48 of 50 people found the following review helpful:
4.0 out of 5 stars
Almost everything you could want, September 30, 2000
This review is from: RPG Maker (Video Game)
RPG Maker will allow you to create almost anything you want, and it's amazingly easy to use for the most part. Characters, monsters, skills and field maps are surprisingly easy to grasp.
The most complex parts of the game are probably dungeon creation and event/scenario creation. You WILL need to read the manuals (there are two) several times to get the hang of that, but once you do, you will be able to create almost anything your heart desires. Cutscenes, intro scenes, endings (in addition to being able to create ending scenes, the game allows you to set snapshots to be used as a backdrop for the credits), branching storylines or non-linear play - if you have the time and the determination, you can create literally anything in this game.
However, the tilesets (the images you use to create dungeons) are very limited and almost entirely fantasy-based - creating an SF RPG here could be tough, since you can't create tilesets. In addition, the character graphics have the same bias .... Finally, the musical selections are adequate at best. The ability to import music and tilesets would have been a great addition.
But those are relatively minor caveats, and RPG Maker is well worth getting if you want to make your own RPGs.
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58 of 64 people found the following review helpful:
5.0 out of 5 stars
THE AMAZING GAME, July 9, 2000
By A Customer
= Durability:5.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:5.0 out of 5 stars
This review is from: RPG Maker (Video Game)
RPG MAker is an awesome game. Being able to create your own RPG with your own custom graphics, special affects, dungeons, maps, worlds, towns, and people is what makes this game so great,,One thing about it though is the fact that it takes a long time to master the creation skills, this is not for kids, too complicated! Not for someone who expects instant results!
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61 of 69 people found the following review helpful:
5.0 out of 5 stars
Beware of the hideous limitations., November 11, 2000
This review is from: RPG Maker (Video Game)
Before you buy this game, ask yourself: why? If your only role-playing experience comes from playing videogames, what you will end up with is a mediocre flop, too much wasted time, and a disappointment. If you are an avid role-player (paper-and-pencil as well as console), writer, and creator, this may just be your chance to see how your favorite creation handles.
Probably the only way to rate a monster like this is by analyzing its limitations and usability. IF YOU'RE LOOKING FOR SOMETHING YOU CAN MASTER IN A COUPLE OF DAYS, CLOSE YOUR BROWSER BEFORE YOU GET ANY IDEAS ABOUT BUYING THIS ITEM. RPG Maker comes with TWO manuals, with a combined page count of one hundred pages, and even that is barely enough to cover the very basics of this software's mechanics. As the manuals are, they are barely legible and feature minimal graphics. There are no good walkthroughs on the Web to date. You're on your very own.
As for the limitations: get Agetec's slogan out of your mind immediately! Imagination is by far not the only thing that limits your creativity! First of all, your creation must be at least somewhat fantasy-oriented, since all tile-sets, mosters, and pre-made characters are. In the battle engine creation, you are limited to creating spells and skills, and setting the numbers. Other than that, every single one of your RPG Maker creations will feature a run-of-the-mill, turn-based, simplistic battle engine.
The graphics are beyond bad. They are pixilated, static, and bland, just like the ones in a Genesis RPG gone horribly awry. While the music is actually somewhat good, the sound effects are barely tolerable. You do not draw the overworld map. Instead you ASSEMBLE it from the random bits and pieces available. All of the overworld tiles are one color: sepia. Even the water. And unless you have a mouse, don't even think of using Anime Maker.
If you think that the game's virtue is the freedom with which you can manage your plot, here's a small example of the extents you must go to to organize even a semblance of logic: opening a treasure chest. Easy, you think. Place a treasure chest, and you're done. No. First you must choose the type of chest, and specify how it looks open and closed. You must specify what item is inside (you create all items from scrath), what character gets the item (you create all characters from scratch), etc. You can imagine how much toil goes into creating switches (conditions).
And, of course, you are always limited by the amount of space on your memory card.
If so far I haven't managed to dissuade you from buying this game, if you have extraordinary patience, ingenuity, and perseverance, if you aren't afraid to get your hands dirty, RPG Maker is for you. Just in case, if you happen to master it, you may give yourself the title of grandmaster of role-playing.
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