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by Ubisoft
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4.0 out of 5 stars  See all reviews (19 customer reviews)

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Platform: PLAYSTATION 3 | Edition: Standard



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Product Features

Platform: PLAYSTATION 3 | Edition: Standard
  • R.U.S.E. displays maps a hundred times larger than in traditional RTS games, which makes raises strategy to an unprecedented scale and gives deception a lot more depth.
  • RTS action that includes becoming a master of deception on the battlefield using tactics like decoys, camouflage, radio silence, deciphering to mislead enemies.
  • Experience war as a strategist commanding a huge spectrum of mechanized and infantry units.
  • Choose between six Axis or Allied powers with specific units and abilities and tactical leanings.
  • Test your strategic skills with fast-paced, addictive adversarial skirmishes, up to 8 players.

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Platform: PLAYSTATION 3 | Edition: Standard
  • Free One Day shipping when you shop with Discover Card: To enjoy free one day shipping on this item, add the item to your cart and select One-Day shipping at checkout. Enter promotion code “DSCVRSHP” and select your Discover Card as your payment method. Offer valid from February 15th, 2012 through March 31st, 2012, or while promotion funds last. Applies only to products sold by Amazon.com. Additional terms and conditions apply.


Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0020KZZHG
  • Product Dimensions: 6.8 x 5.3 x 0.6 inches ; 4 ounces
  • Media: Video Game
  • Release Date: September 7, 2010
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (19 customer reviews)
  • Amazon Best Sellers Rank: #4,259 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Platform: PLAYSTATION 3 | Edition: Standard

Amazon.com Product Description

R.U.S.E is a Real-time Strategy (RTS) game utilizing a revolutionary deception gameplay mechanic that adds a whole new dimension to its classic faction and resource collection based battlefield action. This mechanic allows and encourages players to engage in elaborate tactics of misdirection, which are as important as any other battlefield tactic to overall success in-game. Additional important features include six historically accurate Allied and Axis nation factions from the conflict, each with specific units, huge maps magnifying the importance of strategy and multiplayer support up to eight players.

R.U.S.E. game logo
Map showing in-game faction ruse events in play in R.U.S.E.
Tactical deception system.
View larger.
A tank battalion targeting an infanty unit in the distance in R.U.S.E.
Easy targeting functionality.
View larger.
A dogfight in desert in R.U.S.E.
WWII specific weaponry.
View larger.
Rebirth of the RTS Genre Through Deception
Developed by Eugen Systems, R.U.S.E is a WWII based Real-time Strategy (RTS) game that is set to refresh the genre through the introduction of battlefield deception on a major scale. Of course the existence of deception as a tactic is as old as the RTS genre itself, but the approach to this taken by R.U.S.E is far beyond anything that has come before it. Instead of the one-off ploys and minor misdirections enacted at players' discretion seen in other games, R.U.S.E. Raises deception to the level of an integral battlefield tactic. Deceptive tactics, known as "Ruses," allow players to do things like bluff enemies in order to lead your nation's army to victory, camouflage your troops, lure your opponent with decoy units, sabotage his logistics and more. Ruses are built into the game's mechanics in the form of "cards" that can be played at particular times. There are many of these to choose from and use in accordance with particular scenarios and unit abilities. Just a few of these include:

  • Radio Silence - A way to hides all units in a sector from an enemy intelligence system.
  • Spy Plan - Reveals all unidentified units in the sector and keeps spy units hidden from the enemy detection system as long as they do not leave the affected area.
  • Decryption - Reveals all enemy orders in a chosen sector.
  • Decoy Offensive - Creates 5 decoy units to simulate an actual attack, drawing enemy forces out.
  • Camouflage Net - Hides buildings and production facilities from enemy intelligence resulting in possible flanking scenarios by unexpected forces and unseen resources.
Dimension is another fundamental aspect of R.U.S.E. That highlights the importance of deception. The IRISZOOM Engine, utilized by R.U.S.E. Displays maps a hundred times larger than in traditional RTS games, which raises strategy to an unprecedented scale and gives deception a lot more depth. With the zoom, you are able to both command your units as a chief-in-command and manage your troops at a tactical level as a ground officer; for example by deploying a fake offensive on your opponent’s HQ while carefully hiding your infantry in villages to ambush the surrounding tanks.

Playable Factions and Multiplayer
Because R.U.S.E. Is set during the WWII era, playable factions seen within the game are reflected in the combatants of that conflict. Centered around the European theater, players can expect see nations including: US, UK, Germany, USSR, Italy and France. Each have specific units, strengths, tendencies and tactical deceptive leanings. Also, since fooling a human player is very different than doing the same against AI, in addition to a deep 23-mission single player campaign, multiplayer options play a major role in R.U.S.E., To the tune of up to 8 players getting together and battling it out online across huge battlefields. In fact, multiplayer is the dominant mode available in R.U.S.E. And players will be able to set up games with their own preferences thanks to several parameters (number of available ruses, conditions of victory, game time, 1939, 1942 or 1945 mode, etc.).

Key Game Features

  • RTS action that includes becoming a master of deception on the battlefield using tactics like decoys, camouflage, radio silence, deciphering to mislead enemies.
  • Experience war as a strategist commanding a huge spectrum of mechanized and infantry units.
  • Choose between six Axis or Allied powers with specific units and abilities and tactical leanings.
  • Test your strategic skills with fast-paced, addictive adversarial skirmishes, up to 8 players.
  • R.U.S.E. Displays maps a hundred times larger than in traditional RTS games, which makes raises strategy to an unprecedented scale and gives deception a lot more depth.

Product Description



Features include:

•R.U.S.E. displays maps a hundred times larger than in traditional RTS games, which makes raises strategy to an unprecedented scale and gives deception a lot more depth.
•RTS action that includes becoming a master of deception on the battlefield using tactics like decoys, camouflage, radio silence, deciphering to mislead enemies.
•Experience war as a strategist commanding a huge spectrum of mechanized and infantry units.
•Choose between six Axis or Allied powers with specific units and abilities and tactical leanings.
•Test your strategic skills with fast-paced, addictive adversarial skirmishes, up to 8 players.

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Customer Reviews

19 Reviews
5 star:
 (8)
4 star:
 (7)
3 star:
 (1)
2 star:
 (2)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.0 out of 5 stars (19 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

31 of 34 people found the following review helpful:
5.0 out of 5 stars R.U.S.E is a Great Strategy Game for the Casual Player, September 23, 2010
= Fun:5.0 out of 5 stars 
This review is from: R.U.S.E. (Video Game)
R.U.S.E is a great strategy game and a very unique one.
There is no other strategy game like it.

I played more than 50 top RTS games over the past 5 years and R.U.S.E is on my top 10 list.

It is a perfect strategy game for the casual players who doesn't like (or cannot handle) click fest strategy games such as Star Craft II.
You don't have to click fast with the mouse in order to win.
The pace of the game is reasonable and you have enough time to react and win without having to click the mouse like crazy.

R.U.S.E is mostly about strategy and tactics.
There is some economy too but that will take only 10% of your time unlike Star Craft II where is takes 80% of your time.

There are many strategies to explore with the different factions, units and ruses (read game description above).
The best way to enjoy the game is to play skirmish battles vs the AI, since this game mode offers unlimited play time.

The AI plays well in higher difficulties and offers a good challenge.
There are also lower difficulty levels for beginners.

If you haven't played strategy games before, then R.U.S.E. is a great game to start with.
It promotes high level of thinking and problem solving, and it offers great satisfaction.
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19 of 20 people found the following review helpful:
4.0 out of 5 stars R.U.S.E. - First Impressions, October 8, 2010
By 
S. Posey (Baltimore, MD) - See all my reviews
(REAL NAME)   
= Fun:4.0 out of 5 stars 
This review is from: R.U.S.E. (Video Game)
Leading up to the day Halo Reach came out, I found that I needed something to tide me over until I could blast some covenant. After trading in a couple older games I had, I picked up Tom Clancy HAWX 2 and a game I didn't know much about called R.U.S.E. After spending a good deal of time with the game over the past weekend, I'll give a detailed first impression of the game and let you know if it's worth your time and money investment.

R.U.S.E. is a strategy game. You need to understand that first and foremost. What this means is that you will be moving units around the field and creating them from your base. While it has some of the same mechanics as a Starcraft or Command and Conquer, it is a little different. To begin with, you don't collect resources in the typical sense. Sure, you create supply depots, but once you create them, you can forget about them and not need to worry about collectors to get the cash flow going. If enemies attack you need to defend your supply depots, but for the most part, you'll set and forget them. If you aren't into strategy games though, this game won't change your mind about them. If anything, it's more difficult than most strategy games, but I'll get into that later.

While R.U.S.E. (from here on out I'm dropping the periods) is a strategy game, it does have a story. The game takes place during World War 2 and you control an officer during certain invasions. You'll encounter incompetent leadership, spies, and other page turners that actually make the story a little engaging. It's nothing to write home about, but it's better than nothing. The story isn't where the game really shines though, it's the art of deception that the game brags about constantly.

RUSE is all about tricking your enemy and doing things under the radar. While playing the game, you will get ruse's given to you at time intervals throughout the game. These include things like radio silence (hides units from enemy), spies (show enemy units), ones that show enemy movement, and others. These are critical to your gameplay. I cannot express this enough. If you do not use these strategically you will be blown away in seconds. For instance, if you send your bombers in to take out an MG post, if you don't throw on radio silence the enemies fighter pilots will tear you to ribbons. With your bomber squadron obliterated, it's going to take time and money to rebuild all the while the enemy is on your doorstep. By hiding your whereabouts you can destroy the enemy and be back in your base before they actually know you're attacking. It's a beautiful system that is wonderful while it works but frustratingly difficult when it doesn't. Keeping track of where you set up a ruse and how long it has left can be difficult. You get a notification on the screen but it's hard to tell what sector the ruse is for. Plus, you usually have to travel across multiple sectors to attack and enemy and with a limited amount of ruse's, you will be vulnerable at one point or another. Overall though, the RUSE system is a nice addition and sets it apart from other games.

The presentation is the next thing I'd like to touch on. The presentation of the game is refreshing and new. The whole game takes place on a board in a military office. Think of a chess board that looks like a battle field. If you are zoomed all the way out, you can see in the background the office where your general is at. Zooming in a little you see chips on a playing board that looks like a setup you would see in a Warhammer Games Workshop store with grass, mountains, and structures. As you zoom in even further, the game switches to actual units and it's like you are on the battlefield. This works perfectly for the type of game it is and I loved switching between the two. The only issue I had with this though was unit selection. In a strategy game, this is a big issue too. Zoomed in all the way, selecting units is near impossible. Your units are usually big (tanks, planes, mortars, etc.) and they take up space. So, you have to zoom all the way out and do a mass selection on their chips. But sometimes you won't want all the units, but zoomed out they are grouped together. Good luck picking and choosing units when they are stacked up like poker chips with a numerical number above representing the total amount of units. So, you have to zoom in to select individual units but with their size it's an issue again. You end up selecting individual sets of units (you can grab all tanks or all infantry on a whim) and move them somewhere, then go and get the other unit and move them, then the next and move them until you have your force and you can continue. It's a lot of extra steps that are unfortunately a pain sometimes. In a game where you are constantly trying to monitor everything on screen, it can be quite the hassle.

Gripes with unit selection aside, the game is actually pretty damn good. It's not perfect by any stretch and it gets really (really!!!) hard even on the easy difficulty in later levels, but if you are a strategy fan, you'll be hard pressed to find another game that is as fun and as unique as this one on the home consoles.
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9 of 9 people found the following review helpful:
5.0 out of 5 stars Deep and thoughfull game, October 23, 2010
= Fun:5.0 out of 5 stars 
This review is from: R.U.S.E. (Video Game)
Definitely get this game for the unlimited multiplayer experience you will get from it... or at least for the solo skirmish modes it offers. The AI is quite good on hardest level. I enjoy playing because it is smart like Chess and fun like a video game should be. One clarification is the campaign, well, consider it one long and fancy tutorial that is a must in order to appreciate the depth of the game. The game is called RUSE because ruses are essential element of the gameplay. They are the novelty and innovation of the game. RUSE is a unique game in that sense. So plan on using them all the time and you are guaranteed to hold an edge over your opponent. In fact, ruses are quite realistic as the campaign will teach you that.

Do not be fooled by any bad reviews. They were harsh because the developpers messed up the campaign story and acting. Well, sincerely the story is not boring or stupid nor is the acting mediocre. I would say they are Ok! But this is not why you will be playing it. The true value is the playability and the fun factor you get from its depth, sort of like Chess. RUSE is quite different from say Company of Heores, C&C etc... in many ways. One difference is the units (far more numerous and varied and historic than CoH or any other) move over a huge landscape (think strategy and ambushes in cities and forests...) a bit slowly so that gives you time to SRATEGIZE, BREATH and THINK more. No need to multi task as much. You still need to coordinate and organise your defenses and attacks so you will definitely be busy all the time. Occasionally I take a break to zoom in and marvel at the 3D world unraveling... the bombers, the hills, sea...quite nice with the fast zooming and fluid technology.

So finally, make sure you play the campaign to learn all the properties of the units and how to deploy ruses. I recommend the hardest level if you like some challenge. It will make you tough in the multiplayer arena. This is where the game RUSE really begins.
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