Product FeaturesPlatform: PlayStation2
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Most Helpful Customer Reviews
31 of 31 people found the following review helpful:
5.0 out of 5 stars
Awesome! Easily the best PS2 shooter out to date !!!,
By The Reverend (USA) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Project Snowblind (Video Game)
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Here's your good old Reverend again with a review on PROJECT SNOWBLIND (PS). This is simply an outstanding game and in my opinion the best first person shooter out there besides Halo 1 and 2. PS is definitely one of the greatest shooters for Playstation 2 - and a very good-looking, deep, fast and smart one with high replay value, at that!!! And now for just 20 bucks, guys!!! Why is it so cheap and why is it that you may not even have heard of it, you wonder? Well, some average games get hyped for years and turn out to be junk (but still sell like crazy, cause there are enough spoiled brats out there wasting large amounts of money without ever bothering to read reviews or look twice - but I'm not bitter...) while some real gems like Project Snowblind (PS) remain hidden from the spotlight because they didn't get the ad campaign they deserved. Now here's a spotlight on PS. Now we're talking: The game plays in Hong Kong in the near future: the year 2065 to be precise. A militaristic group called "The Republic" is trying to put fuel to the fire of a possible civil war that might tear the nation apart - and maybe cause World War III. You take on the role of Nathan Frost, a super-soldier - boosted by genetic engineering and souped up by a whole array of cybernetic implants (such as: partial invisibility, reflex-boost, electromagnetic shielding, vision enhancement, computer hacking devices, etc.). The story is deep and interesting and unfolds in an awe-inspiring way from the get-go. The beginning is a mixture of "God of War": throwing you right into battle to review what happened in your past - and "Half-Life": letting you explore your home base and your new abilities as the Cyborg you were just turned into. The latter has that famous calm-before-the-storm feel to it and is a smart and suspenseful introduction level. Overall the game creates an atmosphere so very alive you can almost touch, smell and breath it in! It is something like "Robocop" meets "Blade-Runner" meets "Ghost-in-the-shell" - in a cyber-modern near-future setting, where lush Chinese temple-gardens, rain-soaked slums, industrial zones, war-torn streets with office buildings/cafes/stores and forgotten temples stand as reminders of the past in the shadow of the ever growing super-modern metroplexes (clusters of enormous skyscrapers) of the sprawling city. You will indeed explore all of these locations on your various missions and I bet you will be in awe of the sheer variety of settings, which are far more innovative and ingenious than the usual level stereotypes you have seen over and over in other games. PS gives you an enormous underground parking garage instead of a boring sewer-level. It gives you an old re-furbished temple for a home-base instead of the usual barracks. The game gives you a city with a far-eastern feel and touch instead of another clone of L.A. or Gotham City a.s.o... The graphics are crisp with meticulous attention to detail. Only textures in the far background tend to blur out a little. However, this was done for the sake of the overall game-play, which is fast smooth and at a constantly high frame-rate at all times! Trust me, as soon as you see the complexity of the level-design, the attention to detail, the amount of active characters and objects and the outstanding lighting, weather and special effects you will forgive the little texture blur (which as I stated before only happens in the far background). PS pushes your PS2 to the max - but WITHOUT hiccups, pop-ups and low framerate problems as Killzone was a little guilty of. The level design is just as gorgeous. There are always numerous paths you can go. There are always a gazillion different ways to interact with the environment. There are always a bunch of different solutions to problems and numerous ways to reach the same objective. It's so smart, it's almost creepy. Even if you played this game 20 times you would still find completely different ways to master the levels. Here's an example: You have to make it through an underground parking garage. Now here's how you could do it: - do it Rambo-style and just shoot everyone and every Robot in sight - do it Neo-style and hack into the security system using the enemy's defense systems against them (yup, that means you can control gun-turrets, cameras, military droids and all kinds of machinery...) - do it Grand-theft-auto-style and jack one of the cars and smash through barricades, and enemies alike - do it Jedi-style and use your special powers: invisibility, reflex-boost (everything slows down around you) etc. - Terminator-style: use your special shielding and infrared-vision - Seal style: use cover and throw grenades (flash, frag and more...) - Sniper-style: take them out from far or use the alternate fire (yup you heard me right, each weapon has alternate fire, too!!!) to inject a neuro-virus into your enemy, who in turn attacks his comrades for you. - Darth-Vader-style: use your magnetic incinerator to hurl objects at enemies (exploding barrels, etc.) - Yoda-style: use your magnetic incinerator to pull far away objects toward you. So you get hold of a guard's rocket launcher before he has a chance to pick it up from the floor himself!!! - Or last but not least: do a little bit of everything. Be inventive. Be spontaneous. Be cool. This is a game. It's for your entertainment and, boy, will it entertain you no matter how you play it! You can even set the pace for yourself. Wanna relish the atmosphere, gaze at your beautiful surroundings and take it slow - there you go! Wanna run through it guns blazing like an idiot - there you go! Wanna check out all the cool extra powers and weapons and make the best use of them - you betcha. No matter how you decide, the game won't punish you. It was clearly designed for a variety of player-types. You get the idea? Good! Cause I'm done talking :-) Go get it! You don't want to miss out on this baby. If you thought DARKWATCH was a pretty sweet one-night-stand then PROJECT SNOWBLIND is the girl you really want to marry!!! Have a good one, The Reverend.
28 of 29 people found the following review helpful:
4.0 out of 5 stars
Cool,
= Fun:4.0 out of 5 stars
This review is from: Project Snowblind (Video Game)
Project: Snowblind is a first person shooter set sometime in the future during an uprising in Hong Kong that mushrooms into a global threat. You are sent in with your squad in order to quell the uprising, but somewhere along the lines, you are injured in battle and deemed an acceptable candidate for nanosurgery and bioaugmentation. That all happens in the first 15 minutes.
After you "wake up" things get really interesting. As a member of the elite, nanoenhanced, you have abilities that go far beyond the normal soldier. You have powers that allow you to shield yourself and reduced the damage dealt from enemy fire. You can slow down time, see heat signatures through walls, cloak and other things to help you on your quest. The great thing about this game is that it enables the player to play with a great deal of freedom. The ammo is plentiful and the health packs are spaced at appropriate intervals. Do you feel like going in silently and picking off the soldiers one by one, or do you feel like jumping into the middle of battle and laying waste to an entire regiment of enemy soldiers? The choice is yours. You can also drive vehicles, hijack gun turrets, shut down security cameras, and even overload and control mechs in order to destroy the competition. This game has a good supply of weapons that range from a standard silenced pistol to an electronic device called an "icepick" used to take over robotic adversaries. Included as well are the shotguns, rocketlauncers, fletchette guns, mine launchers and grenades that one would come to expect in a game of this class. Variety is truly the spice of life, and that is what makes this game fun. Graphically speaking, the environments are well detailed and gorgeous to look at, many of them have alternate paths and side buildings, rooms, and alleys to explore. The framerate clips along pretty smoothly and I haven't noticed any slowdown or glitches with this system. The A.I. is good and offers a solid challenge, but not so terrible that it overwhelmes you completely. The controls are fluid and easy to master, intuitivley placed buttons and a well mapped out control scheme add to this a great deal. So why only four stars you ask? For one, I wish that this game were a bit longer, and at times a bit more challenging. Inclusion of online modes is a good idea, but I dont play games online so I honestly cannot rate this feature. Overall, Project: Snowblind is a solid entry in the FPS genre that offers enough variety to be complex but not overwhelming, thus making it ideal to fans of the genre and newbies alike. Give it a shot, I think you will agree that it is a cool game with a large amount of variety and something for everyone.
11 of 11 people found the following review helpful:
5.0 out of 5 stars
A beautiful game,
By Karen (San Francisco, Califonia) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Project Snowblind (Video Game)
As a mother I am I always trying to be aware of games that offer the excitement of a good action film for my children. I don't want to deny them, but many times lots of games seem to be all violence, with no story.
Project: Snowblind offers a wonderful sci-fi story and for an old Phillip K. Dick fan like myself that is wonderful and can offer my boys an action packed game with subdued violence. It also very lovely to see the detailed Hong Kong streets, it's almost like visiting there. 2115|R3A3SYEDWVI3RB;2115|R2CULKSR3WNDIW;2115|R1S09ZZNRXXWF;
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