2 of 2 people found the following review helpful:
5.0 out of 5 stars
Fresh and Inventive, September 22, 2009
This review is from: Rapacia: The Second Circle of Heck (Hardcover)
When we first met siblings Marlo and Milton Fauster in HECK: WHERE THE BAD KIDS GO, they had been shipped off to Heck after dying in a marshmallow bear explosion. Stuck in the first level of Heck, Limbo, they matched wits with the principal of darkness, Bea "Elsa" Bubb, and managed not to freak out over itchy clothing, overcooked brussels sprouts, or the lack of numbers on clocks. Their planned escape ended unsuccessfully, with only Milton managing to return to "the stage" in a spirit-filled balloon made of sewn-together old clothing. Left behind, Marlo was shipped off to the second level of Heck, Rapacia, to await a whole new nightmare.
Back on the surface, Milton struggles to return to normalcy. His body and soul do not seem to be connecting as they used to. There is also the little problem of his sister being stuck down below without a way to reach her. Milton goes to extremes, and then some, to try to contact Marlo and stop the waves of fogginess that come without warning. His attempts include a little experiment with a bug zapper, his tongue, a bunch of mosquitoes, a bat, and his ferret Lucky. Milton also wanders into the Paranor Mall (more like a crazy man's collection of strange stuff) to look for ways to reach Marlo. It also doesn't help that Milton is also being stalked by the pesky candy striper Necia Alvarado, who seems to have an agenda all her own.
Meanwhile, Marlo is subject to a whole new level of authority in the vice-principal of Rapacia, a large metal rabbit named Grabbit. Speaking only in rhyming couplets, Grabbit oversees Marlo and the other girls as they experience a kleptomania nightmare. Only a few feet away, on the other side of an old grate, is Mallvana, the largest and most gratifying shopping center in the afterlife. Marlo and her fellow classmates salivate at the thought of putting their skills to use in the endless floors of commercial bliss. After winning a hand of cards against her teacher, Poker Alice, Marlo takes the class on a field trip to Mallvana for a little friendly competition of who-can-steal-the-most-in-an-hour.
Being a professional, Marlo of course wins and attracts the attention of Grabbit, who presents Marlo with an enticing challenge she simply can't refuse. Grabbit has his own plans for Heck, and Marlo seems strangely drawn to do whatever he says. In the meantime, Milton finds himself in one undesirable situation after another. And don't think that Bea "Elsa" Bubb has forgotten how Milton humiliated her ineffective mismanagement when he escaped the first time. It seems as though there are more levels to this story, and Heck, than it originally appears.
You can't help but smile, giggle, or even laugh out loud when reading these books. Whether it's the chapter titles ("Butter Off Dead," "Mall Or Nothing," "A Side Of Cole's Law"), the creative descriptions (her Italian hat was made from real Italians) or the clever play on words (The Knights of the Omniversalist Order Kinship, or KOOKs), Dale E. Basye never seems to run out of ways to keep the writing fresh and inventive. Some readers may not get all the fun wordplay, but it doesn't matter as the original characters and moving storyline keep it interesting. This is only the second installment in a planned nine-book series, and I can't imagine what awaits in the next circle of Heck.
--- Reviewed by Benjamin Boche
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1 of 1 people found the following review helpful:
3.0 out of 5 stars
More of the Same, October 17, 2011
If you are considering this book, I assume you've already read the first volume. If you haven't, I suggest you go to that. It sets out the premise of the series and introduces the characters, and I'm not sure this second volume will make a lot of sense if you haven't read the first.
That said, if you've read the first volume, you probably don't need to read this one. The plot here is much weaker, and just barely provides a framework for the wordplay. The jokes and puns are still good, but it's a little like just putting more and more icing on the same cake.
I don't think this is a "love it or hate it" series. It's more of a "tell me when you've had enough" series. And if the books tickle your fancy, well this one will not be a disappointment.
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1 of 1 people found the following review helpful:
4.0 out of 5 stars
Never trust a rhyming bunny, February 5, 2010
In Rapacia, the sequel to Heck, we find Milton alive and not so well as he tries to adjust to being the freak that has come back to life. It seems that no one, not even his parents, knows how to deal with his sudden to return to the land of the living.
And where do we find Marlo? Moved to Rapacia, of course. There, Grabbit is in charge. Rapacia is the place where the kids learn about wants and greed. The types of classes that you would expect in Heck are here, taught by the teachers that you'd expect. The kids are also introduced to Mallvana -- it's probably just what you imagine it to be, Nirvana for kids, in Mall format.
Frankly, what is happening in the land of the living is far freakier than what is happening down in Heck -- at least for the first half of the book. Milton is stalked, meets the curator of a paranormal mall, hooks up with a lawyer who is beyond questionable, gets mixed up with a cult -- and that's a relatively nice fairly spoiler free way to explain it. I've got to say Milton's life in Heck seemed a lot easier than life on earth. At least, his second chance at life.
So yup, it's another wild ride for all involved. Not all of it good. It did seem a bit confusing in places. The Milton alive / Marlo dead thing seemed to take away some of the fun of the first book -- it felt as though there was a lot less character interaction / development in this book even as there were even more characters added to the mix. It was a little weird in that sense. Still despite those flaws, they were so minor that I did go ahead and pre-order the third book, because overall it did stay true to the first book / was just as fun as the first. And, of course I do want to see how those unresolved issues are dealt with.
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