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Project Justice

by SPIG
Sega Dreamcast Teen
4.8 out of 5 stars  See all reviews (17 customer reviews)


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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000056Q1A
  • Media: Video Game
  • Release Date: May 17, 2001
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (17 customer reviews)
  • Amazon Best Sellers Rank: #21,859 in Video Games (See Top 100 in Video Games)

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Product Description

DailyRadar Review

First there was the ultra-fun arcade game from Naomi. Then Capcom gave us the excellent Rival Schools on the PSOne. Finally the fun comes to the Dreamcast with Project Justice. This tag-team 3D fighter brings back 16 characters from the beloved Rival Schools, as well as six brand-new fighters: Class President, Ran, Zaki, Yurika, Momo and Nagare. Players pick three fighters to compete in these battles royale. The game does not allow players to switch back and forth between fighters in mid-battle like Marvel vs. Capcom 2; instead, players will switch fighters between rounds. But the extra warriors aren't just sitting on the sidelines picking their noses. Project Justice allows players to utilize their extra fighters in two ways: the first is a "Party-up" technique, in which the other two fighters will jump into the melee to perform a special move on the enemy. These special moves give Project Justice its originality and flair. The moves are utterly ridiculous and incredibly fun to watch. Some of them involve elaborate synchronized dances, in which the enemy (presumably against their will) joins the extra fighters for a few sweet seconds of booty shaking before the coup de grace is delivered. When the characters finally cooperatively attack their opponent, the screen explodes in a burst of color. The second way players can call their teammates into the action is by using the Team Up technique, in which one of the player's partners will jump into the battle to heal, power up or help buddy attack the mutual enemy. These Team Up moves can be countered by the newly added "Team Up Technique Counter."

The graphics in Project Justice are ultra-crisp, and even the backgrounds (though the color scheme might be a tad bland) are delightful eye candy of the highest quality. The characters look excellent, and there is enough extra motion going on in the background to keep even a passive observer entertained.

The game features five modes in all: Arcade, Versus, Training, League Battle and Tournament Battle. When playing in story mode, players start the game with three characters that represent one of the schools. It is up to players to move their teams up through the ranks, battling other trios from the rival schools. The story mode features some dialogue to explain the development of the plot -- but let's not fool ourselves, we don't play fighting games to read, we play them to fight. And the fighting in Project Justice is some of the most entertaining, action-packed battling we've seen on the Dreamcast for some time.

The control handles a lot like the Street Fighter games, and the game actually feels a lot like a 2D fighter with really good graphics, until players master the side step. The control set up, attack timing and combos are all pretty standard. As we stated earlier, it's in the special attacks that this game really shines.

Project Justice should hit the stores in mid-January, and Sega Radar will be right there with a full review the day the game comes out. Until then, enjoy these screenshots and check back to Sega Radar for more information.

Product Description

This is the game Project Justice . We stand by our products and offer a 60 day guarantee. If a game does not work within 60 days from the time you receive it we will gladly exchange it for you.

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Customer Reviews

17 Reviews
5 star:
 (14)
4 star:
 (3)
3 star:    (0)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.8 out of 5 stars (17 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

3 of 3 people found the following review helpful:
5.0 out of 5 stars BURN, JUSTICE ACADEMY, BURN!, May 23, 2002
This review is from: Project Justice (Video Game)
"Project Justice" is the DC version of the Arcade hit "Burning Justice Academy" from Capcom Japan. This here is among the best streetfighting games to combine fantasy fighter moves with easy-to-do combos. It's a chapter of the Streetfighter EX series with a candy-colored Marvel vs. Capcom-like shell. All characters are simple to play and benefit from great animation and fast movements. Ever had trouble doing Capcom's famous air juggles? Well, this game enables characters to do air juggles more easily because anyone knocked in the air takes quite a while to heal back.

My favorite PJ characters are as follows...

1. Kyosuke- He can be considered the Ken of the game. His wavey projectile is short range, but his best attacks are the ones that send his foes up to the air, like Lightning Uppercut and his somersault kick. The hyper version of the Lightning Uppercut can also be an effective launcher for an air juggle. Plus, you've got to love his sleek fashion statement.

2. Hinata- The cutest character in the entire game, decked out in a fuku, hair-band, short skirt and a backpack (Geez, she fights while carrying books on her back?), Hinata is all about close range/mid-air fighting. She has a miniature fireball that can score multiple hits and spinning fists for her anti-air. Her best attack, though, is her gyrating kick that sears in fire if executed with the strong kick button. Beware; Hinata's hypers need her to get real close to her foes.

3. Shoma- The angry baseball boy, Shoma holds his best attribute with a long-range baseball bat, making him among the very few with a definite weapon. The bat gives him access to launch opponents into the air, plus it can knock opponents a few feet away from him should they be too stressful at the moment. Shoma also whips mean baseballs that cover more distance than other projectiles in the game. Because of his terrific range, though, Shoma has problems when fighting up close. His hyper combos are fairly good (though Hundred Balls is much quicker in the air), and his double team (where you send the foe flying to his slugger) gives lots of damage and breathing space at once.

4. Roberto- Definitely a favorite character to PJ fans, Roberto the soccer jock is all about kicking. His combo launcher covers a wide angle and his kicks and punches are fast, making him the most well-rounded of the Gorin classmates. Roberto's soccer ball is a healthy tactic, but try to use his regular kicks, punches and headbutts to put the most pressure on your foes. Also use any of Roberto's throws; all are strong and keep the opponent far off. His flying anti-air bicycle kick is hard to describe, but it's a great way to confuse your opponents, so use it sparingly when you have the chance! Roberto's hypers can be close or long range, but use them after you've trapped your foe in a quick combo chain.

That's all for now. Go play "Project Justice" after school, and you won't think having an education is such a bore.

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3 of 3 people found the following review helpful:
5.0 out of 5 stars Come On Baby!, September 14, 2002
This review is from: Project Justice (Video Game)
The Rival Schools series has a unique place in video game history. It's never been considered a hit, but it has a huge...following (this is the video game world's Buffy The Vampire Slayer). Project Justice is the third game in the series, but the second released in the US and storywise is the direct sequel to the original Playstation game. This game is very very good...the story mode in this game is great. The story is a very intense one, suprises are plentiful, and if anything it makes you want to fight more when you learn that the characters actually have some reason to fight other than "to be the strongest."...These characters are all very very cool and very original (well OK, some are more interesting than others but still). Capcom has probably done it's best work on this game in terms of characters (c'mon, name ONE new character from the SF3 series). The R & D team must have worked long hours to ensure that this is the ONLY game where you can play as a guy in a speedo, a black guy with blonde hair who speaks Japanese, and beat up people with a violin-wielding girl. What's more, you can have them all on the same team! The Gameplay itself is great. The new Team-up Counter and Party-Up techniques add the flash, and the gorgeously refined fighting engine brings the skill. There aren't many modes (5 in all), but Story mode and all the secret characters will keep you busy. The graphics are really crisp and sharp. The backgrounds are well thought out if not entirely amazing, but they get the job done. The music is great too ... Overall, if you can find it, and if you're a fighting fan and/or a teen (trust me, you'll appreciate the Story mode alot more if you are), give Project Justice a shot. ...
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2 of 2 people found the following review helpful:
5.0 out of 5 stars The best Dreamcast fighting game is here!! Soul what???, April 19, 2004
This review is from: Project Justice (Video Game)
Rival Schools: Project Justice is great! I didn't think that this game would be this good because I was not impressed with the PS1 version. But boy was I wrong!! This game is tight! The graphics are clean, the characters are cool and origional, the story mode is decent and the extras add replay value to the title.

I once owned both this and Soul Calibur and I must say that this is better that Soul Crap...er I mean Calibur. The moves are more along the lines of Street Fighter but not played out and overdone. Almost all the characters are playable and entertaining (unlike any Street Fifgter game) and the game itself is a joy to play.

On a bad note my only turn-off is that the last boss has a demon posessed sword (was that a hot idea in 1999, 2000?). This, in my opinion, is a tired and weak excuse for a last boss, it reminds me of the lame and seriously dark (and demonic) story line of Soul Calibur.

If it were not for that lack of origionality in designing a last boss then this game would be one of the greatest of all time. As it is its just great and worth it to any Dreamcast owner.

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