"DETAILS: * 22 x 34 full-color map of the Aegean., suitable for display * 16pp. rulesbook, typeset, with examples and drawings * 300 thick, glossy counters * 80 money pieces * 40 player cards * 3 scenarios, 5 set-ups * for 1-4 players * takes 2-5 hours playtime, varying by scenario and set-up * easy to learn, fasinating to play, stimulating to own ~~ Re-enact the crisis and grandeur of bronze age Greece in a spectacular boardgame tracing the coming of the Greeks and their civilization's first flower in the days of Mycenae, Achilles, and Helen of Troy! Each player acts as a royal house, seeking to impose its will upon recalcitrant neighbors through trade, alliance and the sword. Victory conditions make it possible to win without dispatching an army, but be sure to notice how your neighbor interprets events. Manage marriages and alliances over the generations; heirs increase your house's chances in diplomacy and war. Good relations with the gods can help your fertility, trade, battle, or tax base. The easily-learned and logically balanced rules system will furnish quick and lasting enjoyment. The scenarios cover the period 2900-1100 B.C., and are graded: you'll start off with basic rules, then add to them as you progress from scenario to scenario, just as the politics of the Aegean basin grew more and more complex as the centuries passed. Play elements include land and sea expansion, piracy, war, raids, diplomacy, alliances, inter-marriages, generation of heroes, the Delphic Oracle, assistance of the gods, Cyclopean walls, how to carry off Princesses, and more. This succinct and engrossing game sketches the power relations of that ancient time in a way not done before: a strategic-level design using a spectacular full-color map of the Aegean as striking as a bird's-eye-view of the actual geography. Game designer Donald A. Dupont is a student of archaeology and a veteran of excavations in Greece. His scholarly knowledge and flair for gaming combine uniquely."
