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7 of 7 people found the following review helpful:
4.0 out of 5 stars Lots of example
I use this book along with the 2D API O'Reilly book. While the O'Reilly book comprehensively covers the whole API, this book does not cover the whole API, but goes in depth to the basics of 2D API with lots of sample code. I would recommend the book to any beginner trying to learn the 2D API.
Published on May 16, 2000 by Niladri Bose

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1.0 out of 5 stars Not for Novices
If you're new to graphics and Java, this is not a useful book. The first example did not work as displayed in the text and I could not figure out why. Lots of code, very little explanation. I skipped to chapter 3 and discovered the author had switched to applets, but without the required start and stop methods. That example wouldn't run. After a few hours it was clear why...
Published on May 10, 2005 by Gregg R. Hill


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7 of 7 people found the following review helpful:
4.0 out of 5 stars Lots of example, May 16, 2000
This review is from: Pure JFC 2D Graphics and Imaging (Paperback)
I use this book along with the 2D API O'Reilly book. While the O'Reilly book comprehensively covers the whole API, this book does not cover the whole API, but goes in depth to the basics of 2D API with lots of sample code. I would recommend the book to any beginner trying to learn the 2D API.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars Excellent to learn Java 2D API, December 6, 2003
This review is from: Pure JFC 2D Graphics and Imaging (Paperback)
I knew Java and I wanted a book about Java 2D API.
This book is excellent:
- easy to read
- lot of smal programs (with comments) to illustrate chapters
(compile/work with SDK 1.4)

If you are fed up about Java books with more than 1000 pages or
if you want (like me) to learn quickly the 2D API, this one is for you.

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1 of 1 people found the following review helpful:
5.0 out of 5 stars Great very clear examples, July 31, 2003
By 
A. Marrero ":)" (Coral Springs, FL United States) - See all my reviews
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This review is from: Pure JFC 2D Graphics and Imaging (Paperback)
This book is excellent. It has very clear examples. I was able to do a stock charting application very quickly by using the examples in this book.
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1.0 out of 5 stars Not for Novices, May 10, 2005
By 
Gregg R. Hill (Bellaire, TX USA) - See all my reviews
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This review is from: Pure JFC 2D Graphics and Imaging (Paperback)
If you're new to graphics and Java, this is not a useful book. The first example did not work as displayed in the text and I could not figure out why. Lots of code, very little explanation. I skipped to chapter 3 and discovered the author had switched to applets, but without the required start and stop methods. That example wouldn't run. After a few hours it was clear why the book is not very thick. There is very little explanation. Very frustrating for someone just getting started. Pick another book. (Fortunately this one was cheap.)
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Pure JFC 2D Graphics and Imaging
Pure JFC 2D Graphics and Imaging by Satyaraj Pantham (Paperback - December 4, 1999)
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