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Prototyping: A Practitioner's Guide Paperback – Color, November 16, 2009
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Top Customer Reviews
This is where Rosenfeld's book Prototyping - A Practitioner's Guide by Todd Zaki Warfel can fill in some of those nagging holes.
Now I enjoyed this book. I'm firmly in the audience demographic that this book is pitched at, which is good. Todd presents a concise overview of the art and science of prototyping, the upside and the downside are equally balanced within the book. That is what makes it so refreshing to read. However...
The first 7 chapters deal with a recommend guide to implementation of prototyping, including paper prototyping. This is well presented concise and worthwhile. As is the last 2 chapters on HTML prototyping and an overview on prototype testing. All these chapters are just what you need for the basics of prototyping, while still offering some extra detail for the experienced UX professional.
However there are a number of points within the book that I found just didn't gel well with me. Now I have nothing against Todd, I'm sure we have a lot of passionate view points in common. It's just part of this book feels wrong to me.
You see in the middle of the book are a series of chapters that discuss how to prototype with various desktop applications.
I really would love to know why there is an extra four chapters stuffed into this book reviewing the very basics of using PowerPoint, Visio, Fireworks and Axure Pro as prototyping tools.Read more ›
A few very small issues:
* Early in the book, Mr. Warfel defines wireframes. I personally don't see why a wireframe can't depict flow - to me a wireframe is just a basic representation of the UI used to depict basic layout, flow, and interaction patterns. So, I think we simply differ slightly on the definition. I do like the term "narrative prototype" better and may start using that in place of "wireframe" - it is more descriptive.
* One issue with using common backgrounds in Visio prototypes is that you can't do a "select all" and then copy + paste the result into documentation, as all the background elements won't be copied. You can do a screen cap - but that takes a bit longer.Read more ›
It's difficult to rate this because the rating varies between the audience. Beginning Prototypers: 5 stars. Experienced Prototypers: 3-ish stars. Personally, I like the book, find it useful, and certain parts of this book will be useful for future reference.
Prototyping: A Practitioner's Guide can be thought of in two main parts. First, Chapters 1-4 (inclusive) discuss some background on prototyping, general considerations, basically things to think about and know about prototyping in general. Chapters 5-11 discuss specific tools used to develop prototypes, and a very basic how to use those tools to develop prototypes. Finally, Chapter 12 discusses testing the prototype.
People new to prototyping will probably find the most value in this book. People who are seasoned practitioners in prototyping will probably find the first half useful (theory and practices), but not so much the second half (tools).
Each chapter on tools gives a quick "score card" (quick view of strength and weaknesses at a glance), discusses some strengths of the tool as well as some weaknesses. Additionally, a quick and simple step-by-step how to make a <something> prototype for each tool is given.
One tool I find to be conspicuously absent is Adobe Flash. The author states that he chose not to discuss Flash because there are already a multitude of books dedicated to Flash. While I agree Flash is extremely well documented and there are many books on the topic, I think that Flash's popularity as a prototyping tool warrants at least a short chapter and discussion on using Flash specifically to prototype designs.Read more ›
Most Recent Customer Reviews
I am unhappy. It was not the book I expected. I work with models and prototypes of products, not programming, so I was not satisfied with the purchase.Published on January 15, 2014 by Daira
This book is by no means a comprehensive look at prototyping, but it does provide a lot of helpful information and the basics. Read morePublished on June 24, 2012 by ecompton
The book taut the virtues of prototyping but it's heavily geared toward web applications. It points to several tools that can be use for prototyping and gives a very good... Read morePublished on October 8, 2011 by Rahmad Dawood
Todd Zaki Warfel's book "Prototyping: A Practitioner's Guide" is an extremely well written and relevant book for all UX designers. Read morePublished on December 14, 2009 by Michael E. Rawlins
For the first time I could grab my hands on something really useful, a guide that helps you from scratch to a good level of knowledge and perspective. Read morePublished on December 2, 2009 by Eugenio Grigolon