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Ragnarok Odyssey

by Xseed
PlayStation Vita Teen
3.9 out of 5 stars  See all reviews (36 customer reviews)

List Price: $39.99
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Edition: Standard Edition
Standard Edition
Mercenary Edition
  • While drawing inspiration from the popular world of Ragnarok Online, Ragnarok Odyssey was developed by Game Arts, the developer behind the Lunar and Grandia series, with an original story anyone can enjoy
  • Fling enemies skyward, defy gravity to continue your assault in mid-air, then finish off the combo by smacking them clear across the stage
  • With over 20,000 combinations based on gender, facial features, accessories and more, plus six selectable job classes consisting of Sword Warrior, Hunter, Hammersmith, Assassin, Mage and Cleric, no two player-created characters will ever be alike
  • Up to four players can play together online to take on some of the most fearsome and challenging giants in the game
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Product Details

Edition: Standard Edition
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0080CE31C
  • Product Dimensions: 5.2 x 4.1 x 0.4 inches ; 1.6 ounces
  • Media: Video Game
  • Release Date: October 30, 2012
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (36 customer reviews)
  • Amazon Best Sellers Rank: #3,494 in Video Games (See Top 100 in Video Games)

Product Description

Edition: Standard Edition

Amazon.com

Ragnarok Odyssey is an Action Role-Playing game (RPG) for PlayStation Vita, that is set in a unique environment based in Norse mythology. Loosely built upon the world of the South Korean MMORPG Ragnarok Online, Ragnarok Odyssey challenges players to protect their home of Rune Midgard from a rampaging mass of invading giants, set on destruction. To do so they will have to master a challenging battle system full of fluid combos and chain attacks, and enlist the help of friends online. Additional features include: deep character customization, six job classes, and beautiful cutscenes that take advantage of the PS Vita's superior graphics capabilities.

Ragnarok Odyssey game logo
Unleashing a devastating combo against an attacking giant in Ragnarok Odyssey
Take on a unique Action RPG inspired by Norse mythology, and exclusively for PS Vita.
View larger
An example of the fluid, airborne moves possible through the battle system of Ragnarok Odyssey
Master an unique 'Fling, Fly, and Smack' action battle system in your war against the giants.
View larger

Fight Against the Giants, and Survive!

Since ancient times, mankind and the Isolated Land were always divided by what was called the "Thousand Year Mountains" -- a range of mountains even a flying dragon couldn't cross. Naturally, mankind had thus always been curious about the seemingly inaccessible Isolated Land, wondering what secrets it may hold. And in an ironic twist of fate, that curiosity and thirst for knowledge and adventure would be fulfilled in a most unwelcome way. With a thunderous sound that shook the entire land, the Thousand Year Mountains came crumbling down, unveiling ancient ruins from the era of the gods. People could finally bear witness to what had been hidden away in the Isolated Land for nearly an eternity - and unfortunately, it turned out to be hundreds and thousands of giants. It became immediately apparent that these were not friendly creatures as they mercilessly turned cities to rubble with mere swings of their gigantic arms, crushing families and histories alike.

Now, the kingdom of Rune Midgard is fighting valiantly for the survival of their country against the invading giants. The war has been fierce thus far, with massive casualties, but the resilient humans have managed to keep the giants at bay - if only temporarily. In an effort to prevent any recurrence of this massive tragedy, those in power ordered an enormous fortress called "The Shield" built at the entrance to the Isolated Land, to stand as a last barrier of hope and help fend off any inevitable future invasions. The residents of the kingdom may never return to their once peaceful way of life, but they will fight for whatever measure of prosperity they can still find. Their one and only reason to be has been ingrained into every citizen and turned into a rallying cry that echoes throughout the land: "Fight against the giants, and survive!"

Gameplay

Ragnarok Odyssey is an Action RPG set in an original world based on Norse mythology where a battle is being waged between humans and giants after the fall of the gods had previously separated the races. Players create their characters from over 20,000 possible combinations based on customizable physical features, then select one of six specialized job classes. The game's real-time battles are fast and furious as players can fling enemies skyward, follow them into the air for gravity-defying strikes, then finish off the combo by smacking them clear across the stage. Gameplay is driven forward by story-advancing and optional quests, and up to four players can fight together in online co-op mode.

Key Game Features

  • Built Upon the Beloved World of Ragnarok Online, But Accessible to Anyone - While drawing inspiration from the popular world of Ragnarok Online, Ragnarok Odyssey was developed by Game Arts, the developer behind the Lunar and Grandia series, with an original story anyone can enjoy.
  • 'Fling, Fly, and Smack' Action Battle System - Fling enemies skyward, defy gravity to continue your assault in midair, then finish off the combo by smacking them clear across the stage.
  • Build a Unique Character - With over 20,000 combinations based on gender, facial features, accessories and more, plus six selectable job classes consisting of Sword Warrior, Hunter, Hammersmith, Assassin, Mage and Cleric, no two player-created characters will ever be alike.
  • 4-Player Online Co-op Support - Up to four players can play together online to take on some of the most fearsome and challenging giants in the game.

Additional Screenshots

Chaining attacks together in Ragnarok Odyssey
Six selectable job classes.
View larger
A cinematic cutscene from Ragnarok Odyssey
Stunningly beautiful cutscenes.
View larger
A hero standing before a town in Ragnarok Odyssey
Explore a rich gameworld.
View larger
A 4-player co-op screenshot from Ragnarok Odyssey
4-player support online.
View larger

Product Description

Ragnarok Odyssey is set in an original world based on Norse mythology where a battle is being waged between humans and giants after the fall of the gods had previously separated the races. Players create their characters from over 20,000 possible combinations based on customizable physical features, then select one of six specialized job classes. The game's real-time battles are fast and furious as players can fling enemies skyward, follow them into the air for gravity-defying strikes, then finish off the combo by smacking them clear across the stage. Gameplay is driven forward by story-advancing and optional quests, and up to four players can fight together in online co-op mode.

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Customer Reviews

I have a decent amount of fun playing this game, but it gets boring after a couple hours. ihwolfe  |  6 reviewers made a similar statement
I'd recommend it to any PS Vita owner. Michael  |  4 reviewers made a similar statement
Most Helpful Customer Reviews
28 of 32 people found the following review helpful
4.0 out of 5 stars RO is one of the better titles available for the Vita November 13, 2012
Edition:Standard Edition
Fun: 5.0 out of 5 stars   
Slick graphics, a smooth combat system, and gameplay reminiscent of Monster Hunter on the PSP, Ragnarok Odyssey delivers a solid Vita title that fans of the genre will want in their collection. The gameplay is there, but I question its longevity. I'm a huge fan of the MonHun games, so I'll be comparing the two a little bit throughout my review.

I only put a few hours into the game last night, but I can tell that I'll be putting quite a few more into it in the future. Here's what I liked:

-Instance based quests
-Crafting system based on collecting items from defeated monsters
-No stat upgrades, game is clearly gear-based
-Card system on your gear has me interested. I like mixing and matching skills. In MonHun, this was accomplished through different armor choices, where this game has a single piece of socketable armor you load skill-cards into.
-You can jump and perform aerial combos. I haven't grasped the combo system quite yet, but there are a lot of moves you can perform.
-Very pretty visuals, definitely one of the best looking portable games I've played to date. (I only have the Vita, not 3DS)
-Easy to pick up and play short missions, great for a portable device
-You can pause, although you need to enter a menu to do so.
-Touch-screen potions and emotes is VERY well done. 99% of the game relies on standard button control, while you drink potions by tapping your quick-slots on the touchscreen.
-Virtually non-existent load times when inside an area, and very short load times to get access to it in the first place. By the time you walk through an area portal, you're already in the next part of the map. No waiting around, which is awesome.
-Very easy to use interfaces.
-Detailed information on skills, cards, items, etc. Have a question what a skill does? Just hit triangle and it'll display the skill in more detail. I really like this. Often in MonHun you need to look up skills in your books, which you may or may not have immediate access to.

Here's what I didn't like:
-Very linear. In MonHun you can climb terrain, use ladders, and the maps had vertical movement as well as horizontal movement. This isn't the case, unless the maps open up after Chapter 1. Right now, you're stuck in various corridors until you fight a boss monster, which is usually in a slightly more open area.
-Camera can kill you if you're pushed up against a wall fighting a large monster. It's very difficult to see when someone is attacking you if the camera isn't positioned correctly. The lock-on system helps with this, but I'm still getting the hang of it.
-Blocking/dodging is difficult in some areas as you either A) get swarmed or B) can't get out of the way when attacked by a larger monster. Often it does feel like you're destined to get hit no matter what.
-Potions heal such a minimal amount they're almost worthless early game. Good thing you can take 9, it takes 9 to refill a low HP bar.
-Difficulty spikes like crazy in some instances. Fighting monsters is fairly easy until you're locked into a cage with 10-12 of them at once in an ambush. Then it becomes extremely hectic, but probably much more manageable with more players. I have yet to try multiplayer on this, so I cannot comment on that.
-Lack of class swapping early on. I went with sword warrior, but want to try assassin or hunter. I haven't gotten far enough to unlock the other classes yet.
-Random enemy drops. Who drops what? I have no idea. It's fairly random, which encourages multiple runs for equipment upgrades. The cards drop by the enemy that is on the card though, so fighting orcs will eventually get you an orc card.
-So far, nothing like the MonHun farm. I sort of miss the mines and fishing. I don't think anything like it is in here, but I liked utilizing mine often. I also miss something like the feline chef, which I also used all the time.

At this point I'm really enjoying the game. Regardless of the issues listed above, many of them are negligible and the game is fun. Probably my favorite game on the Vita thus far. I'm going to try multiplayer with a friend tonight to see how it runs and you can have up to 4 players online (and matchmaking is available, yay!). I'm not sure if it'll have hundreds of hours of gameplay like MHFU, but it does provide an enjoyable alternative to that game. I'll post more impressions when I can get a few more hours in tonight.
____________________
Update 1:

Changing classes is nice, but I wish they had some sort of guide to show you which combos create which effects. I have no idea what the mages two charge skills do. I'm assuming one increases magic damage and one increases defense, but I have no clue. Hunter takes some getting used to, but once you figure out his skills it's a cool class. I'm really liking the mage for playing online since cleric takes FOREVER to cast a heal spell.

Unlocked quite a few more cosmetic helmets, some new cards, and new armor suits. The look is considerably different on some of them and the 4 dye choices have unique armor looks. The card system is cool because you can custom tailor your playstyle to a class.

The completely random feeling of upgrade drops can be frustrating, but I think the items show what monster they can be found on when you check the detail.

You can send weapons and cards through Near to be picked up by others, which I think is a nice addition. I got a nice sword last night from some random player. Also, everyone gets the same loot in multi, which is *awesome*. No running to a barrel before another player to break it open so you get the loot, it's all shared.

My biggest gripe with the game so far is the depth. So far, it isn't that deep. Once you memorize class combos, that's about it for skills and abilities. Cards are cool, but I don't even know what half this stuff means. The heck is Tension and why do I want it on a card? My tension card is 20 points, so it must be a good card. I get all these new cards and largely ignore them because I'd rather stack a bunch of five point +attack cards and a +defense card than spend 20 points on whatever this tension card might be.

Maybe as I get farther into the chapters I'll start to understand how it all works, but right now I'm just kind of mashing my way through each instance. Still fun for a new Vita game and highly recommended, but I don't think it'll have anywhere near the longevity that MHFU offers.
____________________
Update 2:

I'm a few missions into Chapter 4 and I am enjoying it quite a bit more than the first two chapters. I think I've fought a total of 3 large and 1 giant monster, but there needs to be a lot more options when it comes to weapons. After the giant monster fight I didn't get access to any new swords or anything, but I am unlocking new upgrades on cards.
____________________
Update 3:

Well, I really enjoy this game. Chapter 4 starts to bring about more large monsters to face and I'm having a blast playing this. I like upgrading my armor to access more card points, am enjoying the combo system, like the active dodges and blocks, etc.

I played 4-5 matches with a group and then soloed a few of the boss fights on my own. Definitely my favorite Vita game to date. I've been unlocking some really slick cards and mixing / matching the skills for the fight is fun.

The armor / headpieces look cool and I just found out last night you can dye your head piece as well. I'm still rocking the sword warrior, the combos on that class are great. Didn't really feel anything else, but I might try assassin since I just found a really nice weapon for it.

The higher the chapter, it seems the more large boss enemies you encounter. I think I just fought 3 in a row in chapter 5. I'm still enjoying Ragnarok Odyssey and hope we get more quality Vita games in the future.
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4 of 4 people found the following review helpful
5.0 out of 5 stars Absolutely Wonderful January 23, 2013
By Aizeo
Edition:Standard Edition|Amazon Verified Purchase
I can't stop playing this game. I've drained my battery on many occasions. I have chosen this game over cleanliness, sustenance, and sleep and I regret nothing.
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2 of 2 people found the following review helpful
4.0 out of 5 stars Monster Hunter with Training Wheels January 31, 2013
By Rakashu
Edition:Standard Edition|Amazon Verified Purchase
For any one who is familiar with or looking for a game that has a similar style to Monster Hunter, this game might be for you, but it should be noted that while it does have elements reminiscent of Monster Hunter it lacks the difficulty and selection of customization, and couples it with styles of Korean MMORPGs.

When you first start the game you will be given a selection of 6 different selectable classes -
Hammersmith (A slow heavy hitting warrior that uses a hammer)
Sword Warrior (A jack of all trades medium speed character that uses a 2h sword)
Assassin (A fast character that dual wields katars)
Cleric (A mix between magic and melee character that uses a shield and 1h mace)
Hunter (An Archer)
and Mage (magic user)

All of these classes are available immediately to you, and each offer their own unique play style that requires a different strategy when using each one. While they do seem to play the same in the very basics (do damage, avoid damage), they will make the game more challenging or easier depending on precisely who you pick. Fortunately, if you don't like your initial class you are given the chance to change it later on, and from that point can change and swap out what class your playing as much as you would like.

When it comes to the game its self, it can seem extremely basic. You pick up a mission from the job board, and immediately head out. The jobs are all pretty simple, you either have to kill X amount of Y, or collect X amount of Y which drop off the mobs you will encounter. Upon heading out to the mission you are given a timer to completion (generally around 30 minutes),

You rarely have to actually worry about the timer its self because the levels are generally very small and the map is easy enough to figure out where your going to. While the maps will often repeat them selves over and over again, some areas are closed off during some missions, and open up in others. Additionally, there can be varying different paths you can take to reach the end goal; so while visually it may look the same, it can feel different each time, especially if there are new mobs to encounter.

As far as difficulty goes, it's really not that hard especially during the beginning. Later bosses may give you some trouble, but so long as you figure out a decent strategy it's all about repeating that strategy over and over again. Like Monster Hunter, some bosses have weak points which it is suggested you hit first, and move on to other locations on the body to attack next. A snake boss for example might have a take that you want to destroy in order to prevent him from using an attack, or a bipedal boss may have armor on its knees so its recommended you attack for the chest. Again, once you figure out this strategy for your class and boss, it can be relatively easily.

As far as gear goes, you will spend a lot of time grinding to collect the best pieces. Weapons drop during the normal play through, but you are also given the option to upgrade them through out the game, which require certain materials. Armor isn't dropped, and is rather unlocked through the tailor shop. The armor that's offered does look unique, and you are given further customization with it by choosing dyes, and choosing a helmet which offers no real value beyond looks. The armor can also be upgraded, offering more options to add on cards and adding additional defense.

There is a multiplayer online option, which increases the difficulty of the encounters, but also offers greater rewards if one is so inclined to participate.

Over all, the game is pretty fun and great to pass the time with. If you like the play style of Monster Hunter, but are looking for something more casual, this game is definitely for you.
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Most Recent Customer Reviews
3.0 out of 5 stars Really meant for Co-op that simply isn't there (but really should be!)
This gets called an RPG by more than a few folks. It's not; it's a straight up action game. That said, it does feel a bit more RPG than other action games. Read more
Published 8 days ago by D. E. Forester
2.0 out of 5 stars Fun to play, but it gets old, fast.
Three of us were very excited to purchase this game, as we had been waiting hopefully for a Monster Hunter related game. Read more
Published 1 month ago by JaniyaSayl
3.0 out of 5 stars No free roam
The game is great dont get me wrong but it lacks one of the most key features that i like in most games and that is free roam but if your not a free roam kind of person and like... Read more
Published 1 month ago by Raul Segovia III
5.0 out of 5 stars Very fun game
I bought this game being a fan of Ragnarok Online (which it was loosely based off of). It reminds me a lot of Monster Hunter and Gods Eater, which honestly is a good thing. Read more
Published 1 month ago by Whitney S.
3.0 out of 5 stars Fun but grinding repetetive
I really wanted to love this game, but I cannot find it in me to say that. I enjoyed it, and it was fun but it got really old fast. Read more
Published 1 month ago by Jeremiah
1.0 out of 5 stars its a catch 22 not much of a story
I thought to give this game a try after reading a good Asian review despite a low score from gamefaq. I agree with some players saying that this game lacks a good story. Read more
Published 2 months ago by Ryan Huang
5.0 out of 5 stars i love it
simply the best online game you can get on ps vita , i love the art fighting style and story .
Published 2 months ago by rakan
5.0 out of 5 stars Ragnarok Odyssey
I bought this game on a hunch that it looked fun from the casing. Man this game is great. It's like Monster Hunter but not as deep or as hard to play. Read more
Published 2 months ago by Michael
4.0 out of 5 stars OK game
The game looks amazing for a ps vita game. You can customize your character with all the equipment the game has to offer. Read more
Published 2 months ago by Long N. Nguyen
4.0 out of 5 stars Game Keeps Me Entertained
I was really looking forward to this game before it was released. Then the poor reviews came in and I lost interest in the game. I'm really glad I decided to buy this game. Read more
Published 3 months ago by B. Partridge
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Edition: Standard Edition
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Topic From this Discussion
I want this game.. but don't which to get Be the first to reply
Release Date on Amazon conflicts with others
http://www.siliconera.com/2012/08/02/cant-wait-for-ragnarok-odyssey-you-can-get-an-english-version-on-august-16/
siliconera has asked xseed about a release date for NA and they don't have a set release date for Ragnarok Odyssey yet so I doubt they will answer you. The only english... Read more
Aug 2, 2012 by Phillip Huynh |  See all 16 posts
My only concern...
I think it just uses Triangle and Square for fighting, other than that I have no idea
Oct 22, 2012 by sood543210 |  See all 3 posts
Is this a JRPG?
Yes but more like a PSO rip-off than a classic jrpg.
Oct 10, 2012 by AlphaPapa |  See all 2 posts
Multiplayer Question
Yes, it also has a solo mode.

(Luckily, as that's what I'm mostly interested in.)
Aug 5, 2012 by R. Smith |  See all 5 posts
Aaaaaand another release date gets pushed back...
How you think 3DS ppl felt I had street fighter for like 3 months before a game I wanted came out. The vita I coulda waited on so I did until E3 when they announced the assassins creed vita bundle (I'm a who're for AC)
Oct 5, 2012 by Ameer Tawakaly |  See all 2 posts
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Edition: Standard Edition