- Slim interacts with a stick
- Scoop interacts with a dog
- Slim and Scoop interact with each other when connected
- Over 100 animations per cube
- Collect and connect additional cubes
Product Features
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Product Details
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If you prefer being in the game rather than watching from the sidelines, you can choose to interact with each of these characters via built-in motion sensors. For instance, if you tumble Slims cube over and over, he will roll to each down-facing side with every turn--and may eventually get really angry with you. If you pick Scoops cube up and shake it, he will fall and flail about. Theres also a good chance he will get physically sick from all the motion.
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| Collect and connect up to 16 cubes. |
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| Each cube side measures just under two inches. |
If you have multiple Cube World sets, you can connect up to 16 cubes in any vertical and/or horizontal configuration to see them all interact together (even if there are more than one of the same character). Since each cube can hold up to four stick figures, this makes for hours of unpredictable and thoroughly entertaining fun. Each cube runs on one CR2032 battery, which is included.
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Most Helpful Customer Reviews
111 of 118 people found the following review helpful:
4.0 out of 5 stars
What my friend thinks of Cube World *Edited addition*,
By Melanie B. "mizztafied" (Land Of Lincoln) - See all my reviews
This review is from: Radica Cube World Slim & Scoop Interactive Game (Toy)
I don't own Cube World, but a friend of mine does and here's what his review of Cube World is...
I previously bought one pair of Cube World Cubes for series one and although impressed with the animation felt let down by the limited vocabulary and the non-existence of surprise given by an occasional new animation sequence. The cubes have a four minute operational time before they power down unless human interaction extends the operation time for another four minutes and so on. Most of the sequences programmed into one pair of cubes can be viewed in this time. Despite my misgivings, I decided to purchase the associated pair for series one, completing the set. Each cube has it's own animations where the individual plaything possessed by an individual stick man is concerned. However, some animations are common to call cubes including series two. Because stick men can use other playthings owned by other stick men in conjunction with their own plaything, having the full set for series one or the full set for series two expands the animation vocabulary. There are further animation sequences on offer involving multiple stick men either in one cube or animations across all four cubes when assembled linearly. Similarly, adding a cube from a different series cube to an existing set also expands the animation vocabulary. Cubes do not learn from one another, they merely offer or unlock reprogrammed animations. However, don't be surprised if you don't spot any new animations after 45 minutes of constant observation. Repetition is a serious flaw with this product. Playthings in series two are not accessible to stick men in series one. For instance, the dog in series one can interact with all three play things in series one where applicable, but non of the play things in series two. Only the stick men can cross series. Series two is themed differently, each man having a variety of themed play things. Inter cube interaction involving playthings is not always as obvious as in series one and is sometimes so vague that breaking the connection or watching incredibly closely may be the only ways to tell. That said, there are some very clever and amusing animation sequences in both series. Given that these cubes are based on the screen saver theme, they would probably be best suited to enthusiasts. They are relaxing to watch so those who like the soothing sensation offered by aquariums may enjoy these cubes when wanting to doze off. Art students studying motion and movement may find the smooth animation sequences helpful and those vaguely interested in electronics and networks may enjoy mentally working out how the cubes communicate. It would be an overestimation to suggest these cubes would aid the study of social science but there is an underlying message here. If you like to think outside the box, these cubes may interest you. Parents should be aware that each cube requires it's own flat cell battery and while they're expected to have a reasonably long life, probably longer than the child's interest, these batteries are not cheap, especially if replenishment of an extensive collection is required.
48 of 53 people found the following review helpful:
3.0 out of 5 stars
Ehhh...,
By Corbin Doi "Doiski" (In my house) - See all my reviews
This review is from: Radica Cube World Slim & Scoop Interactive Game (Toy)
Okay, heres the deal.
Cube world is a little toy, where you get 2 cubes per packeage, and each cube has a little person. Each has a hooby. In this case, scoop loves dogs, and slim likes to do stuff that involves sticks, or something. It wasn't as good as people raved about it. I mean, it's fun and all, but it won't keep your attention very long time. I probably need more, but then, why would I want more cubes? The cubes are highly overpriced, a price of a good DS game, and they get BORING. I sugest, to make it more fun, is to give one to a friend. So avery time you see him, you can connect your two cubes together have fun watching them. Other wise, it wasn't very good. Buy ONLY if you have money to waste. If you could have one toy, it would not be this one. I suggest something else, less exspensive.
22 of 23 people found the following review helpful:
4.0 out of 5 stars
Good for Boys!,
= Durability:5.0 out of 5 stars = Fun:4.0 out of 5 stars = Educational:3.0 out of 5 stars
This review is from: Radica Cube World Slim & Scoop Interactive Game (Toy)
My son purchased Cube World and loves them! They're great for boys because the stick figures pass gas and throw up. Boys really love that stuff. His little sisters have put them through the ringer (dropping them and throwing them) and they're still working fine. He took them to school and the other boys went wild. It would be great if they were in the stores, S/H is costly.
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