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3 of 3 people found the following review helpful:
5.0 out of 5 stars BURN, JUSTICE ACADEMY, BURN!, May 23, 2002
This review is from: Project Justice (Video Game)
"Project Justice" is the DC version of the Arcade hit "Burning Justice Academy" from Capcom Japan. This here is among the best streetfighting games to combine fantasy fighter moves with easy-to-do combos. It's a chapter of the Streetfighter EX series with a candy-colored Marvel vs. Capcom-like shell. All characters are simple to play and benefit from great animation and fast movements. Ever had trouble doing Capcom's famous air juggles? Well, this game enables characters to do air juggles more easily because anyone knocked in the air takes quite a while to heal back.

My favorite PJ characters are as follows...

1. Kyosuke- He can be considered the Ken of the game. His wavey projectile is short range, but his best attacks are the ones that send his foes up to the air, like Lightning Uppercut and his somersault kick. The hyper version of the Lightning Uppercut can also be an effective launcher for an air juggle. Plus, you've got to love his sleek fashion statement.

2. Hinata- The cutest character in the entire game, decked out in a fuku, hair-band, short skirt and a backpack (Geez, she fights while carrying books on her back?), Hinata is all about close range/mid-air fighting. She has a miniature fireball that can score multiple hits and spinning fists for her anti-air. Her best attack, though, is her gyrating kick that sears in fire if executed with the strong kick button. Beware; Hinata's hypers need her to get real close to her foes.

3. Shoma- The angry baseball boy, Shoma holds his best attribute with a long-range baseball bat, making him among the very few with a definite weapon. The bat gives him access to launch opponents into the air, plus it can knock opponents a few feet away from him should they be too stressful at the moment. Shoma also whips mean baseballs that cover more distance than other projectiles in the game. Because of his terrific range, though, Shoma has problems when fighting up close. His hyper combos are fairly good (though Hundred Balls is much quicker in the air), and his double team (where you send the foe flying to his slugger) gives lots of damage and breathing space at once.

4. Roberto- Definitely a favorite character to PJ fans, Roberto the soccer jock is all about kicking. His combo launcher covers a wide angle and his kicks and punches are fast, making him the most well-rounded of the Gorin classmates. Roberto's soccer ball is a healthy tactic, but try to use his regular kicks, punches and headbutts to put the most pressure on your foes. Also use any of Roberto's throws; all are strong and keep the opponent far off. His flying anti-air bicycle kick is hard to describe, but it's a great way to confuse your opponents, so use it sparingly when you have the chance! Roberto's hypers can be close or long range, but use them after you've trapped your foe in a quick combo chain.

That's all for now. Go play "Project Justice" after school, and you won't think having an education is such a bore.

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2 of 2 people found the following review helpful:
5.0 out of 5 stars The best Dreamcast fighting game is here!! Soul what???, April 19, 2004
This review is from: Project Justice (Video Game)
Rival Schools: Project Justice is great! I didn't think that this game would be this good because I was not impressed with the PS1 version. But boy was I wrong!! This game is tight! The graphics are clean, the characters are cool and origional, the story mode is decent and the extras add replay value to the title.

I once owned both this and Soul Calibur and I must say that this is better that Soul Crap...er I mean Calibur. The moves are more along the lines of Street Fighter but not played out and overdone. Almost all the characters are playable and entertaining (unlike any Street Fifgter game) and the game itself is a joy to play.

On a bad note my only turn-off is that the last boss has a demon posessed sword (was that a hot idea in 1999, 2000?). This, in my opinion, is a tired and weak excuse for a last boss, it reminds me of the lame and seriously dark (and demonic) story line of Soul Calibur.

If it were not for that lack of origionality in designing a last boss then this game would be one of the greatest of all time. As it is its just great and worth it to any Dreamcast owner.

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2 of 2 people found the following review helpful:
5.0 out of 5 stars Come On Baby!, September 14, 2002
This review is from: Project Justice (Video Game)
The Rival Schools series has a unique place in video game history. It's never been considered a hit, but it has a huge...following (this is the video game world's Buffy The Vampire Slayer). Project Justice is the third game in the series, but the second released in the US and storywise is the direct sequel to the original Playstation game. This game is very very good...the story mode in this game is great. The story is a very intense one, suprises are plentiful, and if anything it makes you want to fight more when you learn that the characters actually have some reason to fight other than "to be the strongest."...These characters are all very very cool and very original (well OK, some are more interesting than others but still). Capcom has probably done it's best work on this game in terms of characters (c'mon, name ONE new character from the SF3 series). The R & D team must have worked long hours to ensure that this is the ONLY game where you can play as a guy in a speedo, a black guy with blonde hair who speaks Japanese, and beat up people with a violin-wielding girl. What's more, you can have them all on the same team! The Gameplay itself is great. The new Team-up Counter and Party-Up techniques add the flash, and the gorgeously refined fighting engine brings the skill. There aren't many modes (5 in all), but Story mode and all the secret characters will keep you busy. The graphics are really crisp and sharp. The backgrounds are well thought out if not entirely amazing, but they get the job done. The music is great too ... Overall, if you can find it, and if you're a fighting fan and/or a teen (trust me, you'll appreciate the Story mode alot more if you are), give Project Justice a shot. ...
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1 of 1 people found the following review helpful:
4.0 out of 5 stars If you like Rival Schools, ya gotta play Project Justice !, July 19, 2001
This review is from: Project Justice (Video Game)
...I finally got my very own copy of Project Justice for the Dreamcast. As you all know, this game is the sequel to the most anticipated Capcom fighter, Rival Schools for the PlayStation. This game packs the same exciting gameplay as its predecessor, but unlike the first game, you get to go at it 3 on 3 with your friends or against the AI (Artificial Intelligence), you also get to do triple team attacks, and for the first time ever, you can interfere with your enemies team attacks (although I did not like it when that female Japanese announcer talks out loud when you try to interfere ! Trust me ! It will get on your nerves). Unlike some storylines in different fighting games that end up being corny, the storyline to Project Justice is excellent. It's almost like controlling an anime movie at your fingertips. The graphics are beautifully deatailed. The only flaw is that some characters look a little lifeless and they don't lip sync, but still they're bright and on fire ! In this game you will see some familiar faces like Batsu, Hinata, Shoma, Daigo, and more ! Plus some new characters have been added to the line up as well. You can unlock several secrets, including some secret characters. Once you play this game, you will feel like playing it over and over again... This game is one of the best Capcom fighting games ever seen on the DC ! This game is extremely rare, along with Street Fighter III: Third Strike and as well as other fighting games, so I suggest you should shop online or go somewhere far from where you live at and go to a local game store ! That's what I did ! Anyway, if you like Rival Schools, you're gonna like Project Justice even more !
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Justice is served!, May 27, 2001
By 
Rich Baga (Berkeley, CA) - See all my reviews
This review is from: Project Justice (Video Game)
This game is undeniably awesome, boosting a frame rate of 60 fps,great graphics, outrageous and hilarious team combos,and the overall presentation is just great! ...Project Justice is a must-have game for DC gamers!

Well, what are you doing? Order it NOW!

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1 of 1 people found the following review helpful:
5.0 out of 5 stars Project Justice(Rival Schools), May 26, 2001
This review is from: Project Justice (Video Game)
This video game is simply a blast!I bought the first one on play station and it was aweson.This game keep you always playing it even if you're tired of it.Well if the first one was good justbimagine how would this be,just perfect!! I just can't describe it with words,it needs more than that to say how good this game really is.This is the best fighting game ever. Buy it,rent it,whatever you want just play it!!!
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2 of 3 people found the following review helpful:
5.0 out of 5 stars A Superb, but Under-rated Fighting Game, May 15, 2001
By 
Imad Hussain (Alexandria, VA USA) - See all my reviews
(REAL NAME)   
This review is from: Project Justice (Video Game)
_Project Justice_, aka _Moero! Justice Gakuen_ is an exceptionally entertaining game. Sure, it's not as deep as Street Fighter 3: 2nd Impact or Virtua Fighter 3, but it's by no means a button masher. As the sequel to Capcom's Rival Schools (PSX, Arcade), this is Capcom's very best 3D fighter. The backgrounds are absolutely beautiful, beating out DoA2 and Soul Calibur by a mile, but the characters aren't quite as detailed. Then again, you can have up to four characters on-screen at a time (of six that are loaded in memory), compared to SC's 2 and DoA2's three (of four), so it works out nicely.

The game engine is easy to get the hang of -- although there are super jumps, chain/"textbook" combos, and the like, Project Justice really has a lot of personality and uniqueness -- this also applies to the characters you can choose from: from Zaki, the chain-wielding masked lady to Vatsu, an imposter of the "hero" (Batsu) with claws and a wicked grin to good ol' Hideo, an older teacher that seems to have trained with Ryu of SF fame -- all are unique and exceptionally well done.

The only real downer is the lack of the *awesome* board game mode that allowed you to make your own character in the Japanese version. Capcom USA decided that it wasn't worth the time/effort to translate this "mini-game" with all its nuances. Oh well. For twenty bucks, though, Project Justice can't be beat!

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5.0 out of 5 stars This game is on the brink of perfection, April 17, 2002
By 
Robert Nagaro (Chicago, IL USA) - See all my reviews
This review is from: Project Justice (Video Game)
This game has almost everything a fighting game fanatic would love. It has an interesting storyline that goes along with you while you are playing, making for some interesting things. There is the regular arcade mode that lets you pick 3 characters and alternate them in-between battles, and you get ranked based on how well you did skillwise, and for showing off-wise, and it tells you what character you are closest to. There are many secret characters to unlock, and as an added bonus, they include pre-made characters that you can play as in all modes except arcade. The character making was taken out of the english version, so that's why they gave the pre-made characters. There are league battles, where you can fight a mix of computers, or humans, and see who has the most wins and losses, and the best player wins. There is a tournament mode where up to 8 people can enter, and single elimination will determine the winner. Over 30 characters, team up moves, combo's, burning vigor attacks, and the ultimate triple team attack leads for some very interesting battles. All in all, if you've played Rival Schools: United by Fate, or if you just enjoy a great game, i recommend this game, as there are many things to do and it is loads of fun.
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5.0 out of 5 stars Knock knock old school fighters, the rules have all changed, June 26, 2001
By 
"jcino" (Metairie, Louisiana USA) - See all my reviews
This review is from: Project Justice (Video Game)
Be aware old school street fighting masters, the generation of fighting has arrived. Starting out with the marvel vs. capcom series, a new fighting generation of partners and teams instead of the same person fighting twice has developed. Name turning into this virtual reality 3-D fighter with explosions left and right with all-out special effects. If you were all ways a fighting fan, trust me, this is your type of game.
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5.0 out of 5 stars Justice for All !!, June 10, 2001
By 
Salvador Escalante "Chamba" (El Salvador, Central America) - See all my reviews
(REAL NAME)   
This review is from: Project Justice (Video Game)
At the begining I was dissapointed by the characters detail (Dead or Alive 2, Soul Calibur and even Virtua Fighter 3 are waaaaay superior), but THE GAMEPLAY IS AWESOME, now I don't even care about the character detail anymore. This fighter is lots of fun once you learn to handle how to punch, kick and jump (forget the classic Defense-Punch-Kick system). The party attacks and the group attacks are the sweetest thing in this game and are very easy to perform, and when you K.O. your opponent with one of those attacks you'll feel very good! This game is a little hard to master and the default settings are a little too high, but it can be adjusted. Tons of extras, hidden characters, great effects, great music... and a very low price! I usually dislike the Capcom games, but I really love this one. Yesterday I received Crazy Taxi 2, but after a couple of hours I went back to Project Justice (don't get me wrong CT2 is Awesome too!). A must have for a true 3D fighter lover.
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Project Justice
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