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Programming in Objective-C (4th Edition) (Developer's Library) 4th Edition

72 customer reviews
ISBN-13: 978-0321811905
ISBN-10: 0321811909
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Editorial Reviews

From the Back Cover

"The best book on any programming language that I've ever read.   If you want to learn Objective-C, buy it."   --Calvin Wolcott
 
"An excellent resource for a new programmer who wants to learn Objective-C as their first programming language--a woefully underserved market." --Pat Hughes

About the Author

Stephen Kochan is the author and co-author of several bestselling books on the C language -- including Programming in C, Programming in ANSI C, Topics in C Programming - and on Unix, including Exploring the Unix System and Unix Shell Programming. He has been programming on Macintosh computers since the introduction of the first Mac in 1984 and wrote Programming C for the Mac as part of the Apple Press Library.
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Product Details

  • Series: Developer's Library
  • Paperback: 600 pages
  • Publisher: Addison-Wesley Professional; 4 edition (December 26, 2011)
  • Language: English
  • ISBN-10: 0321811909
  • ISBN-13: 978-0321811905
  • Product Dimensions: 7 x 1.2 x 9 inches
  • Shipping Weight: 1.9 pounds
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (72 customer reviews)
  • Amazon Best Sellers Rank: #638,245 in Books (See Top 100 in Books)

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Customer Reviews

Most Helpful Customer Reviews

35 of 37 people found the following review helpful By Al C. on July 9, 2012
Format: Paperback
First of all, let me say that if your goal is the same as mine, to learn how to make iPhone apps starting from scratch, this review will help you decide whether or not this book is for you. I would like to point out that prior to reading this book, the only programming knowledge I had was C (only basic ideas - no actual programs were made). I had no other prior programming experience.

After reading this book, did I know how to use text input boxes, make an alert display on the screen, or create a simple app that moved from one page to another? Unfortunately, no. This book focuses mainly with major ideas and concepts of the Objective-C language. That is, how the language is structured, some major and commonly used methods (or functions in other languages), and general tips while making an app. The book finally begins teaching how to actually make an iPhone app (containing buttons and a user interface) in the last chapter. Even so, the last chapter only teaches you to make a simple "Fraction Calculator" app with only some buttons and a text area to display the result. Because of this, don't expect to know how to make even the simplest of apps after reading the book. This book only gets your feet wet.
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25 of 27 people found the following review helpful By Jon on December 31, 2011
Format: Paperback Verified Purchase
This is clearly the best intro book on Objective C out there. It's fairly comprehensive, doesn't assume any prior programming experience, and best of all, it's fully updated for the latest XCode 4.2, ARC, and iOS 5 development environment. Apple really has been changing the rules of the game for app development very quickly in the OS X days, and this book has kept pace remarkably well. It's really a great intro.

If there's one small weakness, I'd say the author might have presented some tougher challenges in the chapter ending exercises. The sample problems in the text are all very straight-forward and can be answered very easily by referring to the previous chapter itself. At least I think some readers would benefit from the addition of 1 or 2 challenges that might require some out of the box thinking. But hey, compared to other programming books that take the "sink or swim" approach and/or assume they're writing for a 25 year C veteran, I'm willing to forgive the author for a bit of coddling.

I think this is the best place to start Mac an iOS programming, and absolutely where anyone without prior Java, C or even Perl/PHP experience needs to begin. Every other book I've seen assumes a decent familiarity with programming concepts and makes no real attempt to match the scope of this book's coverage (skipping many C topics and more advanced issues like protocols, etc.)

It's not the only book you'll need to program for Apple products, but it's the best first one and it's such a good book starting here makes it more likely you'll actually move on to the Cocoa, etc books. Be sure to buy the Fourth Edition to ensure you get coverage on the radical changes introduced by ARC memory management.
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10 of 11 people found the following review helpful By C. P. Cuozzo on February 18, 2012
Format: Paperback
First, in the interest of full disclosure - I was given a copy of this book for review purposes.

Now, on to the good stuff.

This is THE book to get if you need to learn Objective-C from the ground up. I would recommend it to anyone that has exposure to other languages or programming in general and needs to learn Objective-C. (As the author states in his introduction - knowing C is not a necessity. He has taken the approach that Objective-C should be learned on it's own without prerequisite exposure to C.) That being said - it doesn't hurt to have at least some knowledge of C when you read this book - just so that you are not overwhelmed by the similarities when they are pointed out. This is especially true in Chapter 13 when C language features are talked about. After all, Objective-C is based upon C.

What this book does not cover in depth is iOS programming. It's focus is on learning Objective-C - in most examples from a command line/terminal style program. The approach is learning by doing, so for every topic covered there are examples demonstrating the topic that the reader should take pains to replicate on his/her own. There are also extra assignment challenges at the end of each chapter.

The basics are covered first (there is really no mention of any Mac-specific or iOS libraries until Chapter 14). The first thirteen chapters are where the begininning Objective-C programmer learns the ins and outs of the language without regard to any external Mac-related libraries. So, the typical programming language constructs - data types and structures, scoping, classes, looping, OO constructs, inheritance, polymorphism, etc. - all of the things that you need to know about a language itself prior to getting into extensions to that language - are dealt with.
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