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3 of 3 people found the following review helpful:
4.0 out of 5 stars
Gearing up for Hunter: The Reckoning, February 10, 1999
By A Customer
This review is from: Project Twilight (Werewolf: the Apocalypse Roleplaying Game) (Paperback)
Only one thing stands between this book and that fifth star: a good opening story. Otherwise the book reads like a conspiracy theorist's worst nightmare come true. All you need is this and the main rule book for Werewolf, Vampire, or Mage, and you're ready to make federal gov't sponsored hunters galore. Included are neat new backgrounds(rank, favors, backers, and equipment) along with some new numina. Pyrokinesis looks like it'll be a blast(excuse the pun). Many gov't agencies are detailed, and you'd be surprised by how little they know about the supernatural. So this game is more about discovery than just killing monsters, although there's plenty of room for that too. The World of Darkness's sixth standalone game Hunter:The Reckoning debuts this year, so this sourcebook may soon see a jump in demand. All wannabe gov't hunters out there(you know who you are)had better beat the rush and buy this book soon.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars
A great White Wolf supplement for conspiracy theorists !!!, August 30, 1998
By A Customer
This review is from: Project Twilight (Werewolf: the Apocalypse Roleplaying Game) (Paperback)
Project Twilight is great for anyone who wants to cross Vampire or Werewolf with government agencies. It gives in depth source for playing a para-intellegence agent, hunting the super natural. It contains information on the postion of the FBI, CDC, NSA & CIA within White Wolf's world of darkness... In my opinion, a must for serious RPG'ers
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1 of 1 people found the following review helpful:
5.0 out of 5 stars
White Wolf's answer to Call of Cthulhu, March 17, 2004
By A Customer
This review is from: Project Twilight (Werewolf: the Apocalypse Roleplaying Game) (Paperback)
I am a fairly new inductee into the World of Darkness. I really enjoy modern settings and the last one I took part in was Call of Cthulhu. This book brought back memories! If you are into the modern setting then this book should be considered a must have. It goes into pretty good detail about the FBI, CIA, and NSA as well as covers a bit of info about less secretive groups like loval law enforcement and the Centers for Disease Control. Just reading this book gave me lots and LOTS of ideas for a campaign. In the back there is also included a fairly well written scenario which will give you a feel for how government agents might be run. As I said before, it has a very cool Cthulhuesque quality. The only thing I feel is lacking is a Sanity roll... but then again, this ain't Cthulhu.
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