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Hanabi Card Game

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List Price: $10.99
Price: $9.35 & FREE Shipping on orders over $35. Details
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  • For 2-5 players
  • 2013 Spiele des Jahres Game of the Year
  • Takes about 20-30 minutes to play
  • 60 Hanabi cards, 8 Blue Clock Tokens, 4 Black Fuse Tokens
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Frequently Bought Together

Hanabi Card Game + AEG Love Letter + Sushi Go! - The Pick and Pass Card Game
Price for all three: $29.62

Buy the selected items together


WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 7 x 4.2 x 2 inches ; 7 ounces
  • Shipping Weight: 7.2 ounces (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • Origin: China
  • ASIN: B00CYQ9Q76
  • Item model number: RR 869
  • Manufacturer recommended age: 8 - 15 years
  • Amazon Best Sellers Rank: #1,652 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (113 customer reviews)
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Product Description

Product Description

An intriguing and innovative card game. Race against the clock to build a dazzling fireworks finale! Trouble is, you can see the cards that everyone holds ... except your own. Working together, you must give and receive vital information in order to play your cards in the proper launch sequence. Build and light each firework correctly to win the game and avoid a fizzling fiasco! Game design by famed Seven Wonders designer, Antoine Bauza.

From the Manufacturer

In this challenging cooperative card game, players work together to launch a spectacular firework display. Trouble is, it's dark out, so you can't really see what you are working with. Each player holds their cards so that only the other players can see them. They must give each other vital information and remember all the information received. Then use the information to choose which cards to play. Helping each other play the right cards at the right time is the key to creating an unforgettable show and avoid being booed by the audience.

Customer Questions & Answers

Customer Reviews

Simple game about communication and memory.
Nathan
Rundown: - Hanabi is a cooperative game, meaning you win as a team, trying to get the best score you can.
Myra
I like that the goal is simple and the game play is very easy to learn and play too.
How Lou Sees It

Most Helpful Customer Reviews

30 of 32 people found the following review helpful By Andrionni Ribo on June 16, 2013
Verified Purchase
I picked up this game after hearing about it running as a nominee for a 2013 Spiel des Jahres Award and perusing some other reviews, and it's quite an excellent game.
UPDATE 7/8: It's won the 2013 Spiel des Jahres Award.

~Component & Rule Overview~

First impressions of the game is that the box is a lot smaller than I thought it is. The components are a simple deck of 50 cards and some tokens. The cards are a slightly smaller in size than Dominion card game cards (european standard). The box is very easy to pocket and take along someplace.

Gameplay is simple but deep. You and your fellow "pyrotechnicians" are in charge of playing your fireworks cards from your hand in concert playing cards of five different fireworks colors in ascending order from 1 to 5 somewhat similar to playing and categorizing like the well-known card game Solitaire. The goal is to score a perfect score of 25 points (5 colors with 5 numbers)

The twist to this game is that the players know everyone's hands but their own hand and communication is limited by the number of blue timer tokens on the table and the ways they can describe a player's hand (e.g. "you have this one color/number here, here, and here").

Choices on your turn are few but significant. Give one piece of information to help a fellow person out and discard a timer token, discard a card (and hopefully not a rare number 5 card) to get a timer token back, or play a card on to the table hoping the card works with the other cards on the table or else lose a fuse token which would you take you closer to ending the game.

~Review~

I really like this game. Setup and break down is a breeze. Its games mechanics and choices are simple, but the choices made can have lasting consequences overall.
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18 of 19 people found the following review helpful By Jonathan L. Schindler on July 1, 2013
When I first heard about Hanabi, it didn't sound that exciting. A cooperative deduction game? The twist of not knowing the cards in your hand is novel and kind of cool, but the game still revolves around playing numbered cards in order.

Whatever I thought initially, hear me now: this game is fantastic.

Hanabi is a simple game that isn't easy. That is, the rules can be taught in two minutes or less with attentive players, but the game is very difficult to win. Player turns involve either playing a card, giving a clue (and discarding a clue token), or discarding a card (to get a clue token back). That's it.

What makes this game fantastic is the way players have to work together to manage information. Clues are scarce, so players have to make inferences--to risk--and trust that their teammates are playing well. And if you ever get bored, there are multiple variants and additional cards to increase the difficulty, ensuring you'll get a lot out of the package.

The game plays very well from two to five (you have less information but more control with two; the opposite at five), and it is small enough to fit into a pocket or small bag, meaning you can take it everywhere. (My copy stays in my backpack just in case.)

The experiences this game provides are a steal for the low price you'll pay. I don't think you'll regret getting this game.
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57 of 69 people found the following review helpful By Matt on August 3, 2013
This is not to take away from the SdJ award winner. It's a wonderful game, and like so many others when first learning about the game I thought, "Why is this even in the running? Why would this be fun?!" So I watched a game play through online and my attitude went to, "I need to buy this immediately!" I strongly encourage everyone to have this in their collection, because of its unique style.
But really, the price it's being sold for on here is absurd. I picked up a my copy for $7 from a different online store, and the box lists the MSRP is at $10.95. If I spend $30 on the game, I'd get it, enjoy it, but think that it was too expensive and lament not getting Dominion, Power Grid, Puerto Rico, 7 Wonders or any number of other games at that price point. So get it... just not here (until they bring the cost in line with its actual value).

-- EDIT 6/11/2014 --

So it's been a good year or so since I bought Hanabi. It continues to be wonderful, and my wife and I continue to have a wonderful time playing it with two, and enjoy introducing others to it. A few updates, though. 1) It's great to see that R&R have got the reprint everywhere so the cost is right where it should be. In fact, you should probably buy a few copies and save them as presents for people. 2) I thought seriously about bumping my review up to the 5-star mark, but one thing has been clear over the year - the color palate for the game is not the best. Unless you're playing in a really bright room, we've found the white and yellow cards, and to a lesser extent the blue and green cards, tend to blur into one another. We've taken to replacing the white cards with the extra rainbow deck to make our lives a bit easier. This is only a minor annoyance.
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6 of 6 people found the following review helpful By johnnytech on July 27, 2013
Verified Purchase
Wonderful game. Our sons are 13, 10, and 8. I bought this based on the few reviews here and glad I did. We've only played 3 times since opening last week but surprisingly after the first two times the kids were calling for this instead of Munchkin, Carcasonne, Forbidden Island, Castle Panic, Zombie Dice, Resistance (actually Avalon) etc... We don't play Monopoly, Sorry, or Life anymore after we discovered eurogames. I suspect this game will get chosen less in a couple weeks and get added to the regular rotation soon. Excellent addition to our collection.

I like cooperative games but the oldest prefers the destroy opponent games, but he was the one who called for this last night. It has a unique game mechanic that I really like...you turn your cards around so everybody can see your cards but you can't see your own. This adds to the dimension of the game in simple things like holding your cards up so others can see, and picking up cards while suppressing the surprisingly strong instinct to look at the card as you draw. I keep having to remind the little one not to look at their cards. It keeps the kids and adults on their toes as you have to think about the choices and opportunity costs of the three action options you have each turn...giving information vs playing a card, vs discarding. Another thing I really like is unlike the other two cooperative games, this isn't simply you win or you lose as a team, but you have a measure of how good you did by adding up your score and the instruction book has a range of how you did while shooting for the perfect score. Once we get there, we'll add in the rainbow cards (included) for added expansion.
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