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Programming Flash Communication Server
 
 
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Programming Flash Communication Server [Paperback]

Brian Lesser (Author), Giacomo Guilizzoni (Author), Robert Reinhardt (Author), Joey Lott (Author), Justin Watkins (Author)
4.9 out of 5 stars  See all reviews (13 customer reviews)

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Book Description

March 1, 2005

With the advent of Flash Communication Server MX (FCS), Macromedia believes that it's on the edge of a breakthrough in how people think about the Internet. FCS has been designed to provide web developers with the means to add polished interactive audio and video features to their sites, the sort of features that users have come to expect.

Naturally, the process of efficiently integrating rich media into applications, web sites, and web content is a complex one, to say the least. That's where Programming Flash Communication Server factors in. As the foremost reference on FCS, it helps readers understand how FCS can facilitate:

  • Video on demand
  • Live webcasts
  • Video chat and messaging
  • Shared desktop conferences
  • Live auctions
  • Interactive whiteboard presentations
  • Workflow collaboration
  • Multi-user games
Programming Flash Communication Server not only explains how to use the pre-built FCS components to construct a simple application, it also explains the architecture so that developers can program custom components to make even more advanced applications. In addition, the book explains how to truly optimize performance, and talks about considerations for networked applications as well as the media issues pertaining to FCS.

Programming Flash Communication Server gives developers a sorely needed leg up on this potentially intimidating technology. It lets users develop cool web applications ranging from direct dating experiences with real-time video, to pre-recorded corporate presentations, to news services with video and audio, and much more.

At last, the ability to build web sites with rich interactive features--minus the complex downloads and installation hassles--is a reality. And now, with Programming Flash Communication Server from O'Reilly by your side, you can do more quickly and easily than you ever dreamed possible.


Frequently Bought Together

Customers buy this book with Hands-On Guide to Flash Video: Web Video and Flash Media Server (Hands-On Guide Series) $28.68

Programming Flash Communication Server + Hands-On Guide to Flash Video: Web Video and Flash Media Server (Hands-On Guide Series)


Editorial Reviews

About the Author

Brian Lesser works at Ryerson University as Assistant Director, Application Development and Support in Ryerson's Computing and Communications Services.

Giacomo "Peldi" Guilizzoni is a software engineer working on Macromedia Breeze Live, possibly the most complex Rich Internet Application powered by Flash Communication Server ever built. He has been involved in the FlashCom community since the very beginning and to this day maintains the only FlashCom-centered blog on the Web at http://wwwpeldi.com/blog.

Joey Lott is a founding partner of The Morphic Group, a Flex and Flash consulting company. At The Morphic Group Joey serves as a technology director, building some of today's most innovative Flex applications and advocating for the use and adoption of agile software development methodologies. He has written many books on Flex and Flash-related technologies, including Programming Flex 3, ActionScript 3 Cookbook, Adobe AIR in Action, and Advanced ActionScript 3 with Design Patterns.

Robert Reinhardt is the lead co-author of the Flash Bible series and the Flash MX ActionScript Bible (Wiley), as well as the lead co-author of Rich Media MX: Building Multi-User Systems with Macromedia MX Software (Macromedia Press).

Justin Watkins is the senior multimedia programmer for Career Education Group. Justin leads a team of Flash programmers and developers to produce synchronous and asynchronous applications that thousands of online students use daily. Justin is one of the lead developers on the open source PHP alternative for Flash Remoting. Justin has contributed articles to devmx (http://www.devmx.com), a community-based Web site for Macromedia developers.


Product Details

  • Paperback: 864 pages
  • Publisher: O'Reilly Media; 1 edition (March 1, 2005)
  • Language: English
  • ISBN-10: 0596005040
  • ISBN-13: 978-0596005047
  • Product Dimensions: 9.4 x 7 x 1.5 inches
  • Shipping Weight: 2.6 pounds (View shipping rates and policies)
  • Average Customer Review: 4.9 out of 5 stars  See all reviews (13 customer reviews)
  • Amazon Best Sellers Rank: #1,263,835 in Books (See Top 100 in Books)

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Customer Reviews

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13 of 14 people found the following review helpful:
5.0 out of 5 stars Understand FCS, March 8, 2005
This review is from: Programming Flash Communication Server (Paperback)
My company has been working with FCS for a while now, it really helps us communicate with customers and remote offices quite easily. So I picked up this book as soon as it came out, and it's done a great job of filling in the holes of my FlashCom knowledge. This is the book that I wish I had over a year ago when I was learning FCS for the very first time. Seriously. Instead I had some Macromedia books that read like owners manuals. Those were painful days.

Anyhoo, there's tons of example code in there. From wonderfully explicit "Hello World" type stuff, to keeping track of people in a virtual lobby. They really show you how to get at the power of FCS quite well.

Also, on a related note, one of the authors works on FCS for Macromedia, and his blog gives Flash Com info right from the horse's mouth: http://peldi.com/blog/
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3 of 3 people found the following review helpful:
5.0 out of 5 stars A must-own for FlashCom developers, January 15, 2006
By 
Yi Lei Wu (Guangzhou, China) - See all my reviews
(REAL NAME)   
This review is from: Programming Flash Communication Server (Paperback)
This is a very well-written book written by many famous FlashCom developers. It does not only give a comprehensive guideline on how to develope FlashCom applications, it also introduces best-practices and design patterns for developers. It also has many useful and real-world examples.

However, I believe this books is between beginner and intermediate level. You must know some ActionScript in order to get into what this book is talking about.

I highly recommend this book for FlashCom developers.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Indispendable, August 17, 2005
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This review is from: Programming Flash Communication Server (Paperback)
For anyone interested in the exploring or exploiting the power of FCS, this book is indispensable. We have multiple programmers who have been working with FCS for more than two years. We really rocketed into new areas of development once we had the book in hand.

I can't imagine not having this essential reference and source of ideas.
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Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
remote shared object, embedded video object, shared text area, application instance name, pfcs framework, authenticating component, people list component, shared object update, flv files, persistent shared objects, fetchall mode, flv stream, muted property, shared object data, chat room system, ondemand mode, communication component framework, two shared objects, auth object, chat component, flv extension, rtmp protocol, fso file, chat object, ball movie clip
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Flash Remoting, Admin Service, Flash Communication Server, App Inspector, Sorenson Squeeze, Flash Pro, Sorenson Spark, The Definitive Guide, Component Inspector, Flix Pro, Video Import Wizard, Spark Pro, Component Skins, Administration Console, Program Files, Sun Nov, Broadband Video, Com Server, Core Assets, Developer Only, File View Control Help Host, Giacomo Guilizzoni, Screen Recording, Stream Controller, Addison Wesley
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