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C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series)
 
 
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C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series) [Hardcover]

Jasmin Blanchette (Author), Mark Summerfield (Author)
3.8 out of 5 stars  See all reviews (28 customer reviews)

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Book Description

0132354160 978-0132354165 February 14, 2008 2

The Only Official, Best-Practice Guide to Qt 4.3 Programming

Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3.

Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible.

  • Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming
  • Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation
  • Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end
  • Includes new chapters on look-and-feel customization and application scripting
  • Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more
  • Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs
  • Includes a new appendix on Qt Jambi, the new Java version of Qt

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C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series) + Advanced Qt Programming: Creating Great Software with C++ and Qt 4 (Prentice Hall Open Source Software Development Series) + Foundations of Qt Development (Expert's Voice in Open Source)
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Editorial Reviews

About the Author

Jasmin Blanchette is a Trolltech senior software engineer and is writing his M.Sc. thesis in computer science at the University of Oslo.


Mark Summerfield works as an independent trainer and consultant specializing in C++, Qt, Python, and PyQt, and is the author of Rapid GUI Programming with Python and Qt. Blanchette and Summerfield coauthored C++ GUI Programming with Qt 3 and the first edition of C++ GUI Programming with Qt 4.

Excerpt. © Reprinted by permission. All rights reserved.

Qt is a comprehensive C++ application development framework for creating cross-platform GUI applications using a "write once, compile anywhere" approach. Qt lets programmers use a single source tree for applications that will run on Windows 98 to Vista, Mac OS X, Linux, Solaris, HP-UX, and many other versions of Unix with X11. The Qt libraries and tools are also part of Qt/Embedded Linux, a product that provides its own window system on top of embedded Linux.

The purpose of this book is to teach you how to write GUI programs using Qt 4. The book starts with "Hello Qt" and quickly progresses to more advanced topics, such as creating custom widgets and providing drag and drop. The text is complemented by a set of examples that you can download from the book's web site, http://www.informit.com/title/0132354160. Appendix A explains how to download and install the software, including a free C++ compiler for those using Windows.

The book is divided into three parts. Part I covers all the fundamental concepts and practices necessary for programming GUI applications using Qt. Knowledge of this part alone is sufficient to write useful GUI applications. Part II covers central Qt topics in greater depth, and Part III provides more specialized and advanced material. You can read the chapters of Parts II and III in any order, but they assume familiarity with the contents of Part I. The book also includes several appendixes, with Appendix B showing how to build Qt applications and Appendix C introducing Qt Jambi, the Java version of Qt.

The first Qt 4 edition of the book built on the Qt 3 edition, although it was completely revised to reflect good idiomatic Qt 4 programming techniques and included new chapters on Qt 4's model/view architecture, the new plugin framework, embedded programming with Qt/Embedded Linux, and a new appendix. This extended and revised second edition has been thoroughly updated to take advantage of features introduced in Qt versions 4.2 and 4.3, and includes new chapters on look and feel customization and application scripting as well as two new appendixes. The original graphics chapter has been split into separate 2D and 3D chapters, which between them now cover the new graphics view classes and QPainter's OpenGL back-end. In addition, much new material has been added to the database, XML, and embedded programming chapters.

This edition, like its predecessors, emphasizes explaining Qt programming and providing realistic examples, rather than simply rehashing or summarizing Qt's extensive online documentation. Because the book teaches solid Qt 4 programming principles and practices, readers will easily be able to learn the new Qt modules that come out in Qt 4.4, Qt 4.5, and later Qt 4.x versions. If you are using one of these later versions, be sure to read the "What's New in Qt 4.x" documents in the reference documentation to get an overview of the new features that are available.

We have written the book with the assumption that you have a basic knowledge of C++, Java, or C#. The code examples use a subset of C++, avoiding many C++ features that are rarely needed when programming Qt. In the few places where a more advanced C++ construct is unavoidable, it is explained as it is used. If you already know Java or C# but have little or no experience with C++, we recommend that you begin by reading Appendix D, which provides sufficient introduction to C++ to be able to use this book. For a more thorough introduction to object-oriented programming in C++, we recommend C++ How to Program by P. J. Deitel and H. M. Deitel (Prentice Hall, 2007), and C++ Primer by Stanley B. Lippman, Jos¿Lajoie, and Barbara E. Moo (Addison-Wesley, 2005).

Qt made its reputation as a cross-platform framework, but thanks to its intuitive and powerful API, many organizations use Qt for single-platform development. Adobe Photoshop Album is just one example of a mass-market Windows application written in Qt. Many sophisticated software systems in vertical markets, such as 3D animation tools, digital film processing, electronic design automation (for chip design), oil and gas exploration, financial services, and medical imaging, are built with Qt. If you are making a living with a successful Windows product written in Qt, you can easily create new markets in the Mac OS X and Linux worlds simply by recompiling.

Qt is available under various licenses. If you want to build commercial applica-tions, you must buy a commercial Qt license from Trolltech; if you want to build open source programs, you can use the open source (GPL) edition. The K Desktop Environment (KDE) and most of the open source applications that go with it are built on Qt.

In addition to Qt's hundreds of classes, there are add-ons that extend Qt's scope and power. Some of these products, like the Qt Solutions components, are avail-able from Trolltech, while others are supplied by other companies and by the open source community; see http://www.trolltech.com/products/qt/3rdparty/ for a list of available add-ons. Trolltech's developers also have their own web site, Trolltech Labs (http://labs.trolltech.com/), where they put unofficial code that they have written because it is fun, interesting, or useful. Qt has a well-established and thriving user community that uses the qt-interest mailing list; see http://lists.trolltech.com/ for details.

If you spot errors in the book, have suggestions for the next edition, or want to give us feedback, we would be delighted to hear from you. You can reach us at qt-book@trolltech.com. The errata will be placed on the book's web site http://www.informit.com/title/0132354160.


Product Details

  • Hardcover: 752 pages
  • Publisher: Prentice Hall; 2 edition (February 14, 2008)
  • Language: English
  • ISBN-10: 0132354160
  • ISBN-13: 978-0132354165
  • Product Dimensions: 9.3 x 7.3 x 1.6 inches
  • Shipping Weight: 2.7 pounds (View shipping rates and policies)
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (28 customer reviews)
  • Amazon Best Sellers Rank: #35,988 in Books (See Top 100 in Books)

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28 Reviews
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Average Customer Review
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21 of 21 people found the following review helpful:
5.0 out of 5 stars By far the best book on Qt, the best library, June 23, 2009
This review is from: C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series) (Hardcover)
This book contains the most thorough coverage of the many functionalities in Qt. The second edition is also the most current of all the books (a fleeting feature, but noteworthy depending on what you want to learn). Its well written and after over 1 year of working with the book I have yet to find any erroneous information of code.

We own all of the Qt books, but we use this one for teaching Qt in our Internship program. The Basic Qt Section starts simple and builds up from individual widgets and signals/slots to dialogs to windows to the full fancy application functionality (menus, toolbars, docking objects, tabs, MDI windows) that Qt makes pretty effortless in a number of ways.
The book covers the very powerful Model-View structure very well. We have also benefitted from the XML, layout and networking chapters. The book has also been of help in dealing with look and feel issues (stylesheets and subclassing QStyle). It also covers a number of fascinating topics that I've read about but just never used professionally, such as plug-ins.

Some criticized its style of covering the development and structure of a small (spreadsheet-type) application. This is actually the most beneficial way to learn how to use the library since you wind up with the ability to see how the pieces interact with each other. Its easy to show how a QAction works; showing how to make it flow through an MDI to the right window, however, is much easier in a whole application context. This book is not a book on computer science (algorithms, etc); its certainly a book on the specifics of how to work with the Qt library and its also a book on application development generally. The downloadable code from InformIT is a nice bonus.

The Qt library, like any actively developed library, is constantly evolving so it should be no surprise that there are some features added since publication. I think its more a positive about Qt than a negative about the book. Each chapter is well organized, with each chapter covering one of the many aspects of Qt programming. Its impossible to cover every class and method because the Qt library is huge. This book clocks in at over 700 pages and, in my opinion, more than hits the highlights. I have no problem hitting the web or documentation for more in depth info. But with this book, I feel like I've got enough background to tackle the issues.

Lastly, in response to those who criticize Qt: I have tried a number of the other major libraries and I have found nothing better for GUI than Qt. But Qt covers so much more. It provides data types and containers (eg QString, QList, QHash), model-view-controller GUI, networking, regular expressions, signals-slots. I've moved my apps from using a mix of MFC, boost, and other libraries to just using Qt. Qt is highly consistent and all data can be moved from one class to the next with minimal effort. It truly is the best available and this is easily our book of choice for training with the Qt library.
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13 of 14 people found the following review helpful:
5.0 out of 5 stars Without a doubt the best place to start with Qt, January 31, 2010
This review is from: C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series) (Hardcover)
This book is fantastic, probably the best programming book I have ever read. I didn't even know c/c++ when I started reading (Java developer), but lo! and behold, there is an appendix for Java/c# developers to teach them how to use c++. I have read the book cover to cover and had absolutely no problems understanding any of the concepts in the book. I didn't need to reread anything. I am not sure what some of the other reviewers are talking about; maybe it is because I am familiar with Swing and .Net gui development and the concepts are basically the same. The parts in particular about slots and signals mentioned below I felt was done extremely well. I don't know how other programmers learn, but I learn by seeing some code in action then piecing together what it does line by line. If that isn't how you learn, I would get a different book.

This book is organized like this,

brief intro to a topic
code example of topic
line/group of lines by line explanation of code. Here they explain both the big and little pictures, "signals are used for ... and here is how you connect them in the code... here are some reasons to use signals... etc"
brief outro of a topic

I really can't say how perfect this book is, it is perfect. I went from not knowing c++ to writing professional looking apps in a weekend. I am not saying that will be the case for everyone (obviously look at the other guy's review, sounds like he couldn't figure out how to compile his code...). Keep in mind, as I've mentioned I have been programming for years in Swing and .Net, so I would definitely say I had a head start for understanding the concepts which Qt was built on.

P.S. Qt is pronounced "cute".
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7 of 8 people found the following review helpful:
5.0 out of 5 stars Great introduction for advanced programmers, November 20, 2009
This review is from: C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series) (Hardcover)
If you have never developped GUI applications using object oriented techniques I would reccommend you stay away from this book it jumps into the details too quickly.
Try Foundations of Qt® Development (Expert's Voice in Open Source) instead. Sooner or later, you'll have to have this book, though, to get you to the next level. There seems to be room for yet another book which discusses the organisation of the Qt libraries.
But if you have experience in other frameworks (like .NET) then this can be a very good book. The style is very tight, with plenty of sample code, and you can get many applications going by just following the code and adapting it to your needs. I got my windowing application with menus and toolbars in an evening by just following a chapter in this book.
It is not a reference book, but it is closer to that than the other books I have seen. Still the Qt Reference is good.

I'm surprised that some other reviewer said that Qt is disorganised compared to Java. Maybe it's because I'm thinking of my experiences with Java a long time ago, but I remember thinking that Java Libraries were all over the place. However C++ is a very complicated language, and I guess Java is much easier to get into.
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Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
application scripting, double buffering, automating tasks, layout management, cell location, embedded programming, sequential containers, container classes, primary key, weather balloon, secondary threads, graphics view architecture, private function returns, key group box, zoom stack, framebuffer object, virtual framebuffer, public slots, private slots, child widgets, int role, stopped variable, editable comboboxes, size hint, red arrow line
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Embedded Linux, Creating Custom Widgets, Item-Based Rendering, Item View Classes, Cancel Figure, Software Inc, Gas Pump, Implementing Application Functionality, Using Qt Style Sheets, Implementing Custom Models, Weather Station, Using Qtopia, Rapid Dialog Design, Mail Client, Presenting Data, Client-Server Applications, Show Grid, Implementing the File Menu, Cancel Order, Multiple Document Interface, Byte Arrays, Paste Ctrl, Synchronizing Threads, Platform-Specific Features, Out Vertically
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