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Prototype 2

by Activision
Mature
4.1 out of 5 stars  See all reviews (67 customer reviews)

List Price: $29.99
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Platform: PLAYSTATION 3
PLAYSTATION 3
Xbox 360
PC
PC Download
Edition: Standard
Standard
Collector's
RADNET DLC Pack
  • New York Zero An All New Open-World Hunting Ground. This Limited edition is only available while supplies last.
  • Your unique RADNET code unlocks an awesome mix of over 55 exclusive in game events themed rewards and friend vs. friend score based challenges. Hunt Kill Become.
  • The Power of Tendrils: Obtaining access to RADNET will unlock seven weeks of unique digital content commencing from the worldwide launch date of April 24th
  • Customize Your Killer

Frequently Bought Together

Prototype 2 + PROTOTYPE
Price for both: $45.67

Buy the selected items together
  • PROTOTYPE $27.49

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Product Details

Platform: PLAYSTATION 3 | Edition: Standard
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B004FUI84G
  • Product Dimensions: 7.6 x 5.3 x 0.6 inches ; 1.6 ounces
  • Media: Video Game
  • Release Date: April 24, 2012
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (67 customer reviews)
  • Amazon Best Sellers Rank: #983 in Video Games (See Top 100 in Video Games)

Product Description

Platform: PLAYSTATION 3 | Edition: Standard

Amazon.com

New York Zero is a post-viral wasteland broken up into three distinct districts. The Green Zone is heavily militarized. The Yellow Zone is an overcrowded refugee camp, nothing more than a quarantined shanty town. The war-ravaged nightmare known as the Red Zone is where the Blacklight virus has completely overrun the once-great city's skyscrapers and population.

Prototype 2
Experience a dynamic and open gPlay as Sgt.James Hellerame
Play as Sgt.James Heller
Visually stunning graphics
Visually stunning graphics
Create your own mutation perks
Create your own mutation perks

Synopsis

You are Sgt. James Heller, a soldier left to die, distraught husband to a deceased wife and father to a dead son. You are infected. There is one thing left to do — hunt down and kill Alex Mercer.

Become the ultimate shape-shifting weapon in Prototype 2. Cut through the wastelands of post-viral New York Zero and build a genetic arsenal of all-new biological weapons and abilities on your quest to murder your maker and the devil himself, Alex Mercer. Witness building-size infected beasts ambush entire city streets. Glide and parkour across the cityscape. Take on swarms of highly trained Blackwatch soldiers. Step into the role of Sgt. James Heller, and hunt, kill and become anybody who stands in your way to absorb memories and gain new abilities. Wield the unbelievable Tendril power that allows you to lift and tear apart cars and military vehicles, ensnare powerful infected beasts and shred groups of enemies to pieces. Track down your enemies by emitting sonar pulses from your body. Choose from a wide variety of new Mutation perks, including better locomotion abilities, sharper claws and enhanced disguise abilities, to build and customize the ultimate Prototype. The virus has left the city in ruins, but it's not going to stop you from achieving your goal. Unleash the true power of infection raging within you and kill Alex Mercer.



Key Features:

  • Play as the all-new infected protagonist, Sgt. James Heller, soldier and husband to a deceased wife and child, in this sequel to the popular open-world game, Prototype
  • Become the ultimate shape-shifting weapon as you cut through the wastelands of post-viral New York Zero and build a vast genetic arsenal of deadly new biological weapons and abilities on your quest to kill Alex Mercer
  • Take down the devil himself, Alex Mercer, against the explosive backdrop of New York Zero and its warring factions fighting for control over the infection
  • Explore New York Zero's three distinct zones, including the heavily militarized Green Zone, the overcrowded refugee camps of the quarantined Yellow Zone and the war-ravaged home of Alex Mercer, the Red Zone
  • Unleash the ultimate form of shape-shifting devastation and take advantage of the unbelievable Tendril power that lets you lift and tear apart cars and military vehicles, ensnare powerful infected beasts and shred large groups of enemies to pieces
  • Mix and match an impressive range of new Mutation perks, including bigger and faster locomotion abilities, sharper claws and enhanced disguise abilities, to create your own ultimate Prototype
  • Disguise yourself as soldiers, scientists and more to absorb their memories and acquire new abilities
  • Emit a powerful sonar pulse from your body to track down enemies
  • Experience the unparalleled technology of the Titanium 2.0 engine

Product Description

Prototype 2 RADNET Edition is a highly limited edition of Prototype 2. Designed for "early bird" fans, it comes equipped with a RADNET access code found on the back of the game manual. Prototype 2 takes the unsurpassed carnage of Radical Entertainment's original best-selling open-world game of 2009 - Prototype - and delivers the most over-the-top action game of 2012. Cut your way through the viral wastelands of NYZ and build up a vast genetic arsenal as you hunt, kill and consume your way toward the ultimate goal, destroying Alex Mercer! Become the ultimate shape-shifting weapon in Prototype 2. Cut through the wastelands of post-viral New York Zero and build a genetic arsenal of all-new biological weapons and abilities on your quest to murder your maker and the devil himself, Alex Mercer. Witness building-size infected beasts ambush entire city streets. Glide and park our across the cityscape. Take on swarms of highly trained Black watch soldiers. Step into the role of Sgt. James Heller, and hunt, kill and become anybody who stands in your way to absorb memories and gain new abilities. Wield the unbelievable Tendril power that allows you to lift and tear apart cars and military vehicles, ensnare powerful infected beasts and shred groups of enemies to pieces. Track down Mutation perks, including better locomotion abilities, sharper claws and enhanced disguise abilities, to build and customize the ultimate Prototype. The virus has left the city in ruins, but it's not going to stop you from achieving your goal. Unleash the true power of infection raging within you and kill Alex Mercer.

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Customer Reviews

I've been a fan of the first prototype ever since i've played it. Steve  |  4 reviewers made a similar statement
If you want a good game this is a good place to start. Jacob Houser  |  3 reviewers made a similar statement
It's worth it to buy it new for the Radnet Content. N. Moser  |  2 reviewers made a similar statement
Most Helpful Customer Reviews
17 of 18 people found the following review helpful
4.0 out of 5 stars A Whipfist To Predecessor's Issues April 29, 2012
Platform for Display:PLAYSTATION 3|Edition:Standard
Fun: 5.0 out of 5 stars   
The first "Prototype" was a game that, despite it's amazing potential, fell short of what it was capable of by the last few hours of the game. While it was an enjoyable experience for sure, there was a certain type of magic missing, not to mention a decent mission structure and polished gameplay. This gamer loved it, but knew that there was much more Radical could have done to match the greatness of their fantastic last-gen title, "The Incredible Hulk: Ultimate Destruction." But given that people love running up walls and blowing things up in video games historically, it sold well enough for Activision to give the talented developer another crack at the franchise. That's a good thing, because while "Prototype 2" will certainly not be the best game you play this year, it will give you some of the best times you're going to have with one.

Taking off a few years after the initial entry, this sequel puts you the boots of Army sergeant James Heller, who has lost his wife and daughter to the Mercer virus that has turned New York City into a parasite-infested wasteland. Fueled by PTSD from the Iraq War and rage from losing his family, Heller swears vengeance on Alex Mercer, the originator of the virus. For those unfamiliar with the franchise, Mercer was the protagonist of the first game, and seeing him in a whole new light really broadens the scope and perspective within the continuity. In this, he's a maniacal sociopath who has been corrupted by the virus that turned him into a superhuman, and on a whim, he decides to give this superhuman virus to Heller because he displays a large amount of spunk. This is a big mistake due to the fact that Heller has a burning hatred for Mercer, and what occurs is a fun and compelling revenge yarn between the two men.

Unlike the first game, "Prototype 2"'s story starts off kind of weak but soon turns into something genuinely compelling and fun. Both Heller's conquest of revenge and his one-man attack against the oppressive Blackwatch military that abducts innocent civilians to test new viruses on them make for some good, B-grade entertainment. The more characters that get introduced, the more perspectives the player is given access to, and watching these different outlooks and personalities mesh makes for a fun time during cutscenes. No character, though, is as entertaining and fun as Heller himself. A walking profanity and trash-talk machine, James isn't written off as the "stoic and angry African-American male" cliche that too many games use, and instead is one of the best and most believable Black leads in gaming. While the story isn't really anything groundbreaking or tearjerking (in fact, it's one of the weaker parts of the game), Heller makes it an overall more entertaining experience.

But one could ignore the story in "Prototype 2" and not miss much from their overall experience, because one element in the game itself is flawless through-and-through: the gameplay. Instead of forcing the player to work themselves up to a level of power equatable to Mercer's in the first title, Heller starts off with the most of the abilities an average gamer had at the end of "Prototype", and begins to get stronger at a rapid pace. This gives an untold level of power and control to somebody who picks up this title, which is a treat in and of itself. How Radical takes it one step further, though, is that every little gripe people had about the core gameplay before has been addressed, and now everything works the way it should. Heller adjusts perfectly to ledges he stands on, aiming is far more accurate, and gliding from roof to roof is streamlined to perfection. Vehicle controls no longer feel too sketchy, and doing large maneuvers such as ripping the missile launcher off a helicopter in mid-air or duel-wielding different abilities in the heat of battle can be pulled off with minimal effort. For the first time in my long history with video games, a developer has given a player the opportunity to be a superhuman and not held them back with cumbersome controls or overpowered enemies. Running up the sides of skyscrapers, karate-kicking helicopters hundreds of feet above ground... almost nothing in this game is impossible. Radical finally "gets" what people want from a title like this, and so many developers could take a cue from them.

Running around with insane abilities is nothing without a compelling setting, and the level designers obviously knew that. New York Zero is a gorgeous city whose imperfections have been coded with loving attention to detail and overall aesthetic. Every crack in the pavement and every hole in the building are all rendered with the utmost care. The same can be said for both the character models and enemy designs. While the NPC passerby are more or less drab, the main characters all look quite slick, with special notice needed to be given Heller's design. Moreso than Mercer, Heller's model is quite impressive, and always looks completely natural with the parasitic attachments his body grows. To top it off, his movement is fluid and realistic, making for a more believable "hero" than the previous protagonist. Overall, this is game is very pretty to look at, despite the ugly setting.

That's not to say it's all sunshine and daisies in this otherwise stellar game. What really holds Radical back this time around is the fact that their mission structure is questionable, to put it in kinder terms. Which is to say that many of the missions for the approximate first-third of the game are drearily repetitive, to the point where I thought my initial score for the game would be a good bit lower. The majority of these missions involve absorbing a Blackwatch trooper, infiltrating a base, and killing a new enemy/destroying something/absorbing somebody to gain information. It's a cool concept, but it soon wears thin, especially when considering that you're still doing these types of missions near the end of the game. For a game that houses gameplay so wonderful, it's a crying shame to see it getting bogged down by missions that lack creativity. And don't even get me started on the cookie cutter side-missions, which offer little to no incentive outside of gaining some extra experience points. This is a fun game, but the basic structure of the missions might have you believing otherwise at first. Don't worry, though, because when vehicles get introduced, much of this initial boredom is alleviated.

The only thing that never really improves is the music. I can't remember one bit of "Prototype 2"'s soundtrack, and I just finished the game last night. Nothing here is even remotely interesting to listen to. It's not really bad, per se, more than it is uninspired and very cliche. If you've listened to a big budget action movie with swelling orchestra pieces during crucial moments, then you've listened to the soundtrack for this game. What makes up for the lack of an original soundtrack is the phenomenal voice acting, which possesses the rare distinction of having a perfect actor for each and every role in the game. To be honest, that's one of the things that makes the plot more compelling. In the wrong hands, it would've been revenge tripe addled with cliches. Hats off to the voice director for preventing this work from falling into that lamentable pitfall.

A merely functional story, forgettable music and an often boring mission structure still don't hold back this unstoppable beast of a game when all is said and done. "Prototype 2" gives gamers more power than any superpower-driven open world game out there, and while it is nowhere near perfect, it's still a fun game that knows all of the sweet spots to hit. If you're willing to turn your brain off and just have a good time, few games come more highly recommended.

Plot: 7
Gameplay: 9
Sound: 8
Graphics: 9
Overall: 8.25
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20 of 22 people found the following review helpful
5.0 out of 5 stars Very Great Sequel April 26, 2012
By Steve
Platform for Display:PLAYSTATION 3| Edition:Standard|Amazon Verified Purchase
Fun: 5.0 out of 5 stars   
I've been a fan of the first prototype ever since i've played it. Prototype 2 really steps it up from the first in all aspects. I have been following for a bit of what the developers have said the changes in this sequel and it delivered. The graphics got a big boost, the game definitely seems longer, combat system is even better, new combat skills with a boost to the same ones, and what I probably noticed right off is that the environment seems to be scaled quite well compared to the first. Even though there is a new protagonist there are still quite a few tie-ins from the first game. If you haven't played the first, but are interested in Prototype 2 I recommend playing, although there is a prototype recap on the menu (I haven't messed with yet).

So far from playing it there really hasn't been any cons at all besides a few tad nit-picky things. The story is better than the first overall, but it still kind of feels like the first in terms of a little repetitiveness and kind of goes off trail. I recommend trying to get the Radnet edition to make the game more worthwhile. I was thinking the game had challenges like the first one, but radnet gives you some new challenges each week (for now anyway depending on when you purchase). With completing the challenges you get a few new things in terms of content. I guess it is a little trade off since there is the blacknet side missions you can do.

*Update. The //Blacknet Side missions kind of tie in with the story line missions, but are optional. The game length will depend on how you play also, with the challenges slowly being unlocked on Radnet.

Oh and don't listen to Timetorise, definitely is a troll trying to be funny.

Update:

I also wanted to add that everything in Radnet Edition content is free even the 5 system themes you get that are coming up EXCEPT the 2 DLC: Colossal Mayhem Pack and Excessive Force Pack. The Colossal Mayhem (May 8th) will be 4.99$ on PSN and i'm guessing the Excessive Force Pack (May 29th) MIGHT be the same cost as well.

Update 2:

"Received" The First Freebie Thursday and installed the 2 wallpapers and I would consider them "Premium Themes" since there is animation on them, but doesn't change your XMB icons. They are cool nonetheless.
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8 of 8 people found the following review helpful
4.0 out of 5 stars Prototype 2 Limited RADNET Edition May 4, 2012
By Chevy
Platform for Display:PLAYSTATION 3|Edition:Standard
Fun: 4.0 out of 5 stars   
Game Type: Single Player Action (offline/online)
Multiplayer: None
Graphics: 720p
Rated: M for Mature 17+
Replay Value: Moderate

The reemergence of a deadly virus is loose in New York City. Its side effect is mutation and homocidal rage. The virus is actually a biological weapon developed by Gentek Corporation. The release of the virus is blamed on a Gentek scientist, Alex Mercer, when in actuality Gentek is running human trials on the populace. Gentek employed Blackwatch, a highly trained private military to enforce these trials and protect their employees.

Sgt. James Heller returns from his tour in Iraq to find his wife and daughter were killed by mutants after he had told them to trust Blackwatch to control the situation.

You are James Heller and you blame Alex Mercer for the death of your family. Upon returning to America you request duty in the heavily infected Red Zone. Feeling depressed over your family you go to the red zone to die. However, when you encounter Alex Mercer you become bent on revenge, but Alex Mercer has plans of his own.

You become infected, but the virus reacts differently within you and enables you to mutate your body into various weapons you'll use to kill and consume your prey. You'll be able to impersonate everyone you consume right down to their DNA.

To get the information you seek you will have to infiltrate military bases, commandeer APCs, tanks and helicopters, explore lairs of the infected mutants and you will have to kill...a lot.

This is open-world and as in any open-world game, detracting from the main story is decided by the player. With that said, some of these detractions are in forms of finding collectibles such as black box recording devices and tasks such as eliminating field operations teams. Performing these tasks will give you upgrades. You can place a waypoint to aid your search. Once close enough, you're notified on screen with an icon and distance meter. From there you must seek it out on your own. I like this concept because it gives some purpose and reward to exploring.

The interface is intuitive. Pull up your map, cycle through what's available in the area you select, set a waypoint and off you go. It does require two button presses to exit the map, but this is nothing to complain about. You will access the map frequently. The ability to place multiple waypoints would have reduced having to frequently access the map.

Controls are responsive and rarely are camera angles an issue. Heller's feet seem to adhere to verticle surfaces well, especially narrow surfaces. This solves a frustrating issue from the first game. In Prototype 1 trying to run up a narrow surface often resulted in falling off and causing you to utter some explicit words at your TV.

RADNET: Introducing RADNET was a great idea. It was a way to add fun to play content in the game while keeping them separate from the main story.

If you played the first Prototype you know there were things in the game that just didn't fit. Things like collecting glowing orbs for various reasons and other mini-games. It seemed like filler in an otherwise good game.

With RADNET these things are outside of the story and yet rewards gained from completing them are carried into the main game. It's a win-win. RADNET does require an internet connection.

Mission design flows well. The story unfolds gradually as you progress. It makes you want to continue to the next mission to discover more about the story.

As odd as it may sound, Prototype 2 feels more real than its predecessor. Not only are the graphics substantially improved, but I was able to slip into this world and lose track of time and reality. To me this is indicative that a game is doing something right. After all, games are not just entertainment, they are an escape, a way to experience things on an interactive level we likely will never see or do in real life. To that end Prototype 2 delivers.

There is repetition in that the searches for black boxes and field teams are the same in all areas. In fairness, the hunt for black boxes is alright because it makes you explore to locate them and rewards you when you find them all. I think the field team missions could have offered a bit more variety, but they fit with the story.

Prototype 2 improves on the first game with graphics, story and gameplay. It has music fitting the sequences of the missions. It's easy to get absorbed into the game and just have fun.
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Most Recent Customer Reviews
5.0 out of 5 stars My son loves it.
My son is a gamer. He loves it. The graphics and sound quality is nice. He would recommend this game to gamers. Lots to do, great story line.
Published 2 days ago by Terri Wallace
1.0 out of 5 stars if you loved the first prototype
avoid this game at all costs. weak story, glitchy half thought out game play and pretty much no redeeming qualities compared to the original. Read more
Published 6 days ago by hutston
5.0 out of 5 stars Good as the first.
Awesome game, if you liked the first one you will like this one. Similar and a fun platinum trophy to get....
Published 15 days ago by T. Duke
5.0 out of 5 stars Great
Everything was sent as expected..I have been waiting to buy this game for a long time. Would recomened to anyone.
Published 25 days ago by Brandon
2.0 out of 5 stars Eh...
Got it for my husband for Christmas, good thing it was cheap through a flash deal. He wasn't impressed with the game. Shipped quickly enough though.
Published 1 month ago by Katie S. Moreland
5.0 out of 5 stars Almost underrated
I Platinumed the first Prototype and immediately trade it in for less than $5. Why? The challenges were extremely frustrating and some parts of the map had such bad graphics that... Read more
Published 1 month ago by J1M_288
5.0 out of 5 stars Love it
My teenager love the game, he receive it very fast and in a perfect way, it is the best way to shop and receive a game
Published 1 month ago by Isa
5.0 out of 5 stars My son loved this game.
My son loved this game. He played it for hours. Then he beat it. Now he can not wait for the next one.
Published 1 month ago by Joel Briggs
4.0 out of 5 stars Things you should probably know before buying
Before I bought this I kept reading about how similar it is to the first game, but there wasn't any great detail on what makes it better or worse than the first, gameplay... Read more
Published 2 months ago by Richard Smolen
5.0 out of 5 stars used ps3 game
happy with product. no glitches in game or scratches on disk. the game completely works with no problems. i need more words to submit them.
Published 2 months ago by dan
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Platform: PLAYSTATION 3 | Edition: Standard
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Topic From this Discussion
Worse than Prototype 1?
I think Prototype 2 is better than the first in general. Then again people have different tastes in games. There is more area in the game, but probably not by THAT much. You can actually "stand your ground" on most, if not all boss fights instead of "hit and run" compared to... Read more
Apr 30, 2012 by Steve |  See all 4 posts
Do you get prototype 1 with this?
NO!
Mar 22, 2013 by Watcher |  See all 3 posts
Alex Mercer
i think it's an excellent idea. you get to play a new character instead of the same old character. change is good. if you dont like it dont buy it. but i know i will enjoy it as much as the first one so more fun for me!
Apr 21, 2011 by T. Cabano |  See all 6 posts
radnet edition?
Every week, for what I suppose will last 55 weeks, new DLC will become available for download. By downloading and then participating in the event (getting a low score/bronze medal will not have any negative effect), you'll get a reward (mutations, which are essentially perks, developer videos,... Read more
Feb 17, 2012 by Annette Lam |  See all 6 posts
No pre-order discount?
nope amazon had been dropping the ball lately
Apr 13, 2012 by me |  See all 10 posts
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Platform: PLAYSTATION 3 | Edition: Standard
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