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Programming with the Kinect for Windows Software Development Kit (Developer Reference) [Paperback]

David Catuhe
4.2 out of 5 stars  See all reviews (4 customer reviews)

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Book Description

September 25, 2012 0735666814 978-0735666818 1

Create rich experiences for users of Windows 7 and Windows 8 Developer Preview with this pragmatic guide to the Kinect for Windows Software Development Kit (SDK). The author, a developer evangelist for Microsoft, walks you through Kinect sensor technology and the SDK—providing hands-on insights for how to add gesture and posture recognition to your apps. If you’re skilled in C# and Windows Presentation Foundation, you’ll learn how to integrate Kinect in your applications and begin writing Uis and controls that can handle Kinect interaction.

  • This book introduces the Kinect for Windows Software Development Kit to developers looking to enrich applications they build for Windows 7 and later with human motion tracking
  • Teaches developers with core C# and WPF skills how to program gesture and posture recognition in Kinect
  • Describes how to integrate 3D representation on top of a real scene
  • Provides expert insights and code samples to get you up and running

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Frequently Bought Together

Programming with the Kinect for Windows Software Development Kit (Developer Reference) + Kinect for Windows + Beginning Kinect Programming with the Microsoft Kinect SDK (Expert's Voice in Microsoft)
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Editorial Reviews

About the Author

David Catuhe is a Microsoft Developer Evangelist who focuses on UI, Windows Presentation Foundation, Silverlight, DirectX, XNA, and Kinect. Based in France, David also writes a technical blog on MSDN.

Product Details

  • Series: Developer Reference
  • Paperback: 224 pages
  • Publisher: Microsoft Press; 1 edition (September 25, 2012)
  • Language: English
  • ISBN-10: 0735666814
  • ISBN-13: 978-0735666818
  • Product Dimensions: 9 x 7.4 x 0.6 inches
  • Shipping Weight: 14.1 ounces (View shipping rates and policies)
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #986,666 in Books (See Top 100 in Books)

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Customer Reviews

4.2 out of 5 stars
4.2 out of 5 stars
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Most Helpful Customer Reviews
1 of 1 people found the following review helpful
4.0 out of 5 stars Everything except how to do multiplayers, Get it! May 16, 2013
Format:Paperback|Verified Purchase
How do I do multiple players? That's the one material I did not see covered but this is more then likely going to be covered in a new book. Overall, great book! I recommend for anyone looking for learning the basic of Kinect. It goes through everything in a detailed manner such as gestures and such.
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3 of 4 people found the following review helpful
5.0 out of 5 stars Great little book. Great for gestures October 4, 2012
Format:Paperback|Verified Purchase
It is a small book for experienced developers. In my particular case, it is a great addition to my library. The first four chapters are still some what considered basic in my opinion but very useful. Especially if you haven't ever use the Kinect. Note that the book is all based in C# and WPF. While it is ok, I'm just a C++ Lover, so I wish everything was in C++.
The real meat of the book starts in Chapter 5 in terms of gestures and postures.
Also, the price of the book here in amazon makes it extremely tempting to buy it. It is only 17.
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3.0 out of 5 stars More a documentation of code than a book July 10, 2013
Format:Paperback|Verified Purchase
The Kinect Toolbox framework has been very useful for me, yet the boo does not give much. It is an extended version of source code comments.
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5.0 out of 5 stars Great!!!!! January 30, 2013
Format:Paperback|Verified Purchase
It's great and fun!! Learn and maximize experience with the Microsoft Kinect for hours and hours of fun!! Simply great!! Thanks!!!
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