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Red Faction Armageddon - Xbox 360

by THQ
Platform : Xbox 360
Rated: Mature
82 customer reviews

List Price: $29.99
Price: $13.60 & FREE Shipping on orders over $35. Details
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Xbox 360
60 new from $4.99 73 used from $0.01 2 collectible from $3.99
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Platform: Xbox 360

Product Description

Platform:Xbox 360

Product Description

A long-dormant evil emerges from the caves of Mars, unleashing Armageddon on the planet’s colonists. With this force stopping at nothing to cleanse the planet of life, mankind finds itself poised on the brink of extinction. Red Faction Armageddon expands on the critically acclaimed, best-selling franchise with new, groundbreaking challenges. You are humanity’s last hope for survival.

Red Faction: Armageddon places you in the role of Darius Mason, a man born of Colonist and Marauder blood, who must save mankind from an unspeakable evil that has resurfaced. In the latest installment of the Red Faction franchise, you must travel across the storm-blasted Red Planet — and below the surface as you take up arms against a terrifying new force that threatens the sake of mankind. Will you be able uphold your family's tradition of fighting for the freedom of Mars to protect the settlements against this mysterious lethal force?

Red Faction Armageddon
Stunning graphics
Stunning graphics
Continue the fight for freedom
Continue the fight for freedom
Play as Darius Mason
Play as Darius Mason


It has been more than 50 years since the Red Faction resistance and the Marauder allies liberated the Red Planet from the brutal Earth Defense Force — however, that harmony is once again threatened. A massive Terraformer that supplies Mars with its Earth-like air and water has been destroyed, causing the once-balanced atmosphere to transform to chaos. The Colonists have been forced to flee underground and begin their lives beneath the surface. Darius Mason, the grandson of Martian Revolution heroes Alec Mason and Samanya, runs a dangerous, yet lucrative business carrying out jobs that others fear to do. When Darius is tricked into entering an old Marauder temple, he reopens a mysterious shaft — releasing a long-sleeping evil that unleashes Armageddon across Mars. Only Darius and the Red Faction can protect the Colonist and Marauder settlements and save mankind from the evil that envelops the Red Planet.

Key Features:

  • Latest installment in the Red Faction franchise
  • Play as Darius Mason, grandson of Red Faction: Guerilla's Alec Mason and Samanya, and continue the fight for the freedom of Mars against a new evil
  • Battle across the storm-blasted Red Planet and beneath the surface as you combat a lethal force shrouded in mystery
  • Uncover the mystery that threatens the safety of mankind on Mars
  • Protect the settlements of Colonists and Marauders against the unspeakable threat of Armageddon

Product Details

Platform: Xbox 360
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B003P9C6QY
  • Product Dimensions: 5.3 x 0.6 x 7.5 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: June 7, 2011
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (82 customer reviews)
  • Amazon Best Sellers Rank: #9,727 in Video Games (See Top 100 in Video Games)

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

25 of 26 people found the following review helpful By Kris on June 14, 2011
Platform for Display: Xbox 360
When I saw that another Red Faction game was coming out, I was very excited since I loved the last one on the 360, with its open world where you could take things at your own pace, do challenges when you wanted to, and other sandbox elements.

Don't get me wrong, the game is quite fun while it lasts, and the magnet gun is by far one of the nicest weapons in a game. The destructibility of the environment was quite nice as well, meaning that in most parts of the game you can get through using only the magnet gun. Once you beat the game, you unlock an extra very strange weapon, 'Mr.Toots" who is quite destructive if bizarre.

The main problems that I had with the game were twofold:
1. The game is short. I was searching every nook and cranny to try and find extra content, and still finished the game at a brisk 8 1/2 hours.

2. The sandbox elements of the last Red Faction are gone. The game leads you around by the nose at all times. At many points, if you are trying to back track a bit to go pick up some ammunition you left behind, the game starts a 10 second countdown telling you to get back to the area you are supposed to be in. (I assume that if you do not, you will lose the game, I never tried to goad it too much to be honest) At any point in the game, if you are at all uncertain as to where to go, you can press a button on the control pad to create a glowing trail showing you exactly where you are supposed to go.

I joked to myself when I saw the SYFY games logo on the front that it would be much like SYFY movies, entertaining, but lacking somehow. How correct I was.

Good for a rental, or to borrow from your friend, I wouldn't suggest buying it until the price comes down to $30 or under however.
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4 of 4 people found the following review helpful By Brandon Zarzyczny on March 14, 2012
Platform for Display: Xbox 360
I had played a demo of this game and wasn't impressed, but when I saw it on clearance at Target I picked it up. I was ready not to enjoy it, and I almost stopped playing the game early on. For some reason they had a really difficult section where you're on a slow moving elevator being attacked by a bunch of the giant aliens. I died over and over, until I finally got lucky and survived just by running back and forth and firing some shots. The funny thing is, I didn't really have much trouble with any other part of the game, overall it's relatively easy. I'm not sure why they had such a difficult section so early in the game.

I really grew to enjoy this game, I mean it's not without problems and annoyances, but the destruction, badass weapons, and big enemies were awesome. The game is a little claustrophobic, especially after the previous games, but I felt that it worked. The story is decent, although I felt it was a little unnecessary how they killed the one character off. One of the best parts of the game has to be the pacing. It moves along very well, with fun and varying mech levels, interspersed with repairing things, destroying things, and killing monsters. Also, while I didn't mind too much the repairing of things, the tech was completely unbelievable and I fell through the floors multiple times while fighting, though thankfully it didn't usually result in death except in the lava levels.

So overall, you could do a lot worse than this game, it's a relatively long campaign with lots of excitement, at the current price I consider it a 5 star game.
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16 of 21 people found the following review helpful By Jonathan White on June 8, 2011
Platform for Display: Xbox 360
I had my hopes up for this game and for the first time in a long time I can say I was not dissapointed! The destruction engine is great, the Magnet Gun is an absolute blast to use and u get it fairly early and it has not left my arsenal since. The campaign has a very sci-fi feel to it, including the soundtrack, which I very much enjoyed. Keep in mind that the destruction in this game is NOT scripted like 97% of other games out there, YOU decide when and how a structure is damaged/destroyed if even at all as well as how its repaired.
Here is my personal opinion on the main parts of the game.

STORY: 8/10
SOUND: 8/10
WEAPONS: 10/10

Overall I highly recommend this game!
One thing to keep in mind is there is no versus multiplayer! Only the co-operative survival mode, which is up to 4 players via xbox live or system link.
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3 of 3 people found the following review helpful By R. Reining on July 12, 2011
Platform for Display: Xbox 360 Verified Purchase
But seriously, I still don't know why it was. A catastrophe opens the game, but it doesn't wipe out all life on Mars, not even close. I guess it was only used for dramatic effect. But I'm just quibbling now.

I thought Red Faction: Armageddon was a good game, but I also liked it less than Red Faction: Guerrilla, for one simple reason. RFG takes places above ground, allowing more room to move around and enjoy the view when destroying a building utterly. While destroying things is just as cool in Armageddon, the fact that 90% of the game takes place below-ground really felt limiting in terms of destruction. There are really cool weapons, and the action in the game is very fun, but something felt missing, and I think it was the stifling nature of the subterranean setting.

To add to that, I'm still not entirely sure why the game has to take place below ground. In the opening mission, a terraformer is destroyed, meaning that it stops converting the atmosphere into breathable oxygen, forcing everyone below ground. But the problem I have with this is that it seems to me that it would have been easier to just build pressurized habitats above-ground while they try to repair the terraformer, as opposed to just moving everyone underground. Because I imagine they had to use some sort of converter to get breathable air below ground as well. I suppose that they skip over explaining this in order to get the plot going, which has all to do with discovering something deep underground. It probably also has something to do with that this is not a sandbox game like Guerrilla was, and so taking place underground helps with creating the very linear levels in the game.

Armageddon is also very polished. I admit that I had problems with the game freezing on me multiple times initially.
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