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REALBasic: TDG: The Definitive Guide, 2nd Edition (Definitive Guides) [Paperback]

Matt Neuburg (Author)
3.7 out of 5 stars  See all reviews (31 customer reviews)


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Book Description

0596001770 978-0596001773 September 25, 2001 Second Edition

REALbasic is a programming language in the best Macintosh tradition: visual, intuitive, and easy to learn. It allows you to create interfaces in minutes and entire, compiled applications without having to learn a complicated language; the strong object orientation makes it very easy even for beginners to develop, maintain, and alter projects. Best of all, an REALbasic 3, a single button click generates your project as a Mac OS 8/9 application, a Mac OS X native ("Carbon") application, or a Windows executable. No other application framework lets you compile for users on so many platforms so quickly and easily.

REALbasic: The Definitive Guide not only gives you a firm grasp of the program's essential concepts, but also tells you things you won't learn from the official documentation alone. If you've never programmed before, the book offers both a primer in REALbasic and an intuitive approach to the concepts of programming itself, as you quickly reach the ability to program every aspect of REALbasic. You start out drawing the interface much as you would do in a drawing program: by selecting buttons, menus, dialog boxes, and the like from a tools menu. Then you use the code editor to fill in the code that tells these pieces what to do.

The widely hailed first edition of REALbasic: The Definitive Guide has been completely rewritten to encompass reader suggestions and the many improvements of REALbasic 3--like its ability to compile and run under OS X.

The book is divided into three sections:

  • Fundamentals: a detailed summary of the language that quickly shows you how to think about programming and accomplish your goals in less time
  • User Interface: how to create a complete application using the rich classes and pre-defined tools that make life so much easier for the REALbasic programmer.
  • Reaching Out: Internet communications, databases, multimedia, game programming and more!


Editorial Reviews

Amazon.com Review

Matt Neuberg's REALbasic: The Definitive Guide is a diligent and thorough introductory text for REALbasic 2 on the Macintosh, an object-oriented programming environment based on components and BASIC. Even if you've never programmed before, this title--combined with the power and ease of use of REALbasic--is all you need to start writing your own software for the Mac.

In addition to being a tutorial to the REALbasic tool itself, the author's introduction to object-oriented software is remarkable for its patience while also getting the beginner to think in objects. (Besides an authority on Macintosh programming, Neuberg has a Ph.D. in ancient Greek. This book is probably alone in that it discusses objects while quoting Plato.) There is a full tour of REALbasic program statements, data types, and the nuts and bolts of working with the environment and building basic programs.

The heart of this text covers the various controls and features available in REALbasic. The author discusses simple and advanced user controls (like buttons, edit controls, menus, and list boxes). Neuberg's tour here will let any reader design user interfaces and add event handlers to provide program functionality. Highlights include how to display images and create animation, sound, and video within REALbasic. (Here, the author extends the already strong multimedia support in REALbasic with his own code for a simple video game.) For more experienced users, there are how-tos on using files, databases, and socket programming with TCP/IP and AppleScript.

In all, REALbasic: The Definitive Guide serves its purpose well as a one-volume reference and tutorial to getting the most out of this capable tool, whose functionality certainly rivals any of today's RAD-style programming environments. --Richard Dragan

Topics covered: Overview of the REALbasic environment, BASIC language keywords, constructs and datatypes, arrays, objects, classes and instances, subclasses, events, menus, application architecture, building and debugging, window basics, system events, mouse processing, canvases and graphics, displaying images, basic controls, list boxes, progress bars, sliders, shapes, menus, tab panels, keyboard and mouse processing, files, databases, clipboard, drag-and-drop functionality, sound and MIDI, playing movies, game animations, printing, socket programming, Apple Events and AppleScript, and language extensions with XCMDs and plug-ins. --This text refers to an out of print or unavailable edition of this title.

About the Author

Matt Neuburg started programming computers in 1968, when he was 14 years old, as a member of a literally underground high school club, which met once a week to do timesharing on a bank of PDP-10s by way of primitive teletype machines. He also occasionally used Princeton University's IBM-360/67, but gave it up in frustration when one day he dropped his punch cards. He majored in Greek at Swarthmore College, and received his Ph.D. from Cornell University in 1981, writing his doctoral dissertation (about Aeschylus) on a mainframe. He proceeded to teach Classical languages, literature, and culture at many well-known institutions of higher learning, most of which now disavow knowledge of his existence, and to publish numerous scholarly articles unlikely to interest anyone. Meanwhile he obtained an Apple IIc and became hopelessly hooked on computers again, migrating to a Macintosh in 1990. He wrote some educational and utility freeware, became an early regular contributor to the online journal TidBITS, and in 1995 left academe to edit MacTech Magazine. He is also the author of Frontier: The Definitive Guide and REALbasic: The Definitive Guide. In August 1996 he became a freelancer, which means he has been looking for work ever since. He is the author of Frontier: The Definitive Guide and REALbasic: The Definitive Guide, both for O'Reilly & Associates.


Product Details

  • Paperback: 752 pages
  • Publisher: O'Reilly Media; Second Edition edition (September 25, 2001)
  • Language: English
  • ISBN-10: 0596001770
  • ISBN-13: 978-0596001773
  • Product Dimensions: 9.1 x 7.2 x 1.4 inches
  • Shipping Weight: 2.4 pounds
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (31 customer reviews)
  • Amazon Best Sellers Rank: #1,301,073 in Books (See Top 100 in Books)

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Customer Reviews

31 Reviews
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4 star:
 (7)
3 star:
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2 star:
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Average Customer Review
3.7 out of 5 stars (31 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

27 of 27 people found the following review helpful:
5.0 out of 5 stars REALbasic books: Newburg vs. Tejkowski, October 22, 2001
By 
Dan Jerry "danjerry" (West Chazy, NY United States) - See all my reviews
(REAL NAME)   
This review is from: REALBasic: TDG: The Definitive Guide, 2nd Edition (Definitive Guides) (Paperback)
After more than twenty years programming computers, I decided to learn REALbasic, as I wanted more control over the presentation of my FileMaker databases. I bought REALbasic, the "Standard" version (mistake #1 - it isn't full-featured). Then I bought Newburg's book (mistake #2 - too difficult to start with). Then I upgraded REALbasic to "Professional" (good move), and bought Tejkowski's "REALbasic for Dummies" (at last I could understand!) Don't do as I did. If you REALLY want to learn REALbasic, get the "Professional" version, and BOTH Tejkowski's and Newburg's books. Start with TejKowski; it reads easily; do the examples. When you're through, use Newburg's book to give you the philisophical understanding, and as a reference. The manuals that come with REALbasic are well done, but still - start with "REALbasic for Dummies".
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17 of 17 people found the following review helpful:
5.0 out of 5 stars A Very Detailed and Helpful Tool, December 17, 1999
I studied programming in school but had trouble grasping many of the concepts of programming, so dropped my studies, but continued trying to learn these past few years on my own, venturing in to Visual C++, Visual Basic, and a few others. I gave REALbasic a shot just for fun, and was doing ok, but the Definitive Guide has taken me farther in the month since I got it than in the past years with any language. Now, finally, I'm comfortable enough to purchase the full language and have fun with it.

This book is much better than many of the textbooks I've been through and other books I've purchased for various languages.

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25 of 27 people found the following review helpful:
4.0 out of 5 stars The Dummies and the O'Reilly's book: Which one to buy?, September 1, 2002
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This review is from: REALBasic: TDG: The Definitive Guide, 2nd Edition (Definitive Guides) (Paperback)
I work in the economic research and finance industry, and while I have some experience with Excel VBA, I am by no means a programmer. I was thus already more or less familiar with object-oriented programming (OOP) and the overall syntax of the Basic language. I had started programming with REALbasic for only a few weeks, and I had purchased both the Dummies and O'Reilly's book. Both have their strengths and weaknesses.

Dummies: If you already understand OOP and how to write commands in Basic, then you won't need to read half of book. However, Tejkowski takes the reader gently through different topics in REALbasic and actually shows the reader--step by step--on how to do this and that.

O'Reilly's: Much more theoretical and advanced. It actually has less to do with showing the reader how to do something step by step than discussing good programming techniques. Expect to invest the time and patience in reading and understanding it.

The Dummies book is a good start for anyone completely new to REALbasic. I found half the book not useful for my purposes, but it's still a good reference when you want to do certain things, say set up a database. The O'Reilly's book is also a must to understand *why* you need to do certain things in REALbasic. The manuals included with REALbasic are good, and the step-by-step tutorial is excellent, but the O'Reilly book fills in the theoretical underpinnings.

I would recommend both books to anyone who's serious about programming with REALbasic. Assess your programming skills and background honestly to determine which book you should start with.

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