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The Questing Road [Hardcover]

Lyn McConchie (Author)
3.6 out of 5 stars  See all reviews (7 customer reviews)

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Book Description

August 3, 2010
With the spirit and excitement that have thrilled readers for more than two decades, Lyn McConchie has crafted a totally original fantasy of two lands in deadly conflict.

Acolytes to a dark god have crossed the gulf between worlds to abduct an innocent tariling, not even a year old, dooming it to become a sacrifice in a ceremony that will unleash an army of supernatural creatures upon an unsuspecting kingdom.

Yoros and Kyrryl know that this is no mere animal, but to its own (felinoid) kind is a cherished child. With their warrior niece, Ashara, they follow its trail through a dimensional gate, little realizing their simple quest will become a desperate fight for survival in the middle of an all-out war. They can't know of the atrocities that decimated the plains tribes of the strange world beyond the gate. Nor can they know of the massive revenge that threatens an entire civilization. If they are to save themselves and their lost tariling, they must follow its magic through the unknown terrors of a bizarre world of alien creatures and mortal perils beyond their wildest imagining.

With the apocalyptic ceremony looming ever nearer, the trio of seekers find others who may help them -- or whose treachery could spell doom for them all. As mortal and supernatural armies mass and secret pacts reveal ancient evils, only one thing is certain: death follows their road, and their only hope is to cheat the gods that seem to curse them...


Editorial Reviews

From Booklist

Lyn McConchie, Andre Norton’s collaborator for a number of novels in Norton’s universes, has continued Norton’s tradition in The Questing Road. It is derived from, though not a sequel to, Ciara’s Song (1998) and The Duke’s Ballad (2005). In search of a stolen child, a trio of ranchers pass a gate into another world. A short time later another four (including a telepathic cat) riding purely for adventure, pass a gate into the same world. The two groups meet, and soon discover that the world they have entered is in great danger. The child has been stolen to be sacrificed, which will lose a horde of demons on the land. It is part of a long-laid plot by one who seeks revenge, but others involved have their own schemes. The telepathic cat has a key role to play—if they can figure out what it is in time. The Questing Road is well-written adventure and definitely in Norton’s style. It should please Norton fans, and anyone looking for an agreeable read. --Frieda Murray

Review

Praise for The Questing Road

“Lyn McConchie, Andre Norton’s collaborator for a number of novels in Norton’s universes, has continued Norton’s tradition in The Questing Road. In search of a stolen child, a trio of ranchers pass a gate into another world. A short time later another four (including a telepathic cat) riding purely for adventure, pass a gate into the same world. The two groups meet, and soon discover that the world they have entered is in great danger. The child has been stolen to be sacrificed, which will lose a horde of demons on the land. It is part of a long-laid plot by one who seeks revenge, but others involved have their own schemes. The telepathic cat has a key role to play—if they can figure out what it is in time. The Questing Road is well-written adventure and definitely in Norton’s style. It should please Norton fans, and anyone looking for an agreeable read.”

Booklist

Praise for Silver May Tarnish by Andre Norton and Lyn McConchie:

“In this well-crafted fantasy set in the late Norton’s Witch World, she and McConchie, her collaborator on two previous Witch World novels, have produced a seamless page-turner. Although the basic setting is familiar after more than forty years’ worth of Witch World stories, the book’s quite convincing picture of a land without rulers or laws in the wake of disaster is more than a little timely.”

Booklist

“[T]he story of the magical, war-torn realm and those struggling to survive upon it is completely captivating.”

The Richmond Times

--This text refers to the Mass Market Paperback edition.

Product Details

  • Hardcover: 352 pages
  • Publisher: Tor Books; First Edition edition (August 3, 2010)
  • Language: English
  • ISBN-10: 0765322110
  • ISBN-13: 978-0765322111
  • Product Dimensions: 8.8 x 5.1 x 1.3 inches
  • Shipping Weight: 1 pounds (View shipping rates and policies)
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Best Sellers Rank: #934,354 in Books (See Top 100 in Books)

More About the Author

Lyn McConchie is an author from New Zealand, who writes in a range of genres: science fiction, fantasy, horror, humour, mystery, and westerns.

Lyn was crippled in an accident in 1977 and forced to take medical retirement in 1988. She now owns and runs a small farm in New Zealand, where she breeds coloured sheep and tends her free range geese and hens.

Born April 3rd 1946, Lyn is a long-time member of NZ SF fandom. She became a professional writer in 1991 with sales in that year to USA markets MZB's Fantasy Magazine and Strange Plasma. Since then she has had a vast number of short stories published in at least six countries, in both print and electronic magazines; 23 books have appeared and others have been sold; and several books are being translated and republished in other languages.

Lyn has won New Zealand's Sir Julius Vogel award for Best SF/F novel four times: for Beast Master's Ark in 2002, Beast Master's Circus in 2004, The Duke's Ballad in 2005, and The Questing Road in 2011. In 2011 she also won the Vogel award for Best YA novel, for Summer of Dreaming. For a list of Lyn's other awards, and a full bibliography of her books and short stories, see her website, http://lynmcconchie.com/

Lyn continues to write and her credits include poetry and articles published in several countries, in addition to the books and short stories.

Lyn is a cat lover and the associate of Thunder, an ocicat who shares her home and life along with her personal library of some 6,000 volumes.

 

Customer Reviews

7 Reviews
5 star:
 (3)
4 star:
 (2)
3 star:    (0)
2 star:    (0)
1 star:
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Average Customer Review
3.6 out of 5 stars (7 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

3 of 4 people found the following review helpful:
5.0 out of 5 stars A Terrific Quest, September 14, 2010
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This review is from: The Questing Road (Hardcover)
Lyn McConchie's newest novel, "The Questing Road," is an enjoyable book that springs from the fine lineage of fantasy novels penned by Andre Norton and Lin Carter. While the ultimate outcome is never in doubt, the many twists and turns make the reader sad the final page is turned, though Ms. McConchie does set up the possiblity for a sequel or two.
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6 of 9 people found the following review helpful:
1.0 out of 5 stars Flat characters, weak writing, August 6, 2010
This review is from: The Questing Road (Hardcover)
New Zealand author Lyn McConchie has written several novels with Andre Norton in that author's WITCH WORLD and BEAST MASTER universes, so I was surprised that The Questing Road, though officially McConchie's first solo fantasy novel, actually reads much like a debut novel. While there are a few moments of charm and sparkle, the characters are so flat, and the writing so uneven, that I would have easily believed this to be someone's first attempt at a novel.

The story starts with two separate groups of travelers who, unwittingly, step through a portal into a different world. The first group was attempting to rescue a captured tariling (a young "felinoid" or cat-shaped sentient); the second just wandered into the portal while out on a stroll, nominally to search for their cat's sire.

My very first inkling that The Questing Road wouldn't work for me came when neither group really seemed to panic, or even worry overmuch, at suddenly finding themselves in an alternate dimension (despite the fact that, later in the novel, we learn that such portals are extremely rare). Aside from worrying whether the local food is edible, they basically just shrug and decide to get on with business, even when a bit later they are visited by a goddess and granted the power to understand the local language. This gift handily allows them to sneak up on some travelers' camps to listen in on their conversations and so find out about the new land's history and layout. See how easy it can be to survive in an alternate dimension?

Eventually the two groups meet up and decide to work together with a couple of local traders, especially when it becomes clear that the captured tariling may be used as a sacrifice to summon the kalthi, horrible monsters from yet another dimension but tied into the land's history...

The main issues with The Questing Road are both the quantity and quality of the characters. In terms of quantity -- well, there are a lot of them. In the first few chapters we meet the captured tariling's parents (who confusingly don't make another appearance later on), then the first group of travelers (a couple and their niece), the second group (another couple, one of their family members, their master-of-arms, and two servants), the two traders, and two slavers (plus two of their staff members). That's well over 15 people, which in itself wouldn't be a problem (it's actually low compared to some epic fantasies), except that here they're being introduced too quickly and without sufficient detail to make them real and recognizable to the reader. They all have some dialog, and after a few chapters you'll remember who's who without having to page back and refresh your memory, but unfortunately none of them ever attain the level of detail you'd expect of main characters, and instead they all appear as flat as side-characters throughout the novel.

Another distraction is the quality of the writing, which is filled with run-on sentences and generally choppy prose. The dialog is occasionally entertaining, but often feels bland and uninspired, as if the (already one-dimensional) characters are just going through the motions. There are frequent p.o.v. shifts, not just from chapter to chapter (which is perfectly fine) but also within the same chapter, e.g. you may be reading about one of the traveling groups setting up camp and then suddenly, almost in mid-sentence, switch to the perspective of the bandits who are preparing an attack on the camp (explaining their tactics), then back to the travelers who have noticed the impending attack and are preparing defences. As a result, all the tension is sucked from the scene, because the reader knows more or less everything that's about to happen. Another scene has one of the couples worrying that they should have left their younger niece at home because of the dangerous circumstances, then switches abruptly to the niece realizing she'd have to watch out for the older folks. These clumsy shifts in perspective spell out everything for the reader and give The Questing Road a cartoon-like style.

On the positive side, the history and political set-up of the land, while not entirely original, is interesting and more sophisticated than you'd expect, based on the rest of the novel. The story is told at an easy-going pace, and despite a few slow-downs there aren't many boring moments. And finally, this review would be remiss if it didn't point out the striking cover illustration by Dan Dos Santos, which is sure to catch some eyes in the bookstore.

In general though, I couldn't get over The Questing Road's weaknesses and had trouble staying motivated enough to finish the novel. When the ending turned out to be as uninspired as the rest of the novel, I found myself wishing I'd given up earlier.
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2 of 3 people found the following review helpful:
4.0 out of 5 stars intriguing quest fantasy, August 4, 2010
Amazon Verified Purchase(What's this?)
This review is from: The Questing Road (Hardcover)
Kyrryl, her husband Yoros and his niece Ashara seek to rescue the kidnapped child Ashara. The brave trio follows a path, but initially is unaware that the trail leads them though a portal opened by a desperate wizard from another world to their realm.

At about the same time that Kyrryl and her companions cross over, brothers Sirado and Eilish, and companion Trasso are enjoying a ride together when they unknowingly cross through a portal to the same world that the rescue party traversed. A cat goddess endows the six travelers with the ability to speak the local language. When the two groups meet, they agree to unite on their respective journeys. The sextet soon encounters local merchants Anatiah and Kaitlen. The latter pair hides escaped slave Aycharna. Now a party of nine, they seek the missing Ashara, unaware that a wizard took her as an animal sacrifice, and hope to return Aycharna to her home before returning to their various homes.

This is an intriguing quest fantasy due to the kidnapper unaware the beast he snatched from the other world to use as a sacrifice has loving sentient family members wanting her home safe and sound. The story line is fast-paced from the moment the trek begins and never slows down as the teams unite in a common cause of helping two young females. Although feline-like deities making the key decisions for the travelers detracts from their expedition, as they have no difficult cultural-ethical differences between the groups from two worlds or choices to make, fans will enjoy the entertaining rescue missions.

Harriet Klausner
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