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A Project Guide to UX Design: For User Experience Designers in the Field or in the Making Paperback – March 23, 2009

ISBN-13: 978-0321607379 ISBN-10: 0321607376 Edition: 1st

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A Project Guide to UX Design: For User Experience Designers in the Field or in the Making + Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition + The Design of Everyday Things: Revised and Expanded Edition
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Product Details

  • Paperback: 288 pages
  • Publisher: New Riders; 1 edition (March 23, 2009)
  • Language: English
  • ISBN-10: 0321607376
  • ISBN-13: 978-0321607379
  • Product Dimensions: 7 x 0.6 x 9 inches
  • Shipping Weight: 1.1 pounds (View shipping rates and policies)
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (43 customer reviews)
  • Amazon Best Sellers Rank: #168,892 in Books (See Top 100 in Books)

Editorial Reviews

Review

“If you are a young designer entering or contemplating entering the UX field this is a canonical book. If you are an organization that really needs to start grokking UX this book is also for you. "
 
Chris Bernard, User Experience Evangelist, Microsoft
 

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Customer Reviews

It's not good enough to have a site that just looks good anymore!
sWoods
Russ and Carolyn do a great job of reiterating what the core of user experience design is as well as identifying the different roles that utilize it.
John McSwain
If you work in the design field this book is a great resource, and if you are a User Experience Designer (or web designer) this book is a must.
Aaron Irizarry

Most Helpful Customer Reviews

36 of 39 people found the following review helpful By John McSwain on April 1, 2009
Format: Paperback Verified Purchase
A Project Guide to UX Design is a book that defines the micro and macroscopic views of user experience design and its role in the project life cycle. Russ and Carolyn do a great job of reiterating what the core of user experience design is as well as identifying the different roles that utilize it. The book covers a lot of ground and takes a transcendental approach of showing the underlying purpose for each role in order to promote a synthetic comprehension of user experience design as opposed to shallow memorization.

The main target audience of the book are Information Architects, Interaction Designers, User Researchers, and other project stakeholders (Business Analysts, Content Strategists, Copywriters, Visual Designers, and Front-end Developers).

To make the contents more inviting, I've created an enclosing outline to provide abstract classifications for several groups of chapters.
Read more ›
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40 of 45 people found the following review helpful By Joe Sokohl on May 20, 2009
Format: Paperback Verified Purchase
Length: 2:10 Mins
A great overview of user experience project approaches. This book provides insight as well as practicalities to both novice and experienced UX project team members.
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29 of 34 people found the following review helpful By Martin S. on August 11, 2010
Format: Paperback Verified Purchase
If you want a book about UX design, this is NOT it.

This book deals not with the UX design, but mainly with the process of selling UX design services. You will learn very little if anything about the actual UX design process you haven't read elsewhere, but you will learn a lot of useless vague things like how to create a proposal, that a written contract is important, and that you have to "gather ideas from stakeholders" (duh!).
The book is full of empty managerial words like "gather, facilitate, manage, provide insight", but contains very little actual UX meat. For example there are subchapters called "Solidify Project Objectives", "Outline Responsibilities" or "Prioritize and Define". There is even a chapter called simply "Facilitating".
Even if you can stomach such vague language, you will be disappointed with the content. The actual content regarding UX design is barely fifty-something pages - including a weak chapter on SEO.

If you want not to "facilitate and prioritize" but to get some work done, look elsewhere. Information Architecture for the World Wide Web or S. Krug's books were much more helpful for me in this regard.
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17 of 19 people found the following review helpful By Christopher M. Bernard on July 4, 2009
Format: Paperback
If you are a young designer entering or contemplating entering the UX field this is a canonical book. If you are an organization that really needs to start grokking UX this book is also for you.

It's a crisp overview of all the foundational activities that you'll encounter as a UX professional.

If you've been practicing and in the UX field for a few years and want a good gut check to answer the question, "Am I doing this right" this is the book for you too. I don't think it will teach experienced professionals anything they don't already know but then again I don't think that was the goal of the book.

UX Design is really focused on how the work of UX designer gets done day to day and its focus on topics that some UX folks ignore, but are critical, like SEO and contract creation are refreshing. The best analogy I can think of regarding this book is that it reminds me of the excellent professional practice guides that the AIGA used to put out years ago.

There's a natural Web focus in this book but folks that are in the UX discipline in any realm should find it useful and perhaps essential reading.
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18 of 21 people found the following review helpful By Gary D. Moses on June 4, 2012
Format: Paperback
Having attended the recent WebVisions Conference in Portland Oregon (May 14 -18) one of the authors of this book, Russ Unger was a conference presenter (luminary.) Referencing the book, along with the title of his presentation "It's a Good Time to Be You," he made a compelling presentation describing the role of User Experience Design and Designers in this new era of smart phones, ipads and enhanced desktops. Coming from a somewhat backward web world where people in my position are still considered 'webmasters,' I found his presentation right-on and insightful and immediately went on to acquire the book before leaving the conference.

After sitting on it for a week, I finally thought I'd take a look, mostly to review materials from the conference. 2 days later I had read every word, cover-to-cover and found it not only well written, (there were 3 typos (grammar) - sorry Russ) conversational style, highly legible - a typographically well designed read, but addressing what I had been attempting to put into context in the field of web development and design. Great examples from the trenches, a good review of the players in this arena along with a healthy amount of reference websites and resource materials. The metaphors of the 3 categories for further exploration were cleverly listed as 'Surfing,' 'Snorkeling,' and 'Deep Diving.' Good stuff.

If you're at all curious about what all this UX stuff is about, this is a good start. Also, I believe if you're looking for a good summary as well as some real world examples of UX in the field, Russ and Carolyn Chandler have put together a valuable working resource/reference.
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