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Real Time Conflict Shogun Empires
 
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Real Time Conflict Shogun Empires

by Namco
Nintendo DS Everyone 10+
1.3 out of 5 stars  See all reviews (7 customer reviews)

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Product Features

  • Use diplomacy and military strategy to manage your forces
  • Map out your strategy on the bottom screen and command your armies to execute 3D battles on the top screen
  • Assassinate your political rivals to gain military supremacy - hire highly trained, stealthy Ninja
  • Touch screen mini-games such as duels, castle sieges and sea battles enhance the battle experience
  • Up to 8 players can engage in enormous wireless clashes, for the ultimate in feudal warfare

Product Details

  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B000A40W90
  • Product Dimensions: 4.8 x 5.5 x 0.8 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: November 24, 2005
  • Average Customer Review: 1.3 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Best Sellers Rank: #19,960 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

From the Manufacturer

In the dark and violent world of feudal Japan, two brothers are bound by blood, yet locked in battle for the title of Shogun King. Real Time Conflict: Shogun Empires is a dynamic, real-time tactical strategy game that takes full advantage of the Nintendo DS touch screen and puts you in charge of the battlefield. Choose your warrior prince and prepare for battle. Your goal is to conquer all neighboring armies and become the ultimate ruler of Japan. Once Japan is yours, you will unlock the secret to the legend of the lost army of rebel monks. Prepare for battle!

Features:

  • The best elements of PC-style real-time strategy gameplay--for the first time ever, command armies in real-time battles that fit in the palm of your hand
  • Real-time tactical battle system utilizes both screens--map out your strategy on the bottom screen and command your armies to execute 3-D battles on the top screen
  • Manage your troops--use diplomacy and military strategy to achieve your ultimate goal
  • Touch screen mini-games for extreme replay value--Forest Duels, Castle Siege, Sea Battle, Ninja Battle, and more
  • Assassinate your political rivals to gain military supremacy--hire highly trained, stealthy Ninja
  • Wireless multiplayer action--enter into battle with up to eight of your friends

Product Description

In Real-Time Conflict: Shogun Empire, the best elements of PC strategy games are brough to your DS. Use the touch-screen to plot complex battle plans, while watching the action play out through detailed 3D graphics on the top screen. As you assume the role of one of 2 brothers on opposite sides of a war, you'll conquer neighboring territories and amass formidable armies. Only one warrior will be able to survive the deadly endgame to realize his ambitions and claim the title of Shogun.

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Customer Reviews

7 Reviews
5 star:    (0)
4 star:    (0)
3 star:
 (1)
2 star:    (0)
1 star:
 (6)
 
 
 
 
 
Average Customer Review
1.3 out of 5 stars (7 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

13 of 13 people found the following review helpful:
1.0 out of 5 stars Four hours of repetitive, can't lose minigames, February 3, 2006
= Fun:1.0 out of 5 stars 
This review is from: Real Time Conflict Shogun Empires (Video Game)
I really had high hopes for this game. Samurai. A Shogun gameboard. Strategy and real time action. I am very sorry to say that this game is pretty atrocious.

First, the plot. There are 2 sons of an ailing shogun. One is the diplomat, the other is the warrior. Whoever takes over Japan gets the magic sword and the rule.

In essence this is one of my favorite board games, Shogun, done on the Nintendo DS. A map of Japan, divided up into provinces, is randomly scattered with four types of forces. There are your units, your brother's units, a third lord's units and random bandit zones. There are also grey areas that can be taken over without a fight.

To take over a location, you can either fight, or try to negotiate. The idea is that you go, then your brother goes, back and forth until someone takes over the whole area. Now here's the ironic part. I did my first play-through as the negotiator. I hardly EVER won a negotiation. I had to fight my way through the provinces one by one. It took about 2 hours to win the game. So then I played through as the warrior. He won pretty much EVERY negotiation.

Also, while the brother did go once, after that I plowed straight through and he never went again. Why? Because I pretty much won every single battle, in both playthroughs, meaning I could keep going. It was that easy.

When you battle, you randomly get one of several mini-games. Maybe you're firing arrows at archers. Maybe you're firing arrows at archers ... on a ship. Maybe you're moving little soldiers around on one of 3 map sets, against enemy soldiers. You have the option of splitting your soldiers into groups and doing tactical work - but why bother? You always win simply by massing them into a group and plowing at the enemy one by one. I've never lost.

The AI is awful. I've seen enemies stuck on a wall. I've seen my own forces stuck on a rock. One time, my forces teleported across a body of water. My favorite has to be the "gate" minigame. You're supposed to destroy the gatehouse to open the gate, and then go in and fight with the soldiers inside. However, you can pick off half of the enemies with your archers, without them firing a shot. Even better, somehow some of your guys can slip THROUGH the closed gate. Apparently this is so unbelievable to the enemies that they don't see you at all. You can walk up to them, one by one, and slay each one without them moving a muscle. You can win the entire level without a scratch.

The game gets very tedious very quickly. Since you always win, there's no challenge at all. Since the missions are all the same, you know exactly how to win one as soon as it loads. Luckily, I suppose, you can win both sets of missions (i.e. both brothers) in about 4 hours. Once you do, there's nothing more to do.

Rent if you must, and only if you want to play minigames for a few hours.
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11 of 12 people found the following review helpful:
1.0 out of 5 stars An Insult, December 28, 2005
By 
T. Leifert (Sao Paulo, Brazil) - See all my reviews
(REAL NAME)   
= Fun:1.0 out of 5 stars 
This review is from: Real Time Conflict Shogun Empires (Video Game)
Graphics are terrible, the artificial intelligence is an insult, and the gameplay lasts for as much as 2 hours. That's it. In 120 minutes, you'll have finished the game and you'll never want to touch it again.

I've been fooled.

Do not buy this game.
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11 of 12 people found the following review helpful:
1.0 out of 5 stars Game has bugs, I want my $30 back!, December 16, 2005
= Fun:1.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Real Time Conflict Shogun Empires (Video Game)
I was so excited to see a Nobunga's Ambition clone return to the gameboy platform. Unfortunately, this game feels like it was written by a programming team who never played any of the previous Nobunga's Ambition classics.

The key to the game, is to not think, just how fast can you move a stylus to shoot or kill 5 to 8 samurai?

Game does not shift screen to the province that has the focus.
You cannot control the game with the keypad, you must use the stylus.As a result gameplay is slow.

The attack mini games are well... stupid. A second grader could master this game... in one night. I beat the game in just a few hours.

The statistics in this game are very basic. No trading for rice or gold here, no recruiting soldiers, no training your warriors for battle, no fortifying of castles, just how many honor points can you get. You use honor points to upgrade your archers, swordsmen and so on.

Finally, it took me longer to beat the game because when I attacked the "Kenshin Bandits", the game locked up!

Pros:
1) The stylus works with this game.

Cons:
1) Locked up during battle.
2) 3D Graphics look animated rather than drawn realtime.
3) No one would play this game more than once.
4) Box Clever Interactive ruined this line of games for the Gameboy, with a horrible first release. >:|
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