- Shooter
- Puzzle
- 1-2 Player
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Most Helpful Customer Reviews
1 of 1 people found the following review helpful:
5.0 out of 5 stars
Quarth = Tetris + Space Invaders,
By pdRydia (Baltimore, MD, USA) - See all my reviews
= Fun:4.0 out of 5 stars
This review is from: Quarth (Video Game)
Quarth was originally released as an arcade game in 1989, then ported to the Game Boy (among other platforms) in 1990. As to be expected, it is a fairly straightforward game. At the bottom of the screen, you command a ship. At the top of the screen, a set pattern of puzzle pieces steadily descends upon your ship. If you allow these pieces to reach your ship, you will be crushed and it will be game over. Fortunately, you are not defenseless: your ship can shoot at these pieces in order to destroy them.
Of course, it's not so straightforward as "shoot the falling puzzle pieces and blow them up." That would be too easy! No, your cannons shoots *blocks.* These blocks attach to any puzzle pieces they hit and changes their shape, which is convenient, because if you can turn those pieces into squares or rectangles, then they will automagically disappear off the screen! Fantastic! You can get through most or all of the game's 27 levels based on simple reflexes. However, like with any good static shooter, learning the pattern of incoming 'enemies' is also useful. I've gone so far as to make good old-fashioned maps for the last 3 levels. While the game does not save your progress, all 27 stages are individually selectable from the get-go. It is your choice whether or not to start off where you last failed, or to start off a level or two before then, so as to earn a few power-ups to help you through the spot you had trouble with. Before starting a game, you can choose your ship from several different models. This only seems to affect some minor game aesthetics, but it does allow you to change the in-puzzle music. Overall, I'm very pleased with my purchase of Quarth at $2. I would definitely recommend it to others at that price. I'm not sure I could recommend paying more, considering the limited number of non-randomized levels. However, if the description sounds interesting or unique to you, keep an eye out for a reasonably-priced copy.
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