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Readings in Human-Computer Interaction: Toward the Year 2000 (Interactive Technologies) Paperback – April 15, 1995

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From the Back Cover

The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature.



Focuses on:

  • Human computer interaction--historical, intellectual, and social
  • Developing interactive systems, including design, evaluation methods, and development tools
  • The interaction experience, through a variety of sensory modalities including vision, touch, gesture, audition, speech, and language
  • Theories of information processing and issues of human-computer fit and adaptation


Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new.



An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design.

About the Author

By Ronald M. Baecker, Jonathan Grudin, William Buxton and Saul Greenberg

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Product Details

  • Series: Interactive Technologies
  • Paperback: 950 pages
  • Publisher: Morgan Kaufmann; 2nd edition (April 15, 1995)
  • Language: English
  • ISBN-10: 1558602461
  • ISBN-13: 978-1558602465
  • Product Dimensions: 10.9 x 8.5 x 2 inches
  • Shipping Weight: 4.9 pounds
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #2,668,726 in Books (See Top 100 in Books)

More About the Author

Saul Greenberg is a Full Professor in the Department of Computer Science at the University of Calgary. While he is a computer scientist by training, the work by Saul and his talented students typifies the cross-discipline aspects of Human Computer Interaction, Computer Supported Cooperative Work, and Ubiquitous Computing. He and his crew are well known for their development of:

* toolkits enabling rapid prototyping of groupware and ubiquitous appliances;

* innovative and seminal system designs based on observations of social phenomenon;

* articulation of design-oriented social science theories, and

* refinement of evaluation methods.

His research is well-recognized. He holds the AITF/NSERC/Smart Technologies Industrial Chair in Interactive Technologies. He also holds a University Professorship, which is a distinguished University of Calgary award recognizing research excellence. He received the CHCCS Achievement award in May 2007 and was also elected to the ACM CHI Academy in April 2005 for his overall contributions to the field of Human Computer Interaction.

Saul is a prolific author who has authored and edited several books and published many refereed articles, as listed at http://grouplab.cpsc.ucalgary.ca/papers/. He is also known for his strong commitment in making his tools, systems, and educational material readily available to other researchers and educators.

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Most Helpful Customer Reviews

12 of 13 people found the following review helpful By Amazon Customer on September 2, 2000
Format: Paperback
This second edition of a collection of great papers on human-computer interaction (HCI) is a different snapshot of the field -- an excellent introduction. In addition to the high quality papers, the text writter b the editors, all highly regarded in the field, add a lot to the reader's understanding. Recommended for students (required for all grad students in HCI), researchers, and for practitioners looking for something deeper than guidelines.
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6 of 6 people found the following review helpful By Amazon Customer on June 7, 2003
Format: Paperback
If you've gotten this far without actually looking at the summary information about this tome above, please note that this book contains nearly 1,000 pages. This book is a collection of research papers (of the sort you'd find published in books on HCI or from conferences of the ACM SIGCHI committee) organized into chapters by some shared topic (i.e. human factors, hypertext, speed/language/audition). Each chapter is preceded by a summary of the papers contained therein along with often useful bibliographic citation of related works, all grounded in their utility toward the field of HCI by the editors.
Nevertheless, as my title expresses, this book is even by the time I encountered it in graduate school (in 2003), relatively dated. As a supplement to recent publications on the ACM or IEEE digital libraries or through a process of professorial selection of relevant pieces it can nevertheless be an extremely useful textbook to a graduate-level course. As "fun" reading, or as a reference, I would recommend it for the citations to critical work, but also strongly suggest a reading of emergent and current work in the field.
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1 of 61 people found the following review helpful By A Customer on June 9, 1999
Format: Paperback
3 type of prototype high low rapid
compare and contrac
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