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6 Reviews
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3 of 3 people found the following review helpful:
5.0 out of 5 stars
The only book for programming the Gameboy Advance.,
This review is from: Programming the Nintendo Game Boy Advance: The Unofficial Guide (Focus on Game Development) (Paperback)
The book is unavailable because Nintendo doesn't want it released and probably threatened to sue the publishing company. The company no longer covers the book.It starts out with basic C++ programming techniques and goes through all the basics of creating games. I would recommend it for an intermediate programmer. You can get the book for free off of the Authors website. You can also buy a CD version. GREAT BUY! It covers video, audio, and very basic structural programming. Not for programmers afraid to do some math and memory address memorization. I absolutely love it.
4 of 5 people found the following review helpful:
4.0 out of 5 stars
Nintendo doesn't want this book published,
By
This review is from: Programming the Nintendo Game Boy Advance: The Unofficial Guide (Focus on Game Development) (Paperback)
This book is taking a long time to come out because the publisher is under pressure from Nintendo not to publish it. Nintendo feels that the section on using a flash cable and flash cart (obtained from Lik-sang) will be used by people pirating games. This is of course rediculous since there is lots of information about this on the Internet that's accessible right now. If you want to see this book published please pre-order it right now so the publisher can see the high level of interest.
5.0 out of 5 stars
Excellent introductory textbook,
By
This review is from: Programming the Nintendo Game Boy Advance: The Unofficial Guide (Focus on Game Development) (Paperback)
A very clear exposition of the basics of GBA programming. After reading this book you will be able to use the more advanced TONC book. At the first reading I thought that Harbour's book is a little bit repetitive, with code sometimes no optimized, but after reading the other GBA programming tutorials I have to admit that Harbour's book is by far the best introduction to the topic. Thanks for giving it away for free!
5.0 out of 5 stars
Download the e-book,
By
This review is from: Programming the Nintendo Game Boy Advance: The Unofficial Guide (Focus on Game Development) (Paperback)
The author offers this book as a free downloadable e-book in PDF format on his web site, since the publisher reverted the copyright. It will never be published in print form, but the complete version that was professionally produced and edited is available for free. If you don't know how to find the author's web site, a simple web search will find it for you.
1 of 3 people found the following review helpful:
5.0 out of 5 stars
The Answer:-,
By Wonderdog (UK) - See all my reviews
This review is from: Programming the Nintendo Game Boy Advance: The Unofficial Guide (Focus on Game Development) (Paperback)
According to premier press, Nintendo are putting pressure on them (the publisher) to keep the book off of shelves. They are however endevouring to get it out, so hold on, its coming!
2 of 31 people found the following review helpful:
3.0 out of 5 stars
Programming the Nintendo Game Boy Advance: The Unofficial Gu,
By A Customer
This review is from: Programming the Nintendo Game Boy Advance: The Unofficial Guide (Focus on Game Development) (Paperback)
What is taking so long for "Programming the Nintendo Game Boy Advance: The Unofficial Guide"by Jonathan S. Harbour to be delivered? |
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Programming the Nintendo Game Boy Advance: The Unofficial Guide (Focus on Game Development) by Jonathan S. Harbour (Paperback - December 31, 2005)
Out of stock
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