to detail - from shadows to textures to torches flickering and water rippling - is just amazing.
Part of the game is slaying your enemies in new and interesting ways. But part is negotiating the terrain and figuring out how to get to the next area. Some of the puzzles are straightforward - run along the wall, jump up the ledges. But others are far more devious and require a lot of thought to get through.
There are many great releases out right now that we are enjoying greatly, but Sands of Time is the one that always draws the most fascinated reactions from friends. They comment constantly on the graphics, animation and gameplay while we move from scene to scene. It's like poetry in motion. And it's fun.
Highly recommended for someone who is looking to really enjoy the game as a visual feast while reaching their goals.
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Platform for Display: Xbox
Prince of Persia: The Sands of Time was not a game I was looking foreward to. Like a lot of folks in this generation who grew up with video games, I had very fond memories of the original Prince of Persia for PC, an incredibly animated, original, and difficult title that wowed you with it's remarkably efficient simplicity. Even the Gameboy and SNES version were fantastic, all adhering to the similar formula but expounding on them just enough to be new without betraying the roots of the game.
When the poor 3D version debuted for PC a few years back, nobody was really surprised that it was poor; from the earliest preview screens, the game reeked of a formulaic approach to try to "update" a game that had no need of updating. The result was, well, expected.
When Sands of Time was announced, I barely let it register. Oh, great, I thought, another Prince of Persia game. Didn't they already try that? Why not just try updating Asteroids again? It would be cheaper to fail at that.
Well, my foot's in my mouth pretty deep right now. Really deep, in fact.
The new Prince of Persia is among the best games I have ever played in my life. It falls just a teeny bit short of legendary status - It's not quite the legendary, genre-defining stuff of Mario 3 or Half-Life - but it's very, very close, and it easily ranks as my favorite game out right now.
What sets this game apart is apparent from the instant you start playing it. Gone is the feeling that this is a rehash - everything is new while maintaining the spirit of the original games, from the Prince's ninja-like acrobatics to the music to the storyline. It all comes down to this, possibly the highest compliment I can pay this game:
If the original Prince of Persia had been made in 2003, this would be it.
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Comment 17 of 19 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: Xbox
This game is nothing short of amazing. I wouldn't say that this falls in my favorite genre, yet this is probably my all-time-favorite game.
The game looks great! Not just are the graphics very good, but UbiSoft is also introducing a new way of presenting a jump-and-run game to the player. While most of the time the camara is behind the player as in most other jump-and-runs, it also moves around whenever something special happens. Example: When the prince runs up and along a wall, the camera moves to the side to show the best possible perspective for the action. This is more like a movie than a game as far as the presentation goes. And the most amazing part is that this does NOT interfere with the gameplay. One would think that all this moving around would confuse the player, but it does not, because it is done very well. To me, this is a major advance in gameplay. Many player may not even notice the effect or think it is a small issue, but it is really a major leap forward towards providing a much more immersive experience.
Luckily, this game has more going for it than just visuals. The best part is probably the gameplay. The prince can do things that are breath taking, yet they are easy to pull of. This makes the game a lot of fun, because it makes the player feel good about him or herself. At the same time, the game is not too easy. In fact, the game has a number of difficult parts, although asides from one battle, I didn't find anything that is really frustrating.
So is there anything I do not like about the game? Well, the camera could be a bit better at times, although it has been majorly improved over the demo versions that were available before the game shipped. Also, the game says it is Xbox Live enabled.
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