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Product FeaturesPlatform: Nintendo DS
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Most Helpful Customer Reviews
11 of 11 people found the following review helpful:
1.0 out of 5 stars
Filled with frustrating garbage.,
By Schwa (OH) - See all my reviews
= Fun:2.0 out of 5 stars
This review is from: Puzzle Quest Galactrix (Video Game)
Galactrix has taken Puzzle Quest's main conceit and applied it somewhat successfully to a very different context - I was surprised at how well the hex grid ends up interpreting activity in microgravity. The good things pretty much end there.
People have already complained at length about the loading times, so I won't harp on them too much. Let it suffice to say that Galactrix's loading times are frequently longer than those of Gamecube games, and it sometimes manages to compete with the PS1. My main complaint is that the gameplay is incredibly badly designed. The original Puzzle Quest suffered somewhat from random gem drops putting you in a bad position after moving, but because gems can fill the hex grid from any direction, every move can lead to lengthy chains which frequently end by dumping mines handily configured for your enemy to blow up in your face. This system punishes taking action so harshly that it is almost always a better idea to use one of your items that can end your turn without disturbing the board, rather than risk eating dozens of damage because the game decided to line several mines up for your opponent. The minigames are nearly as bad as the combat, and not nearly as interesting as, for example, Warlords' capture minigame. Moreover, unlike Warlords, where you could simply choose not to play any minigames you didn't like, in Galactrix, it is nearly impossible to acquire money or crafting materials without playing the mining minigame, nearly impossible to afford items without playing the haggle minigame, and literally impossible to do anything without playing the incredibly frustrating hacking minigame. This last is the worst, since in order to move from one system to the next, you need to open LeapGates by matching a specific sequence of colored gems before a timer runs out. This minigame is plagued by the same random drops problem that the combat is, as you will frequently fail hacking puzzles because the game did not generate gems of the correct color, or (since the timer continues running while the gems' disappearing animation plays) because your time was wasted by 5 and 6 match long chains that clear many gems, but all of the wrong colors. And these are only the problems that the designers intentionally included. The stylus controls are awful, and frequently register touches really far from wherever you've touched. This is a minor annoyance on the map screen, since it will recenter your view, but a significant problem in combats, where illegal moves mean losing your turn and taking 5 damage. Doing anything on the world map involves touching planets and stations, then poking at the "Get Mission" or "Shop" options and hoping that it registers, rather than trying to fly your ship to the map location under the options window. Spending 30 seconds watching my ship spin around a planet instead of just opening the inventory screen is not my idea of a good time. Galactrix took an interesting idea, and ruined it by forcing the player to slog through tedious, frustrating minigames, all for the dubious reward of combats that ultimately depend more on randomness than the choices the player makes. Puzzle Quest: Challenge of the Warlords was fun. Puzzle Quest: Galactrix sucks.
11 of 12 people found the following review helpful:
1.0 out of 5 stars
Liked CotW, hated Galactrix.,
= Fun:1.0 out of 5 stars
This review is from: Puzzle Quest Galactrix (Video Game)
They've tied progress to a minigame play mode that's random, timed, and can't be affected by levels, powers, circumstance, or equipment.
Don't know who thought that was a good idea. I'm not doing this. I'm not. I liked Challenge of the Warlords, but I'm dropping this one dead. Think I'm over-reacting? Look for people discussing "Gate Hacking".
11 of 12 people found the following review helpful:
1.0 out of 5 stars
Very disappointing sequel...,
By
= Fun:1.0 out of 5 stars
This review is from: Puzzle Quest Galactrix (Video Game)
The wait wasn't worth it for this game. LOVED the original Puzzle Quest, but this sequel is disappointing on so many levels. As other reviewers stated, the load times are horrific, to have to remember the map points is just silly, and the amount of luck required is too frustrating. I played for about eight hours and then I just gave up. The frustration level can't equate the amount of "fun" playing the game. Save your money and buy something else. Wish I had waited to read reviews before I purchased.
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