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Quake 4 - Xbox 360

Platform : Xbox 360
Rated: Mature
3.7 out of 5 stars 91 customer reviews
Metascore: 75 / 100

List Price: $39.99
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Xbox 360
  • Collect incredible new weapons -- from the standard shotgun and grenade launcher to the new Dark Matter Gun
  • Fight with the support of an elite squad, using tactical skills to prevail over a deadly enemy
  • Battle outdoors using tanks and walkers
  • Compete online in fast action arena-style multiplayer games
39 new from $19.77 114 used from $0.01 4 collectible from $3.95
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Platform: Xbox 360 | Edition: Standard

Product Description

Platform: Xbox 360 | Edition: Standard

Play as space marine Matthew Kane, an elite commando with a mysterious (and possibly checkered) past whose reputation as a tough soldier precedes him. Kane has been drafted into Rhino Squad, one of the squads of space marines currently assaulting the planet Stroggos, home of the strogg aliens.

Product Details

Platform: Xbox 360 | Edition: Standard
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B0009S4UOK
  • Product Dimensions: 7.8 x 5.8 x 0.5 inches ; 4.8 ounces
  • Media: Video Game
  • Release Date: September 8, 2006
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (91 customer reviews)
  • Amazon Best Sellers Rank: #22,298 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360Edition: Standard
Quake has a long, infamous history as a hard-hitting first person shooter that is not afraid of gore. With the XBox 360, Quake truly steps up its attention to detail.

This classic game has been around for eons. I remember the old days of Doom and Hexen - and wow, have we come far since then! We now see a very cinematic version of the FPS epic series, with cinematic style intro sequences reminiscent of Alien and other great sci-fi series.

You're in essence a space marine, part of the Rhino group. Your team is shot down from the sky while landing on a hostile planet, taking out the Strogg. From that point forward, all you need to know is that you have to blow up pretty much everything that moves.

I'm sure, with the never-ending sequence of sequels that come out, that people will compare this to old versions of Doom and Quake. They'll also compare it to Halo. Really, unless you want to play with old-system games for years on end, you have to find other things to play. I love Halo and Halo 2. But eventually I want to play new games, if only to try out new maps.

Quake has a whole different look-and-feel than Halo does. It's a different universe, a dark, bloody one full of industrial grunge. It's more "gritty". And, to be honest, as much as I love Halo, I really appreciated the marines in Quake 4. They appeared to actually work as a team. My medic and techie hung out near me, healing me and giving me support. In Halo it seemed like your teammates were the traditional "red uniformed security dudes" from Star Trek - only around to act as cannon fodder during the current episode. In Quake 4, they were much more long lasting, if you played things well.

Is this a killer app? Probably not.
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Platform for Display: Xbox 360Edition: Standard
Much maligned game. Unfairly. For those not in-the-know, the Quake franchise is basically what the ID guys did after they got bored with Doom. Quake4 is what they did after they got bored with Doom3. Doom 3 PC-to-xbox was well received, Quake4 wasn't well received in general, but the PC-to-360 translation seems to have gone fairly well though some complain of frame rate issues. They never bothered me. The other games you will have seen in the Doom3 engine / xbox universe would be Prey and the upcoming QuakeWars. Wolfenstein (very ugly looking port on the xbox) was Quake3 engine so not related.

- early desert levels look uninspired, boring. If you left the game early, I can see why it got such bad press.
- goofy arcade shoot-`em-up game elements in which you shoot stuff and it flies up into the air. Reminds me of a boorish arcade game.

- fantastic looking Doom3 engine.
- once you get beyond the external desert levels, much better maps and environments begin to kick in.
- variety of enemies with their own characteristics.
- slight twist on the health/armor pack. You also have techs that occasionally travel with you and can fix your health and armor. the also use the health station concept that Half-Life2 uses.
- good array of weapons. The weapons get upgrades which is nice. The lightning gun can hit multiple targets. I especially like the Dark Matter Gun which shoots a slow beautiful purplish-black inky deathlike projectile.
- no need to consult the internet due to glitches or non-intuitive gameplay.

Again, I don't know where to place the story. It's like criticizing a bad low-budget horror movie, it's almost unfair.
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Platform for Display: Xbox 360Edition: Standard
Sometimes, very rarely a 3D shooter playes better on a console than it does on a PC. Well, it's not one of those times. As a matter of fact for those who have played a PC version of Quake 4, playing it on Xbox 360 will be a huge step down. Surely the HDTV graphics are there and overall the game looks similar to the PC version, but controls are again the weakest link here.

Well, since the opening was about the "bad parts" of the game, let's go ahead and get though them before we get to the "good ones".

Having played Quake 4 on PC, and deciding to be a hot shot by start the Xbox 360's verion right away on the "corporal" difficulty, I quickly realized how bad of an idea that was. Aiming is certainly something that takes a good time to get used to with a controller. But even after about 5 hours I was still no where near good at locking into enemies and strafe dodging shots as I was on a PC after only 10 minutes of play.
Surely by switching to the "private" difficulty I was able to get though the game with a relative ease but the excitement wasn't there. All underminded by the fact that 3D shooters are meant to be played with a keyboard and a mouse.

The graphics in this game while not "Half-Life 2" realism like, are certainly pretty. And if you enjoy watching people get cut in half with saws, you will certainly appreciate all the character, textures, particle effects (yes, blood) and lighting quality of this game. (On the same note, if you enjoy it TOO much, you may want to see a doctor *wink*).

The problem, however, lies in the inconsistent FPS (Frames Per Second). Many times FPS plunge into low teen numbers, making the game a slide show for a few seconds.
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